Hapa_Fodder

Hapa_Fodder



26 Mar

Comment

Sorry it took me so long to get to this post, for some reason your tag didn't go through.

I am currently working on multiple initiatives directly related to the PVE community specifically. Though I cannot obviously talk about stuff I am working on for a couple reasons, I don't want to get people excited for stuff I am working on and then have it not come to fruition or take a lot of time and cause ya know NDA.

But I am trying to work some things out.

Mahalo,

-Hapa

Comment

Aloha,

So this is actually a bug. We intend to patch this in the future.

Mahalo,

-Hapa

Comment

Aloha,

This is a known issue and we are working on patching this. This can occur in any ship.

Mahalo,

-Hapa

Comment

Aloha,

This is a known bug, we're working to patch it.

Mahalo,

-Hapa

Comment

Aloha,

What is the name of the camo specifically. I don't have the Tash anymore so can't double check. I can dig into this and maybe get you an answer.

Mahalo,

-Hapa

Comment

GG! Sometimes it pays to tighten down your chinstrap!

Mahalo,

-Hapa

Post

Standby for words from the Chief.

Aloha,

Come join us on Twitch this Friday the 27th starting at 7pm central time (5pm PDT/8pm EDT).

We'll chat, we'll laugh, we'll tell some sea stories, answer some questions, put out some info!

And if you haven't linked your WarGaming account and your Twitch account, or are unsure, below are instructions to do so, to ensure you get Twitch drops!

https://worldofwarships.com/en/content/twitch-connect/

That is all.

Mahalo,

-Hapa

Comment

Yeah, there were a lot of typo's in this DB post, I typically copy and paste, proof read for proper translation and dont always have time to bounce the actual numbers off the ones in game, this was one of those cases. But I changed it, so SECOND GOOD CATCH.

The changes in firing arcs at different ranges I am sure is dude to obstructions in the path of the rotation of the turret, so if the turret can elevate or super elevate over an obstruction and fire, it will.

As I have said numerous times since the IFHE changes were announce I am sure you will see A LOT of changes to various ships as a result of that change. So this is probably one of them. I know Atlanta and Flint are definitely on our radar.

Mahalo,

-Hapa

Comment

Aloha,

So remember not everyone has Image Sharpening ON by default, so some of you may not notice a difference, either way the referenced post I have right after the OP's original post has been updated. NVIDIA has released a patch to correct this if you use Image Sharpening.

Mahalo,

-Hapa

Post

Directives and combat missions dedicated to the new destroyers. Read it on the portal

Post

Directivas y misiones de combate dedicadas a los nuevos destructores. Leer en el portal

Post

Diretivas e missões de combate dedicadas aos novos contratorpedeiros. Leia no portal

Comment

"The base torpedo modules of the Tier V-IX researchable European destroyers will become researchable."

So I would say that all the EU DD's from Tier V-IX will have 2 torp launchers a base and an upgrade.

-Hapa

Comment

Good catch, the information put out to us was incorrect and changed while I was sleepin. It's fixed now.

I have asked for more clarification as the wording is a bit funny.

The way I read it in essence is the lets say you take the Visby's upgraded torpedo launcher, that will be the base (or starting launcher) for the Vasteras, the upgraded torpedo launcher for Vasteras is the base (or starting launcher) for the Skaan, etc etc.

-Hapa

Post

¡Únanse a la Prueba Pública de la próxima Actualización para obtener recompensas en el servidor principal! Leer en el portal

Post

Junte-se ao Teste Público da próxima Atualização para obter recompensas no servidor oficial! Leia no portal

Post

Please note that all information in the development blog is preliminary and subject to change during testing. Showcased features may or may not end up on the main server. Any final information will be published on our game's website.

The base torpedo modules of the Tier V-IX researchable European destroyers will become researchable. The new base torpedo module parameters for each ship will be equal to those of the researchable torpedo module of the previous tier destroyer.

In case you already have one of these European destroyers in Port, the researchable torpedo module will already be mounted on the ship, and the base module will be moved to the Inventory.

This change will make the advancement of European destroyers' torpedoes consecutive, like with other nations' torpedo destroyers.

In the second stage of the Public test for Update 0.9.3, we've changed the characteristics of several ships, having analyzed their combat...

Read more
Post

Please note that all information in the development blog is preliminary and subject to change during testing. Showcased features may or may not end up on the main server. Any final information will be published on our game's website.

New Soviet Tier IX battleship Zarya Svobody was added to the game for testing. This ship is based on the Soviet battleship Sovetsky Soyuz. At the moment, the concept of the ship involves the following changes:

Zarya Svobody will have the accuracy settings standard for tier IX battleships, the AA defense parameters and model of S. Soyuz (A) hull and Hit Points and maneuverability of S. Soyuz (B) hull.

Accuracy settings for the main caliber guns are adjusted to the standard settings for tier IX battleships.


Sigma parameter increased from 1.7 to 1.9.

Japanese battleship Asama, Tier VIII:

Main battery reload time increased from 30 to 33 s;


...

Read more

25 Mar

Comment

Anyways, back on topic.

I am sure there will be more EU commander likenesses added to the pool.

Mahalo,

-Hapa

Comment

Aloha,

I am actually running tests today to look at this, but we are also working with NVIDIA to try to correct this issue:

Mahalo,

-Hapa