Star Wars: The Old Republic

Star Wars: The Old Republic Dev Tracker




19 Nov


18 Nov

Comment
On 11/9/2022 at 9:56 PM, Bob_Americanu said:

Are the old rewards (aka Replica from Giradda) going to be available from the vendor in 7.2?

Couldn't find an answer on the livestream maybe I missed it or someone knows.

I really want to grind for the furious saber and I am in the process of getting tokens. I wouldn't mind losing them so long as I can still get it in 7.2. 

Hey there,


It looks it was answered elsewhere in the thread but I want to make sure to get yellow text on this. When 7.2 goes live all Ranked PvP Tokens are going away so please be sure to spend them ASAP.


The items that players could purchase with those tokens will be moved to the new PVP vendors where they will be purchasable with the new PvP seasonal currency. While these items will be available on the vendor, they will not be easy to obtain. The rate that players w...

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Comment
17 hours ago, davensuitelife said:

For the love of GOD tell me there is some type of change coming to matchmaking settings? I don't care to be put on the same team 3-4 games in a row with the healer who can't bust 300 hps. 

 

Like once in a while getting the new/alt charger you aren't familiar with I get it, but almost every game for an hour is absolute trash. I know that they wanna get rid of scoreboards but the fact remains we'll all still be able to tell the weakest link on the team. Stop punishing above average and good players by saddening them to carry every game it's not fun for anyone...sorry for the rank but I don't feel like having to pack an extra large backpack every time I log in! 

Hey there,


Totally hear you. We didn’t get into it on the livestream cause it gets a bit in the weeds but yes, we have made a variety of matchmaking improveme...

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Comment
    JackieKo on Forums - Thread - Direct

Hi all, 

I'm locking this thread to keep info and feedback about the launcher upgrade consolidated to this thread. Please keep discussion there to help us keep track of any ongoing issues. Thank you. 


17 Nov

Comment
    JackieKo on Forums - Thread - Direct

We are bringing PTS back up. 

We believe we have found a fix for group queues as well. Please let us know in the PvP feedback thread if you are still experiencing issues with group queueing. Appreciate your patience and thank you to everyone who hopped onto the test server and tried out PvP with us! 

Comment
    JackieKo on Forums - Thread - Direct

We are aware of the ongoing issues with group queuing. We're working on a fix and will be taking down PTS shortly. After PTS comes back up, please note the following:

  • Solo queuing should be fixed with this.
  • We're still looking into group queue issues. If groups are experiencing issues with the queues, we recommend re-grouping after every match.

I'll be updating this thread with more info as I get it. 

Comment
    JackieKo on Forums - Thread - Direct

Hi everyone, 

We are aware that queues were not working as intended. We deployed a quick a fix, and would like you to re-queue. Thank you for your reports! 

Comment

That looks as though some resource, JS or CSS, didn't load properly. Since it looks to be resolved now it might have been an issue with the CDN cache. Is anyone still seeing it?

Comment
    JackieKo on Forums - Thread - Direct

Follow up on the above post. 

We have had reports of certain instances where players could not queue for Arenas. Remaking the group should fix this issue. If you experience this, please report it here and answer the following questions.

  • How long were you waiting in the queue for?
  • What was your group composition? 
  • Can you confirm if all players who made up this group have PvP-ed in the past? 
...
Post

Hey there, it’s Jay again. Glad you enjoyed all the great stuff we showed in the 7.2 Livestream. We’re eager for Players to get their hands on the new content.

As I mentioned in my little bit for the stream, I wrote a few short stories that delve into Mandalorian politics and how Shae caught up with Heta on Ruhnuk. The first story released earlier this year was “Seeing Red,” with Jekiah and Rass Ordo facing a crisis in the Mandalorian ranks without Shae Vizla’s help.

If you haven’t read that one, you can find it here: https://www.swtor.com/info/news/news-article/20210714

Today I’m pleased to present the first...

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Feast of Prosperity
Date: November 1st - November 29th, 2022 (BEGINS AND ENDS AT 5:00AM PST/12:00PM GMT)
Requirement: Level 20+

Over the years, the Hutt Cartel’s reputation has taken a hit. The once powerful organization no longer instills respect and fear. To restore the Cartel’s influence, two up-and-coming Hutts, Gaboorga the Abundant and Duuba the Magnanimous, are throwing the most lavish “charitable banquet” in history for the galaxy’s underprivileged. And if the Cartel happens to advance their business interests during the Feast, everyone wins!

If Gaboorga and Duuba can cooperate, they could rocket the Cartel back into the upper echelons of the galactic underworld. But the Hutts’ conflicting priorities means they’re constantly undermining each other. Each week a ne...

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16 Nov

Post
    JackieKo on Forums - Thread - Direct

Hi everyone, 

Wanted to give all of you some helpful timeslots that will encourage PvP pops. We'll even be dropping in to check out the queues with all of you during tomorrow's time! 

Thursday, November 17th

  • 1:30pm CT / 7:30pm UTC 

General peak times for Fridays and Saturdays that we suggest utilizing to ensure the highest player population during the testing phases. 

  • 2pm - 6pm CT / 9pm-1am UTC

After you test PvP, please answer ...

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15 Nov

Post
    JackieKo on Forums - Thread - Direct
  • What Colorblind mode do you use?
  • Which Colorblind mode option displayed the best for you? 
    • Does it match the type of colorblindness you are?
    • What did you like or not like about the option you chose that matched your type?
  • Currently Colorblind mode renders across the entire game. If this is not an experience you enjoy, what would you prefer instead?
Comment
    JackieKo on Forums - Thread - Direct

Hi there,


Wanted to address this as we're seeing this topic pop up here and there. When we deployed the new launcher, we stated "The “download” in this case refers not to re-downloading the game client but downloading small pieces of information for validating the game data already on disk. So to reiterate once more, players will not be experiencing a full download."


That is still the case when switching between live and PTS. You are not experiencing full downloads, rather, you are seeing a sync with your internal files. Going back and forth between the servers will always have this syncing period with them.

Comment
23 minutes ago, Sikssix said:

What was unbalanced about it?  The current (live) choices are some what valid, use one for focus target, another for AOE specific applications.  Could you show us what you mean by the DPS targets?  What are you referring to?

I would have to disagree.  While there is still a certain amount I still don't understand, taking away the ability to build stacks of center (watchman reference) will require us to rely on RNG for other abilities to build centering and focus regen more heavily than it already does.  While I was able to obtain 34K DPS on both live and PTS, the issue with the PTS was I had to wait 1-3 GCDs on Force Melt just to get Zen, so using that with the X2 Force Melt damage (instead of X4) will hurt more than expected.

 

It isn't quite the rotation, while it does the job nicely, it's more so on stability in operations.  

 

...
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Comment
    JackieKo on Forums - Thread - Direct
On 11/10/2022 at 12:20 PM, JackieKo said:

Hi everyone, 

7.2 PTS is now live! There’s a lot of content included in this phase of PTS, and I will list out all the related feedback threads below. 

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Comment

Hello all,

I wanted to respond to some of the things brought up in this thread. First of all, I want to thank everyone for their feedback on these changes.

There has been a lot of discussion around Marauder changes, particularly Annihilation. I would like to give a little reasoning as to why these changes are being made, so as we continue feedback y'all can have the context of what the goal here is.

Annihilation / Watchmen (from here out I'll just call them Annihilation) were consistently outperforming our DPS targets slightly and we noticed their level 23 mod choices were very unbalanced. While we enjoyed the gameplay this offered, unfortunately it made their optimal DPS require a strict rotation that was only usable if they selected the Draining Center mod choice. The redesign for these choices was to make all mods at level 23 competitive with one another. On PTS, any choice Annihilation makes at level 23 is a now a good one. While some are ...

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