Star Wars: The Old Republic

Star Wars: The Old Republic Dev Tracker




07 Dec


05 Dec

Comment
53 minutes ago, Dekibra said:

and hopefully the drop rate for the bags is increased?!

Yep!

Comment

Hi again everyone! Wanted to pop into the thread one more time to thank you for responding. 

As mentioned in the first post we will be using this feedback in future development of Operations. I've passed on all points about balance and difficulty in R4, and going forward for gearing we'll look to address:

  • Gear from Story mode allowing a smoother transition into Veteran mode.
  • Increasing accessibility of rare drops based on effort.
  • Adjustments in the way vanity armor sets are obtained.
Comment

Checking in here! Thanks you to everyone for your feedback on Gearing Changes in 7.2. Based on feedback we'll be reducing the drop rate of Systech gear lower than what you've experienced on PTS, which will raise the drop rate of currency bags.

Post

Hi folks,

SWTOR Galactic Seasons Objectives from December 6th to January 10th are available! Learn more here.





Players can now test 7.2 content and provide initial feedback in our PTS sub-forums. Note that players will be blocked from experiencing any story content in this upcoming game update to prevent spoilers.

The following content is now available on Public Test Server:

  • New planet Ruhnuk: ...
Read more

30 Nov

Post

Hi folks,

The in-game events schedule for December is now available! This month will feature the Pirate Incursion, Bounty Contract Week, and the All Worlds Ultimate Swoop Rally events. Details here can be found here.

As mentioned in the article, the Ten Year Anniversary section will be udpated at the Eleven Year Anniversary date. 



Galactic Seasons 3: “Luck of the Draw” started a few weeks ago. Similar to the previous season, the Daily and Weekly Season Objectives will be communicated on a month-to-month basis. Here is the list of the Season Objectives from November 8th - December 6th.







Week 4 (November 8th - November 15th)

...
Daily
Influencing the Galaxy
Read more

29 Nov


28 Nov

Comment

Hi folks,

Our team is aware of this bug, I'll add it to the known issues list for visibility:

  • Deconstructing items from the Material Inventory does not grant Augment Slot Components.
Comment

Added the following deconstruct bug to the list:

  • Deconstructing items from the Material Inventory does not grant Augment Slot Components.

26 Nov


25 Nov


22 Nov

Comment
    JackieKo on Forums - Thread - Direct

Continued from above post. Giradda’s replica items: 

Replica Victorious Assault Cannon

  • Cost: 16
  • Rotation: A

Replica Victorious Saberstaff

  • Cost: 16
  • Rotation: B

Replica Victorious Blaster Rifle

  • Cost: 16
  • Rotation: C

Replica Victorious Sniper Rifle

  • Cost: 16
  • Rotation: D

Replica Baron Deathmark's Huttball Helmet

  • Cost: 16
  • Rotation: A

Baron Deathmark's Furious Walker Replica

  • Cost: 20
  • Rotation: C

Baron Deathmark's Swashbuckling Cutter Replica

  • Cost: 20
  • Rotation: D

Gladiatorial Nexu Replica

  • Cost: 20
  • Rotation: A

Giradda's Special Pet Nexu Replica

  • Cost: 20
  • ...
Read more
Comment

Hey everyone, Shabir here back with another update. After looking over data collected from PTS and player feedback on Fury/Concentration, we will be making changes in regards to their DPS performance. We are implementing the following changes:

Fury/Concentration

 

  • Gravity Fissure - Berserk/Zen no longer causes your next ability to auto crit. 

  • Vehemence/Fervor - Critical Strike damage from all attacks increased back up to 10% from 5%. 


Dev Feedback: I wanted to add a bit of insight on this change as it does not come lightly. Since Fury...

Read more
Comment
    JackieKo on Forums - Thread - Direct
On 11/15/2022 at 12:24 PM, JackieKo said:

Hi everyone, 

We're deploying a new PTS patch shortly. I've updated the known issues/changelog to reflect the major changes that have gone into this patch. Please see them here. 

Thanks!

Hello again. A new PTS patch will be deployed shortly. I'll be updating the changelog ...

Read more