Bramble

Bramble



21 Nov

Comment
    Bramble on Forums - Thread - Direct

Hello :slight_smile:

As we do recieve a lot of feedback/ideas for Tower of Doom related mapping, would you mind being more specific in your idea?

I can then pass it onto the development team for consideration or make a Quality of Life Request depending on what the idea is!

Comment
    Bramble on Forums - Thread - Direct

Hello :slight_smile:

Just a quick heads up that the Treasure Guardian Troops aren’t available in chests and they won’t appear until 7.2 is released on Switch, which should be today!

I hope this clarifies things :slight_smile:

Comment
    Bramble on Forums - Thread - Direct

Hello, :slight_smile:

Thank you for the report.

The development team were made aware of this issue very quickly at the time and have since rolled out fixes for it.

Please ensure you have closed Gems of War completely before reopening the game to ensure you have the fix!

Thank you for your understanding :slight_smile:

Comment
    Bramble on Forums - Thread - Direct

Hello :slight_smile:

Thank you for the screencapture.

Please note that I have merged the two threads as this is a currently known issue with the development team.

I will make sure nudge the development team again about this issue.

Comment
    Bramble on Forums - Thread - Direct

Hello :slight_smile:

Thank you for the screencaptures and for the full CLIFFY Error codes.

I’ve let the development team know about this issue, and they’ve deployed a fix for it!
Please completely close the Gems of War app before reopening.

Please let me know if this problem still persists :slight_smile:


20 Nov

Comment
    Bramble on Forums - Thread - Direct

Hello, :slight_smile:

The Orb of Vulpacea is the slayer weapon so it should be available to you by either purchasing the weapon pack while playing the story or through crafting it in the soulforge.

And the Vulpine Protector should be given to you the next time they level up if you meet gem mastery requirement.

Please let me know if there is any confusion!

Comment
    Bramble on Forums - Thread - Direct

Hello :slight_smile:

TLDR:

  • The Hanged Man will become available as a possible drop from both Vaults and Epic Vaults after weekly reset.
  • Dread Captain Grim and Grimfeather will become available as possible drops from Glory, Gem, Guild (at correct Levels for their rarity), and VIP Chests after weekly reset.
Comment
    Bramble on Forums - Thread - Direct

Taps your shoulder and slips a piece of folded paper into your hands

It reads:

"I hear you’ve been curious about Lead Detective Kafka’s investigation and voyage…

They wanted to let you know that The Hanged Man has been buried successfully in the Vault after the daily reset of gems.

Kafka also mentioned to be on the lookout for Dread Captain Grim and Grimfeather, who are going into and targeting chests at around the same time.

May this information find you well.
Case Resolved
-Detective Bramble "

Comment
    Bramble on Forums - Thread - Direct

Hello :slight_smile:

Wanted to give you guys some good news!

The Dread Captain Grim and Grimfeather will be going into chests after weekly reset.
And The Hanged Man will be going into the vault after weekly reset.


19 Nov

Comment
    Bramble on Forums - Thread - Direct

Hello :slight_smile:

Thank you for the screencaptures.

This is not a bug, as from your images provided, the two maps are different, even if the base layout looks deceiving.

That said, I can make a Quality of Life request to the development team to take into consideration for the Mirrored Halls to show a bit more deviation between maps. :slight_smile:


16 Nov

Comment
    Bramble on Forums - Thread - Direct

Hello :slight_smile:

@KeiFlox
Thank you for the suggestion!

As I think this would be a great idea for Gems of War, I’ve gone ahead and created a Quality Of Life request to allow for everyone to stay in the Games menu screen after exiting out of the previous gamemode.

Good job on picking up the difference between the Guild and Games menu for your suggestion! :slight_smile:

Comment
    Bramble on Forums - Thread - Direct

Hello :slight_smile:

Just a quick heads up that I’ve shifted your bug report into this existing thread as the described bug is the same!

Thank you for the screencaptures and for reporting this bug.

In the meantime, I’ll bump the mail notification bug report to the development team’s radar.

Comment
    Bramble on Forums - Thread - Direct

Hello :slight_smile:

Thank you for the screencaptures.

Other than the Doomed Tanto, please list any doomed weapons that you are aware of that are having this issue!

I’ve created a report for the development team in the meantime :slight_smile:


15 Nov

Comment
    Bramble on Forums - Thread - Direct

Hello again :slight_smile:

As for the bug report, it is not a bug.

The AI makes some not so great moves on purpose actually!

It’s very common in game design to have AI performing at a worse level than a real human player as otherwise things start feeling unfair quickly.

This help center article has some more information about this:

Read more
Comment
    Bramble on Forums - Thread - Direct

Hello :slight_smile:

Just a heads up that I’ve closed this thread temporarily as it has derailed off the original discussion.

Please remember to keep things Civil.

Comment
    Bramble on Forums - Thread - Direct

Hello everyone :slight_smile:

Quick announcement that in the next couple of hours then you will find out about your beta application!

TLDR: Please check your emails and be ready to go by this Friday!


13 Nov

Comment
    Bramble on Forums - Thread - Direct

Hello :slight_smile:

Thank you for the heads up.

I’ve let the development team know, and they’ve informed me that the troops should be in, in the upcoming weeks.

Comment
    Bramble on Forums - Thread - Direct

Hello :slight_smile:

Thank you for the screencapture.

I’ve let the development team know about this issue.


12 Nov

Comment
    Bramble on Forums - Thread - Direct

Hello :slight_smile:

I’ve let the development team know about the wording.

Thank you for referencing the Stone Giant spell in full! It’s very helpful :slight_smile:

Comment
    Bramble on Forums - Thread - Direct

Hello :slight_smile:

Thank you for providing the Invite Code.

I’ve updated the existing report with it for the development team.