Hapa_Fodder

Hapa_Fodder



30 Mar

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LOL! I have no idea..... I definitely built this about 25 mins ago...

-Hapa

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Aloha,

So firstly, understand that World of Warships is a bit slower than a lot of other games. Slower how? In terms of actual action, at least in the beginning. And also, because if you try to hurry to the fight, you'll tend to end your own fight fairly fast.

Strat's that work well, stick together in groups, don't push up and out from the team alone. At the lower tiers it is better to keep your throttle all the way open and use constant course changes than too park or revers to stay with the group.

With cruisers, stay at range, at least till mid to late game so that more of the enemy can be spotted and you can tell how they are spread out. Let the BB's stay out in front of you and tank for you.

FOCUS FIRE (meaning shoot at targets your team mates are shooting), though I understand that this is like herding cats sometimes, it is very important.

Try to find a clan (see the recruiting tab in these forums),...

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Aloha,

They are not deleted and they are not permanently removed.

That being said I cannot comment on content that hasn't been announced yet, but their models and data are still available to us (WG types), which means there is always the possibility of a return.

Mahalo,

-Hapa


27 Mar

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Could you please contact our customer support with this information?

-Hapa

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Youuuuuuuu rang? LOL

So currently Luigi Sansonetti is NOT available. But I would not rule out the possibility of him becoming available in the game out of the armory or some other event again.

Mahalo,

-Hapa

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No, I do not directly work on that stuff, because quite frankly that would be something I wouldn't want to do LOL.

HOWEVER, my job IS to interact with all you amazing people and feed your feedback (that is horrible English, but we'll go with it) up to the people that CAN affect a change, especially if something is especially broken.

Mahalo,

-Hapa

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Aloha,

To be quite frank with you, I have been writing this suggestion up. Because I would like the ability to hide or dismiss missions as well and I have seen this pop up on numerous occasions.

-Hapa

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So by your argument, using the Kremlin as an example:

Just curious have you looked at the stats comparing Kremlin to all other Tier X BB's? On NA at least, Kremlin is 3rd for W/R, 3rd for Avg Kills, 4th for Avg Dmg, 4th for Avg XP and 5th for Avg K/D.

The only thing she is #1 for at least on NA is Aircraft kills and we have been nerfing her AA to compensate.

In the hands of a good player, just about any ship can out and over perform.

-Hapa

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Funny, because this is literally the first time I have heard about it. I am actually drafting feedback about this up right now.

-Hapa

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Aloha,

Are you talking in game or on your browser on your desktop?

-Hapa

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Technically speaking the RADAR you are referencing is "Old Russian Radar" on new "Russian Ships" Same RADARs from Chappy, Donskoi and Moskva.

The short length radars, which I think even with the module you can get up to like 18s (maybe 16, I can't remember), is the only "New Russian RADAR".

Mahalo,

-Hapa

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Look at me agreeing with @Ensign_Cthulhu more than once in a day!

I get that some people feel that events are designed to MAKE you spend money to do the things you can do for free if you just wait some. But the power of free will, should rule here folks. Case in point I had a conversation with a friend about the perma-camo's you can grind for applied to the new EU DD's. They were not a DD main and complaining that it was hard to get the perma camo for the Visby.

So I posed a simple question: "are you going to play the Visby a lot after these DD's go live?" They're answer, "No, I barely play DD's." My reply: "So um, WHY are you so upset about working towards a camo you won't even use!?"

-Hapa

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As much as I would "LOL" from this, the community as a whole would be all pitchforks and torches for some time unless we did like a social media release, forum release, portal release, pop up in port and IN BATTLE to say "IT WAS A JOKE" and TBH, I wouldn't want to deal with that!


The big thing that people don't really want to take into account.

We're all people, we all play the game differently. And if I am being truthfully honest, some reviews and statements that get released about ships before they go live are well, just complete over exaggerations and most times tarnish opinions about ships. So yes, as stated above this is ACTUALLY why we changed how information can be released about WiP ships.

Remember, just because someone screams "OP" or chest pounds about how horrible something is, YOUR results may vary...

-Hapa

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Aloha,

Once again I remind the community that stat shaming is NOT allowed.

Everyone is allowed their own opinion.

That being said from someone with a 56% W/R across 12,000+ battles (test ships included)

I really don't care for, nor do I play the Soviet ships. I haven't for a VERY long time. With the exception of Leningrad, Gremy and Lenin (notice no tech tree ships)

If I have to pick a tier X BB, I will run a German, US or French before I pick Kremlin, but that is just me, because that is what I prefer.

And I own every tech tree X.

Also, these are TEST ships currently and adjustments will occur, I will tell you I have punished and seen some of these ships punished because they have to be fairly close in to be super effective.

People talked about how "OP" a Moskva is, but have you ever shot at one that was "bow tanking" with a Montana at range and chunked da...

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Aloha,

Thanks for the tag quakie,

Merging accounts in general, not so much, because there is A LOT that goes into merging an account. I am talking to some people about seeing if people can move their accounts TO Steam or FROM Steam and I am just waiting for an answer. Typically speaking tho, it's not exactly easy to do this either.

Mahalo,

-Hapa

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Aloha,

Let me address this topic because there are some discussions that are really good here and not so good.

1: STOP with the personal attacks, stat shaming etc. That is not allowed.

2: We do NOT "rig the MM," we have never "rigged the MM"

3: TBH, if you are using MMM and are concluding your battle is already a loss before the timer get's to zero, I suggest you remove MMM and just play the game, this is a game, you will win, you will lose.

4: With the amount of people on the server and the MAJORITY of them having W/R's 50% or below, the average server W/R will be lower, furthermore you will run into MORE PLAYERS with a W/R that is 50% or below.

5: If you're going to quote policy or a description where a dev discussed a mechanic or our game, ensure that it comes from a World of Warships dev or our game.

6: We do NOT "rig the MM," we have never "rigged the MM"

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26 Mar

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I have been reading over the conversation. I suppose for me, I see the reasoning for the change, I do no t know what the actual end values are going to be on the live server (as they rarely if ever match up from test in most instances) so I can't necessarily make an educated response to most of the speculation going on.

I know this, I remember specifically a time, when in my old clan we would do a "credit/FXP" run on operations during one weekend. During that time, in a division who is well versed in the operations, I could EASILY come away with 20+ MILLION credits (and that is being pretty conservative) and I do not remember how much FXP I would have (because that was never my focus)however, during that time I never had an issue getting ANY FXP ship that was for sale while all while using FXP always to upgrade a new tech tree ship(I have gotten into this habit).

NOW, I play randoms pretty much exclusively, and there is often a deficit of FXP because ...

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Let me just reiterate. Please DO NOT actually post screenshots or replays on here if someone is violating our rules.

Send them to me or @turbo07 or submit a ticket in with the replay attached.

Mahalo,

-Hapa

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Shipmate!

Yeah sorry, I need to put in the feedback to give an example in the mission descriptions perhaps.

Mahalo,

-Hapa