Can we get a pass on activities for clan exp? Things like Forges don't give clan exp and it's a little frustrating.
I'll bring it up, thanks.
Can we get a pass on activities for clan exp? Things like Forges don't give clan exp and it's a little frustrating.
I'll bring it up, thanks.
Are you serious? This can't be the first time the 'team' has been made aware of this.
Didn't say it was.
Well, I mean it's probably the first time this specific list of feedback would be presented in this format, but yea they are already aware of many of those suggestions.
This is a great list of feedback. Thanks for putting it together. I'll make sure the team sees this.
Baby back baby back baby back emblems
WITH BARBEQUE SAUCE!
Please, we need to know this feedback is being seen. A large portion of the population is being affected by this imbalance and the silence is deafening at this point. I'm fairly sure everyone knows the process it takes to get a meaningful change takes a fairly long time, so it would be nice to hear that the ball is rolling in that direction.
Sure thing. It's been seen. The team is well aware of the feedback on Titans and I'll continue to share the communities suggestions with them. :)
I'm just here for that low key Chilis advertising.
Luna is awesome in PVE for killing tough enemies since you can trigger magnificent howl and unload a bunch of magnificent howl crits into the enemy doing great damage as long as you're precise.
I would strongly recommend removing the change to magnificent howl and critical hits. This would allow the guns to be better than they used to be in PVE (150 damage will be better for ad clear) while still having a rare situational and skill intensive ttk boost in PVP. 2 crit kills were never a problem in PVP because of their rarity so this change is really only having a significant impact on how they perform in PVE.
I will pass along this feedback. Thanks.
We've definitely been making changes recently that affect PVP and PVE slightly differently. A few examples from 2.2.1
Buff now increases weapon damage
- 25% in PvE
- 20% in PvP
Lightning Reflexes:
- Increased damage resistance while dodging from 25% to 40% in PvP
- Increased damage resistance while dodging from 63% to 70% In PvE
But we do still want to maintain a consistent feel where possible so things don't behave wildly different depending on the activity.
I can defin...
Read moreWe are always trying to do as many updates to the overall sandbox as we can. We just did made changes to many of the arc subclasses a few weeks ago. We are making some changes to Spectral Blades in the next update, and then we have the pinnacle Hand Cannon changes coming in Season 7. I know that there are still a lot of things that the community would like changed. Please continue to give us feedback and we will let the team know what changes players are requesting most often.
Still not gonna talk about how he hasn't sold ANY random rolls since the patch? Not nice Bungie.
Looked into this and it looks like the change didn't work properly to allow for Xûr to have random rolls on armor. We are currently investigating this issue.
I will let the team know that there is a lot of feedback to buff Oxygen SR3. You mentioned upping the damage and combining perks to open up a spot for Multikill clip. Let me know if anyone has other suggestions.
I also see a lot of addition requests for scouts to be improved in general. I'll pass that along as well.
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We are working on a fix.
Does Warden of Nothing not count as Tangled Shore?
No, it's currently bugged and not counting as Tangled Shore.
I too enjoy the Rat Crutch.
/u/dmg04 and I were rocking them in the Crimson Doubles stream.
A lord SALADin
And choice of dressing?
Looks fit for an Iron Lord.
What are you going to eat off of it?
This is and irritating one. It's a known issue we are tracking. I'll let you know if we have any additional information on a possible fix.
I'll put in the request. Did you like the FFA mode, the Team mode, or both?