Read moreWe experimenting with changing fire pits to have a limited duration, as they're a huge damage increase for engineers with virtually no risk or downside. We'll see what we come up with.
Why do you guys hate engineers so much?
Hardly anyone uses firepits. You have to first build the mounted crossbow, then make your way back to the ammo box, then go back to the crossbow. If the frontline hasn’t moved forward meaning the enemy is out of range, or if the enemy hasn’t pushed your team back and destroyed the crossbow, then you can place the firepit. But at that point, it was all a waste of time. Furthermore, the fire barely deals any extra damage to players, and is only useful for wood damage. If that wasn’t enough, the fire arrows are highly visible, giving your position away.
If you make firepits time-limited, it will also have an immense impact on roleplayers who like to have a fire to sit around and warm their h...
the main reason is because firepit + mounted crossbow = dead noble in like 3 seconds
also, on some maps (mountain peak is a good example) you spawn and are met by like 3 machinegun emplacements of buildable ballistas, and there's nothing you can do about em. What we want to do is to allow the engineer to get some kills, and then requiring them to go re-stock before they can do it again. At the moment an experienced engineer is untouchable unless someone gets into melee range.