EA_Charlemagne

EA_Charlemagne



05 Apr

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Originally posted by darthkyle25

Must have missed it then. I just remember you saying you'd talk to the team about why he's 4000 on OT maps but never saw anything about it after that

Edit: my mistake

No issues!

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Originally posted by darthkyle25

A bug? Seems kind of a long time after his release to call it a bug. Why not acknowledge it is a bug back in February when he released?

We did a fair few times. It's tied to the client itself so it's proving to be tricky to fix.

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Originally posted by Smthrsd1974

then why is Dennis saying its being worked on then? Then you say it;s not. What is the truth?

"I never said we're not doing more, just not right now." No one said never. Development takes time.

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Originally posted by NathanOfLane

Like a Rogue One or The Force Awakens type aesthetic, right? A contemporary movie look?

Specifically, Rogue One. TFA is closer to some of the other films.

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Originally posted by Onepostwonder95

Any word on the aiming drift, that’s got out of control too.

On Xbox? Still investigating it. It's one of our top issues that we're tracking.

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Originally posted by DaVintchi

I understand entirely what he’s saying but Jesus, what a stuck up & snarky way of saying it. DICE’s PR guys really need to work on this collective attitude problem they all seem to suffer from. Spiting your customers does you no favours.

Edit: Cue the torrent of downvotes from white knights desperate for developer attention.

What about it came across as snarky?

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Originally posted by spaghettiAstar

That wouldn't surprise me if they were mistaken, I personally would hope so. While I don't necessarily have issues with the various battles being made canon, I'm not sure I'm big on it happening in general.

I believe it was /u/EA_Charlemagne who said it, but I haven't seen anything really clarifying. Last time I asked people didn't seem to care.

Battles themselves aren't canon, though they can draw from it or be inspired by different events. They're just multiplayer matches to us. Starkiller Base happened in canon, but in-game it's just our made up version. Geonosis happened in canon, but our battles aren't those and are just made up and based on parts of them.

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Originally posted by Angsty_Kylo_Ren

Does this mean that maybe we'll get some blocking animations?

Most likely, yeah. Again, TBD on what we decide to do.


04 Apr

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Originally posted by ProbablyFear

Well I demand you increase it to 1000 NOW otherwise I will BOYCOTT EA

Jk love ya jay

I mean...we want to go above a 1k limit. Do you want me to cite you as the reason we don't? Haha!

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That game holds some of my fondest gaming memories. It was a wonderful game and a joy to play, but yeah, it's over a decade old. It was really good for the time, but just that: For the time. Gaming has evolved a lot since then, but I'm glad to have it as something that inspires us to this day.

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Originally posted by ProbablyFear

Quick question why is 960 the cap and not 1000, that just hurts

It's probably some completely arbitrary reason, something to do with how the overall programming groups things, or even something based on a calculation.

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Originally posted by F8RGE

Oh, that "Amy" is going to annoy him so much.

The sigh I released when I saw it...it was a painful moment.

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Originally posted by HowdyFeller23

That's a little confusing, so like is it gonna be combined with Unleash or will you be able to switch between them?

When a blaster bolt comes in, the current block is used. When fighting in lightsaber combat, the new one will take over. TBD, though. It's still in flux.