Star Wars: The Old Republic

Star Wars: The Old Republic Dev Tracker




21 Mar

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All SWTOR servers are once again available!

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We will be taking down all servers in 15 minutes to deploy Game Update 7.4.1b. Estimated downtime: 3 hours.


20 Mar

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Hey folks,

Following up on my post from last week around our Conquest/Rep changes in 7.4.1 I wanted to set the stage. As you know 7.4.1b is coming tomorrow but before you open the patch notes you will not see any changes yet around Conquests. We are still actively discussing all of the feedback you have been sending our way but I do want to confirm you should expect to see changes in 7.4.1c I just don't have them confirmed yet. I will...

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    JackieKo on Forums - Thread - Direct

Hi everyone, 

Game Update 7.4.1b will be deploying tomorrow, March 21! Details below: 

  • Time: 7am CT / 12pm UTC
  • Estimated down time: 3 hours

We're working on getting patch notes published here. They will be going up by end of day. 

Thanks!

Game Update 7.4.1b


Highlights

  • For players who are unable to get past the “Chains in the Dark” loading screen, please see here for more details around the fix that will be deployed with Game Update 7.4.1b.
  • In Game Update 7.4.1, changes to the Reputation Track and Reputation Conquest Objectives connected to Galactic Seasons were changed. We are actively discussing what adjustments can be made regarding ...
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19 Mar

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    JackieKo on Forums - Thread - Direct

Hi all, 

Please keep an eye on the dev tracker for this issue. Updates concerning this fix can be found here. Thanks! 

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    QA_Droid on Forums - Thread - Direct

Hello, if you've already picked up the Alliance Alert for the Date Night Missions, the repeatable missions can be found in a datapad on your ship in the personal quarters section.

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    JackieKo on Forums - Thread - Direct

Hi everyone, 

Wanted to share this update with you all as quickly as possible. Game Update 7.4.1b will be pushed, however, we still anticipate deploying the update this week. As soon as we have more details we can share, we will be updating this thread with all the relevant info. 

This update will include various fixes including:

  • Fitted Armors and Weapons for World Drops and Ancient Armaments are now Bind to Legacy on Equip and have a Vendor Value of 100 credits to allow sale on the GTN and Vendors.
  • Reduced the drop rates of new items in the "Grade 11 Treasure Hunting Lockbox" significantly to better align with previous drop rates.
  • Fixed an issue preventing server transfer for some characters with previously opened lootboxes.

Of course, please refer back to my previous post about what to expect with the fix going in for the issue where some players are unable to get past the key art load...

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18 Mar

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    JackieKo on Forums - Thread - Direct

Hi everyone, 

Following up on the issues some players are having with being unable to get past the key art loading screen. 

Appreciate everyone who sent in a DxDiag file as requested. The team believes that a fix has been identified, and will be included in 7.4.1b which we are expecting to be deployed this week. 

There are a few important notes that we want to be very clear about: 

  • The team believes that a fix has been identified, however, we have not been able to 100% reproduce this issue. 
  • Should this fix not work when 7.4.1b goes live, we will again work with impacted players to identify what the root cause could be. 
  • In the event that impacted players are able to log into the game when 7.4.1b goes live, we will work on compensating said players for lost game time. 

We are currently targeting March 20th to roll out 7.4.1b. When I have more informatio...

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15 Mar

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    JackieKo on Forums - Thread - Direct

Hi everyone, 

I know we’re coming up on the weekend, so I wanted to update this thread with what’s happening regarding this issue. 

First, thanks to everyone who is supplying info for us and answering the questions the team has. It’s helpful in their investigation into this issue. 

Second, a fix has not been determined as of now, however, please know that this is a priority for the team. 

Third, the team has requested that DxDiag files be sent to [email protected]. Please only send in files if you are impacted by the issue of not being able to get past the loading screen. And be sure to include your account name! 

If the team needs additional info, I will update this thread again. 

Lastly, we understand that the players impacted by this problem have not been able to get into the game since 7.4.1 went out, and we are work...

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    JackieKo on Forums - Thread - Direct

Hi everyone, 

I know we’re coming up on the weekend, so I wanted to update this thread with what’s happening regarding this issue. 

First, thanks to everyone who is supplying info for us and answering the questions the team has. It’s helpful in their investigation into this issue. 

Second, a fix has not been determined as of now, however, please know that this is a priority for the team. 

Third, the team has requested that DxDiag files be sent to [email protected]. Please only send in files if you are impacted by the issue of not being able to get past the loading screen. And be sure to include your account name! 

If the team needs additional info, I will update this thread again. 

Lastly, we understand that the players impacted by this problem have not been able to get into the game since 7.4.1 went out, and we are work...

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    JackieKo on Forums - Thread - Direct

Hi everyone, 

There’s been conversations surrounding the removal of Timer Achievements that are tied to Master Mode (MM) Operations, and we wanted to give you all a glimpse of what led us to this change and what’s happening behind the scenes now. We typically do not openly talk about exploits, however, this is a unique situation and we wanted to add more context to what transpired. 

In short, there was an Operations bug that was being exploited that allowed players to clear Story Mode level Ops under the guise of playing in Master Mode and earning MM rewards. At the time the bug existed, players that joined a group readying for a Master Mode run could leave the group, reset their phase as Story Mode, rejoin the group, and the entire instance the group was in would be set for Story Mode. The instance, however, would still look like the group was in Master Mode. Thus it was possible for a group to run a Story Mode Op and receive Master Mode rewards upon co...

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    JackieKo on Forums - Thread - Direct
17 hours ago, JackieKo said:

Hi all, 

I've asked for players to answer some questions the team is asking regarding this issue here in this thread. We'll be keeping an eye on responses. 

Hi everyone, 

Thanks to all who are providing info the team needs to investigate this issue further. There is a follow up troublshooting step they would li...

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14 Mar

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    JackieKo on Forums - Thread - Direct

Hi all, 

I've asked for players to answer some questions the team is asking regarding this issue here in this thread. We'll be keeping an eye on responses. 

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    JackieKo on Forums - Thread - Direct

Hi all, 

Following up on the above. If deleting the settings folder does not fix the issue, could you please answer the following: 

  • What happens if you edit the client_settings_ini file and change  the lines “GraphicsQuality = 1” and “TextureQuality = 1”? (It's fine if you don't see the TextureQuality line).
  • What graphics card are you using?

Feel free to answer in this thread

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Hey folks,

Coming off of 7.4.1, there were obviously some changes we made that received some feedback and I wanted to talk through them with you! I think we can put them in three buckets and in each there are some problems from our side that I want to address. Those buckets in order are:

  • Removing Reputation tracks from GS / Blueprint Fragment confusion
  • Changes to Reputation Conquest Objectives
  • Missing patch notes

Where is the Rep Track?!

Simply put, the intended functionality of a Rep track does not pair well with the functionality of Galactic Seasons. For us, we want a rep track to be something that a player can engage with over a long period of time, to work through, earn rewards and titles, etc. Since a GS is only available for a limited time we didn’t want to push into a FOMO feeling or anything like that. We want Rep tracks to be tied to things like Daily Areas.

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    JackieKo on Forums - Thread - Direct

Servers are now back up! 

The following patch notes will be added shortly. 

  • Fixed an issue with the exclusive Join the Fight bundle K-NorCo B5C Mount not being able to be rideable at level 1.
  • Galactic Seasons 6 Blueprint Fragments are now Bind on Pickup.

Thanks all

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    JackieKo on Forums - Thread - Direct

Good morning everyone, 

We're getting ready to deploy Game Update 7.4.1a:

  • Time: 9:30am CT / 2:30pm UTC
  • Estimated downtime: 2 hours

I'll update this thread when the servers are back up. 

Game Update 7.4.1a


  • Fixed an issue with the exclusive Join the Fight bundle K-NorCo B5C Mount not being able to be rideable at level 1.
  • Galactic Seasons 6 Blueprint Fragments are now Bind on Pickup.