Hackaloken

Hackaloken



26 Apr

Post

This patch consists mostly of buffs for a few underused uniques, set items, and skills. However a major reason for it is fixing the Ashes of Mortality + Humming Bee combination that resulted in movement speed and defense far beyond that which other builds could achieve. This occurred on account of us critically underestimating the amount of ward that could be generated by Ashes of Mortality. This was in part due to the ailment stack limit in the UI hiding the actual stacks of ailments that enemies often had applied. That limit will not be removed in this hotfix, but has been removed internally and that change will be included in our next major patch.

Meanwhile, we are greatly reducing the amount of ward generated by Ashes of Mortality based on the stacks of ignite and damned on the target. To compensate, we are increasing the power it gains from ignite and damned stacks on you, and increasing the amount of increased damage it grants.

Humming Bee is also being reworked....

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14 Apr

Comment

I’m not noticing any problems with any of those skills. Could you please provide a video example, or more details if a video isn’t possible? (skill tree nodes, equipped items, what keys you’re pressing)


13 Apr

Comment

The fix for this has just been put out on Steam and should be out for Standalone shortly.

Post

Edit: We’ve deployed a quick fix for 0.8.5d to prevent Fire Lich Scythe base type dropping as a normal item, change its attack rate to 0.92 (from 1) and change its range to 2.6m (from 1.9).

Uniques

  • Added 3 new uniques that are exclusive to the Soul Gambler.
  • Added 3 new uniques and a set item that can be dropped by Cremorus, Immolator of Souls.
  • Added 4 new uniques that can be dropped by The Mountain Beneath.
  • Added 3 new uniques that can be dropped by the Arena Champions.
  • Added a new set item that can be dropped by Formosus.
  • Added 2 new uniques that can randomly drop.
     

...

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29 Mar

Comment

Monolith of Fate

Our aim with these changes is to improve the rewards for killing enemies in echoes when farming timeline boss drops and/or corruption.

Bonus stability

  • Echoes now grant bonus stability based on the number of enemies you kill, up to around double the normal amount of stability.
  • The maximum bonus stability for an echo is listed in the rewards section of its tooltip.
  • Fall of the Outcasts’ 3rd quest echo now has slightly higher stability requirements. It requires 300 in non-empowered and 800 in empowered (from 250 in non-empowered and 750 in empowered).

Gaze of Orobyss

  • The first two quest echoes of each timeline are now optional in empowered...
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25 Mar

Comment

Sorry about that! As a first step, I would recommend restarting your computer and then repairing the game through Steam.

Unfortunately, I can’t see a clear cause from those log files.

Comment

This is a known issue we haven’t had the chance to address yet. Thanks for the report!


24 Mar

Comment

Thanks, we’re aware of this issue and have it tracked internally.

Comment

Thanks for the report, I’ve logged this internally. As you said, this doesn’t actually cause any problems, there’s just a piece of UI with some default text that shows for a few frames when it shouldn’t.

Comment

I’ve confirmed this bug, thanks for the report. The quest list should appear as soon as you transition to another zone.

Comment

I’ve confirmed this bug, thanks for the report.

Comment

Thanks, I’ve reproduced this bug. We’ll look into it


22 Mar

Comment

This is fixed in 0.8.5b, thanks.

Comment

This is fixed in 0.8.5b, thanks.

Comment

This is fixed in 0.8.5b, thanks.

Comment

This is fixed in 0.8.5b, thanks.

Comment

This is fixed now, thanks.