Because it's massively multiplayer and online. But we talked about the scope, expected and planned, back in 2018:
When you think about an MMO or MMORPG you probably think of enormous games like World of Warcraft or TERA, in which you have an endless array of possibilities (raids, guild wars, infinite quests, enormous dungeons, a never-ending realm…) but our vision for Temtem is a lot smaller than that.
The core idea behind Temtem is to build a classic adventure game with a focus on the story campaign, but with online elements added around it (seeing other people on...
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