The Division 2

The Division 2 Dev Tracker




19 Mar

Comment
Thanks for sharing this feedback with us! I've made note and will pass this along.

- Scottie
Comment
Thanks for the suggestions, guys. I'll be sure to pass 'em along.
Comment
Thanks everybody for your thoughts on the character creation system. I'll be sure to send the feedback on to the dev team!
Comment
How do you guys feel about combat encounters that take place in the dark?
Comment
This was our maintenance post.

If you are still experiencing issues with different skills, please write what skills/versions of the skill are acting up. Thank you!

18 Mar

Comment
Very interesting mix of feedback and opinions in this discussion. I'll definitely make a note of it to pass along to the team.
Comment
Some news on the skills situation:
Agents, good news! We have identified several issues that were causing skills to immediately destroy themselves and go on a 15 second cooldown. Our development team has been hard at work during the weekend and throughout today to find a fix for those problems.

We will be able to solve most of these occurrences with the brief maintenance today, March 18th at 10:15 PM CET / 5:15 PM EST / 6:15 AM KST / 8:15 ACT. The servers will be down for approximately 15 minutes and you should encounter these issues way less often from this point on.

The team is continuing their work to resolve all the remaining issues on this topic with a future patch later this week. Until then you can try to avoid the talents EXTRA and OVERLAP which seem to be the culprit and can cause skills to act up even after maintenance, albeit still much less often.

We ...
Read more
Comment
Originally Posted by Carnage652
That seems to have worked. I will contact you if I have further problems, Thanks!
Nice, glad to hear it!
Comment
Top priority isn't just an outward-facing thing we say to you guys; it means the same thing to the dev team as well. I'll quote Chris just for visibility's sake:

Regarding the skills bug: This is our highest priority right now and we understand how incredibly frustrating it can be. I died to it yesterday as well, I feel your pain. As pointed out already here in the thread, fixing this issue is something we want to do right to not include more bugs with it. That means it's taking a bit longer than we want but the dev team is hard at work to fix this. We're also planning to add other fixes to that patch, which hopefully will have a positive impact for everybody.
Thanks everyone for your patience as the team works on resolving this.
Comment
Originally Posted by Carnage652
If you could help me with my G930 I think all will be fine. I get no sound and lots if headset related input lag. I am using the latest version of the G-hub software
I have heard that disabling the Logitech Gaming Software can alleviate the problem. Please let me know if this is not effective.
Comment
Originally Posted by Carnage652
The problem is not my machine or internet connection. I played the game this morning for 3 hours without any lag spikes at all. Same as yesterday. The problem develops during prime time which tells me this is a Ubisoft server side problem. Maybe it is Discord based but I doubt it. I will check on that tonight. Many people are having similar issues
It could be as simple as your roommates catching up on whatever they're watching during that time, as a hypothetical. If the issue persists, I'd reach out to ... Read more
Comment
There have indeed been a lot of threads about difficulty, and we're sending all of the feedback on to the team (pro-changes and pro-status quo). I'm seeing ample amounts of both.

A couple of points worth making:
1. Don't flame each other. It's not worth it, and it won't change anyone's mind.
2. Be as specific as possible. What situations feel unfair? What feels challenging but balanced and fun?

Thanks everyone.
Comment
I don't think there's any reason not to play around with in-game and out-of-game brightness settings to find a happy medium for yourself if possible. But we've certainly been seeing the threads about flashlights/NVGs and passing to the team. Thanks all.
Comment
Originally Posted by Ram3e
No it wasnt, i could see in all the marketing " new raid, new endgame content, new strongholds ect.. " But never once " how ever it wont be available on launch".
It was in a reddit post, that i found after the game launched. Advertising a games content without stating that said content wont be available at launch is a low blow.

I dare you to find an official post, before march 12, stating WT5 wont be available at launch. I'll be waitting.
Tidal Basin and Operation Dark Hours were mentioned as part of the "post-launch plan" in a trailer we released. Tidal Basin is introduced with the line, "It all starts shortly after release..."

... Read more
Comment
I appreciate the feedback here, everyone. I'll be sure to make a note of some of your concerns to pass along to the team.
Comment
Thanks for sharing everyone!

Here's one of my shots that I absolutely adore:


Comment
    Ubi-Zubi on Forums - Thread - Direct
Thanks for the feedback! Can definitely relate to having difficulty with motion blur. Will pass this along to the team.
Comment
The team is aware of the issues surrounding skills and are working hard to find a solution. I appreciate everyone's patience on this.

17 Mar

Comment
Thank you for letting us know about the issue. I'll make a note to pass along to the team regarding the persistent crashes.
Comment
Originally Posted by Dr-KaBoom
In an age where most so called AAA games are put out half baked it is so refreshing to find a game so meticulously crafted. This game deserves applause on almost every level for me. Bravo guys, bravo.
Thanks very much, Dr-KaBoom. We have a lot of work ahead of course, but I'm glad that you've been enjoying it so far.