FGS_Gerald

FGS_Gerald



12 Jul

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We are working with Untapped.gg, who create some of the best learning tools in the industry (many of our own employees have used their tools for other games we play).

The leaderboard is here: https://stormgate.untapped.gg/en/leaderboard

Profiles, learning tools, and more will be coming and we're excited to get them into players' hands!


08 Jul

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Most RTS games don’t feature an editor at all, let alone during Early Access.

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Thanks for your interest in supporting Stormgate!

You won’t miss out on anything other than additional playtime if you wait until August 13 or later to pull the trigger. The Early Access packs will still be on sale.

FYI, Early Access is an active development phase and the game will see lots of changes and more content before our official release, including in terms of performance.

If you’re on the fence, be sure to play EA for free first so that you can be 100% sure that you’ll be satisfied with your decision to support the dev team before making a purchase.


05 Jul

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Inspired by the great Paul Blart, Mall Cop: BLARTS

Blizzard-Like & Approachable Real Time Strategy

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Originally posted by rigginssc2

It feels like you are insinuating something when you keep saying you want to be independent. Like, you are in some way saying "Unlike Uncapped who are clearly unable to make the game they want..."

You don't know that, and from listening to David Kim, in vids and in person, I think he is doing exactly what he wants.

Not saying that at all. But when you give up control (required for a Publishing deal when it's not a regional partnership such as our agreement with Kakao in Korea), you lose the ability to make your own decisions--creative, business, and otherwise.

We have extensive experience working for a major publisher from our days under Activision and--been there, done that--we're aiming to maintain our independence. We don't want a Publisher prioritizing near-term profits over doing what's best for our game, our players, and our studio.

Hopefully that clears it up for you.

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Originally posted by Hirmetrium

Hey Gerald, is it correct in thinking both Dev's know each other quite well, since a lot of them worked on projects together while at Blizzard?

I am quite enjoying both, and honestly the more RTS that release, the better for me!

Yes, we've worked alongside members of the Battle Aces team before and we wish them lots of success! We're rooting for our friends working on other games too, like ZeroSpace and Tempest Rising. Lots of RTS games doing well is ideal for all of us (as players and fans as well as devs).

As players take breaks, move on, or just want to try something new, they'll often look for experiences similar to those they already enjoy, so we all want the love for RTS to grow!

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Originally posted by Relative-Gain6975

Thanks for the responses Gerald!

You're welcome! Have a great weekend. :D

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We'll have the ability to share important news regarding scheduled maintenance and unplanned outages within the client, in addition to updates on the official Discord. We'll post patch notes in the Discord and on the official website--it's likely you'll find them elsewhere, like here on Reddit, as we have an active community.

As for a PTR, Stormgate will be entering Early Access, so everything in the game is effectively trying new things. Running a separate PTR while a game is in Early Access doesn't feel necessary as this is an active development phase and we'll be making many changes based on player feedback.

As for offline mode, our game is going to require an online connection when we release, but we do have plans to introduce offline support for single-player campaign at some point in the future.


04 Jul

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Originally posted by MidLaneNoPrio

Stormgate will have 3P Co-op vs AI featuring Heroes

Stormgate will have a competitive 3v3 mode

Are you suggesting that PvP 3v3 will not have heroes as originally planned?

No. Our 3v3 mode will include Heroes.


03 Jul

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No more poll responses please, so we can keep the game perfectly balanced forever. :D

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Originally posted by [deleted]

[deleted]

This is not true. We want to maintain our independence to always do what's best for our game--it would be easy for a publisher to force us to institute a pay-to-win business model, for example, if we were to lose creative control.

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We hope their game does very well and we're always excited to see more RTS games being made to bring new players to our favorite genre. That said, we are working on very different game experiences and the scope couldn't be further apart:

  • Stormgate has 3 asymmetric factions
  • Stormgate will have a wide variety of maps
  • Stormgate will feature an ongoing campaign mode with new missions coming regularly
  • Stormgate will have 3P Co-op vs AI featuring Heroes
  • Stormgate will have a competitive 3v3 mode
  • Stormgate will have a powerful in-game editor for custom games, maps, and mods

As for our game having massive funding, most AAA games today are made with 100M+ budgets. Frost Giant (now part-owned by many investors from our community) is self-publishing Stormgate. BattleAces is bankrolled by Tencent in China, the 2nd-biggest game company in the world.

We are maintaining our i...

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25 Jun

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Originally posted by Unique-Structure-201

I mean... 😅 The steam early access packages that give stuff out for $$$, one of the announcements on reddit 📢 informed us that the Gold Vanguard Army Accent 🔫, Chicken 🐔 Supporter Pack, & Firestorm Fog of War Shader 🔥 won't be available for future purchases while all other features will be acquirable. My concern is that later when they make game access available and that I would come to liking the game very much, I would miss this early bird 🐦 Easter Egg 🥚 🐣🐥🐤 🥚

🔫 Gold Vanguard Army Accent Add a little extra bling to your Vanguard uniforms with this special golden accent.

🐔 Chicken Supporter Pet Welcoming this feisty feathered pal to your base is a great way to show your support for the Frost Giant team!

🔥 Firestorm Fog of War Shader When the Infernal invasion decimated nearly all life on Earth, survivors described it as "a world ablaze." Please note that this fiery cosmetic option provides no tactical benefit to either player.

The early access packs will still be available in the Steam store after August 13.


24 Jun

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You don't need a free demo when the game is free. You can play three free prologue campaign missions, all of the co-op heroes to level 5, etc., unlimited games of 1v1 with all units available (no need to buy units, no gacha). In the future, the editor and 3v3 mode will also be available to play with for free.

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At this point, 2v2 is an experiment that was built by one of our engineers as a side project using our editor tools because he's personally passionate about team games. It's not a fully-supported mode and we don't know if it's a mode that we'll be able to confirm will have matchmaking, etc. in the future. That said, the maps are in and playable, but they weren't created by the full team--they're still purely in experimentation mode.

The best thing you can do if you like 2v2 is to check out the mode during Early Access (in custom games), give us feedback, and let us know that you'd like to see it officially supported in the future.

We're reading and listening!


22 Jun

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Originally posted by Chewzilla

I have no problems with the art direction of SG except for one thing... Bad guy's face

We changed his face so that he’s wearing a mask now. More to share soon.

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Some of our playtesters were testing the game using the game porting toolkit and reported positive results, though it’s not officially supported. We are also going to have GeForce Now support, which can be used on Macs, Android devices, and other platforms.

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Originally posted by i_like_dinosaurs

There are only two resources in the game and they made them both glowing rocks, with similar names. It’s insane to me that this choice has not been changed. The two resources should be as unique as possible

The resources are not final and we’re planning to change them during Early Access.

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Originally posted by TertButoxide-

How is 'BuddyBot' (automacro) going to help new players if according to the roadmap it won't be ready until next year?

BuddyBot is already in the game.