Temtem

Temtem Dev Tracker




18 Apr

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We're aware and working on a fix. Please add your reports, with logs or video, to this thread so the Tech team can keep track of it: https://discord.com/channels/417595319849713664/109747007258441...

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Originally posted by marcgto

Is the update already up ? I don't see any changes in my nuzlocke

It's up! Make sure to update your game on whatever platform you're currently playing.

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Pls don't downvote this even if you disagree, or else it won't be shown to people.
We are aware of this request and it has been forwarded to the Design team. We're not ignoring it, it's just that there's no progress on the matter. If any decision is taken we'll let you know. I don't currently have more insight than what I've provided in the past, that we want to gather feedback on how to make them better for people who still struggle with them. If I get any more information I'll be sure to let you know.

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Originally posted by Glittering_Choice_47

Kind of off topic but the devs used to be insanely good at communicating and doing what was asked of them by the community I stopped playing for a while but I started back when there was only one or 2 islands to play around on. What happened to the dev team?

Edit: not sure why I'd get down voted for a simple question about other people's grievances with the devs.

We still are around and reply and include community feedback. On this particular case I don't reply anymore as there hasn't been an internal change nor do I have more info on the matter. Latest patch was full of community suggestions, it's just that we don't agree on every suggestion given and not all of them make it in.

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Originally posted by No-Beautiful-6924

I mean ya, the devs basically just ignore anything they don't think they can spin to make themselves look good. I am just surprised it took so long for the boot to come down on asking about it on all the updates. Though the fact they did not reply to even that just proves they are just ignoring us and not just missing it.

I believe I replied at some point. I have no different news to share on the matter for the time being, so I don't reply. If I have any piece of info or change to share, I will.


17 Apr

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New stuff

  • 👥We've added an indicator for the Nuzlocke and Randomlocke modes that will show you the number of captures left for the zone you're currently in. It's located next to the Minimap.
  • 👥We've added an Species Clause to the Nuzlocke and Randomlocke modes:
    • When running into a Temtem they have already tamed before as the first encounter on any given zone, the player can defeat it or run away without wasting one of their allowed encounters.
    • If the player decides to capture that Tem despite already having it, it will count as a valid encounter and it'll consume one of the allowed encounters.
    • The game will check for the entire evolutive line, so if you have a Granpah in your squad and encounter a Paharo, you will be able to defeat it without using one of your allotted encounters.
  • We've added new internal rules to the Techniques of starter Temtem to prevent ins...
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14 Apr

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Originally posted by Ramtakwitha2

Ok cool thanks! I like you guys and this was my first time hearing of it, and I was worried for a bit.

Thanks for the answer, even if this probably wasn't the best place to ask. I was browsing reddit on my lunch break at work and didn't have time to look into it myself.

No probs! Glad to be of help :)

Post

Hello Tamers!

1.3.1 has been given the green light and we'll be patching it in on Monday! In case you'd forgotten, it'll include fixes, some left-behind balance and some improvements to the Challenge Modes.

Pre-maintenance will begin on Monday, April 17, 2023 6:00 AM UTC, and server downtime will commence an hour after. Downtime shouldn't be very long.

Lumas will spawn until the last 10 minutes before maintenance, Lairs will be disabled through it all. All ending bids will get two hours added to them.

See you on Monday!

...

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12 Apr

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Originally posted by Ramtakwitha2

Wait what? I haven't played in a long time but now you need a subscription of some kind to trade? Did the game go f2p sometime when I wasn't looking? Tell me I'm misunderstanding something.

It's a complementary purchased for accounts that don't own the game because they're game-sharing off another account. It's included with the initial purchase of the game on all platforms, so it's only if you haven't actually purchased the game.


06 Apr

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    /u/xYaW on Reddit - Thread - Direct

It's due to how battles and "draws" are coded, but we're reworking this and changing it for the next big patch (1.4).


05 Apr

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Hello, Tamers! The week is ending today for us Spaniards and we wanted to keep everyone in the loop of recent happenings:

  • We sent the 1.3.1 build for platform review last Friday, March 31st. It's looking good so far! Stay tuned for the launch date, which we'll share as soon as we know it. This patch includes a lot of fixes and community-requested improvements to the Challenge Modes (capture indicator, species clause, techniques of the starter Tems, new message...)
  • The TemCard mount is available this week in the Store! Levitating is neat.

Fshiuuuuuuuuu

  • The III PCFP Regional Open is this weekend! You can still sign up at ...
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01 Apr

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Are you READY to experience SPEED like you never have before? Are you ready to COMPETE with all your might in the CRAZIEST races EVER?

BIGU RACING

Bigu Racing Ultimate is here to fulfill your desires!

Sing up for the limited beta NOW: http://crm.gg/biguracingbeta

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Originally posted by Marshmellowo

Omg Tsukki the YouTube thumbnail on mobile gives it away hahahaha

This is why we can’t have nice things HAHAHAHA


31 Mar


30 Mar

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    /u/xYaW on Reddit - Thread - Direct

2nd island is safe. During the 3rd island you'll have a big chunk of it where you won't be able to get back and also during the 6th island too.

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Originally posted by Alt2221

something like arbury alumni would be cool

gotcha! I'll add it into the next batch :)

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Originally posted by Zaechs

What is the release date for next week's patch that you are talking about?

We're not sure, as it depends on how fast the platform holders review it after we send it. We'll be sending the build for review today.


29 Mar

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Hello! We’re continuously working to improve Switch performance. The most recent update runs slightly worse than the one before it, but the next one (next week) will include fixes for this. In the meantime, it helps placing the game on the internal system memory of the device instead of in the SD. Sorry for the inconveniences! We’ll keep working to overcome the issues with the Switch.