JagexHooli

JagexHooli



05 Jul

Comment

Originally posted by SaladFury

so we should just do 25 NM then push enr at zammy right?

That does work now yes.

That may change once all 5 categories have World's First 1000% Enrage Kill champions, but we haven't made any decisions so far. We just wanted to make a call and get the word out asap for now.

Comment

**NOTICE*\*

We've discovered the Zamorak Elite Dungeon Skip - unlocked at 25 kills - works at any accessible Enrage rather than only Enrages with a full run completed.

To ensure a fair World's First Race, we've decided this won't be fixed and to get the word out to all players. Good luck!

More info here: https://www.reddit.com/r/runescape/comments/vs7e0t/notice\_update\_on\_zamorak\_boss\_skip\_functionality/

Post

Hey everyone,

We've discovered the Zamorak Elite Dungeon Skip - unlocked at 25 kills - works at any accessible Enrage rather than only Enrages with a full run completed.

To clarify what this means.

  • Once you kill Zamorak 25 times, you unlock the ability to skip the Elite Dungeon.
  • The intended way the Zamorak Elite Dungeon Skip would work is only your highest Enrage completed with a full run - which means completing both the Dungeon and the Boss - would be skippable.
    • In other words, you are not intended to be able to skip when pushing Enrage - only on Enrage difficulties you have already completed.
    • The only exception is after 250% Enrage where that rule no longer applies.
  • The way the skip is currently working is, once unlocked, you can simply skip the Elite Dungeon on your highest accessible Enrage regardless of if you have completed a full run or not.
    • In other words, you can currently skip the ...
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Comment

#RSHotFix - 15:50 Game Time

Fixed an issue that would prevent Hi-Scores logging in some situations where a player died

Post

#RSHotfix - 15:45 Game Time, July 5

We have reduced the HP scaling of mobs by 66% within the Zamorakian Undercity with higher enrages. We'll continue to monitor your feedback.

If you exit the dungeon and re-enter, HP should adjust.

#RSHotFix - 15:50 Game Time

Fixed an issue that would prevent Hi-Scores logging in some situations where a player died

External link →
Comment

#RSHotfix - 15:45 Game Time, July 5

We have reduced the HP scaling of mobs by 66% within the Zamorakian Undercity with higher enrages. We'll continue to monitor your feedback.

If you exit the dungeon and re-enter, HP should adjust.


04 Jul

Comment

#RSHotfix: 15:40 Game Time, July 4

Rare item drops from Zamorak will now correctly trigger broadcasts.

Comment

#RSHotFix: 15:30 Game Time, July 4

Story Mode damage reduction is now correctly applying (90% reduction vs Normal Mode)

Fixed an issue causing Hellhounds in the Zamorakian Undercity to drop Clue Scrolls at a higher than intended rate.

Comment

**Memory Issue/Crashes: 15:05 Game Time, July 4*\*

We have seen a few players unable to access the Zamorakian Undercity due to a memory issue.

If you are encountering this, please do the following as a temporary workaround while we work on investigating and resolving this issue:

Ensure your cache is fully downloaded

Set your Draw Distance to Low.

Comment

Originally posted by DoctorZamz

Let me into the dungeon! Game continues to crash when selecting story/normal mode. Then gives me a memory error.

We're working on a fix for this - but the best solution seems to be reducing your Draw Distance to Low. Try that for now.

Comment

Originally posted by Sillywickedwitch

Does the free death week apply to just ED4, or to everything?

Everything.

Comment

Originally posted by JagexHooli

We have identified a bug causing Zamorak Enrage to not correctly progress after 20%.

We're putting together a fix with urgency and hope to have it deployed within ~30 minutes. We'll keep you updated on our progress here on Reddit.

#RSHotFix: July 4, 14:35 Game Time

Zamorak Enrage can now correctly be progressed beyond 20%. You will need to complete a 20% Enrage run in order for this progression to take place.

Thanks so much for your patience while we got this resolved.

Comment

We have identified a bug causing Zamorak Enrage to not correctly progress after 20%.

We're putting together a fix with urgency and hope to have it deployed within ~30 minutes. We'll keep you updated on our progress here on Reddit.

Comment

Originally posted by ironreddeath

Any chance we can be told how reduced? 50%? More?

The team aren't divulging specific rates right now, but it's not impossibly low odds. That said, if you're hunting for unique drops, it would be an inefficient approach compared to even Normal Mode.

Drops in Story Mode are enabled so that your runs can potentially end up being rewarding - but ideally, you're going to want to build confidence in Story Mode to get to Normal Mode if you really want those drops.

Comment

Some additional Patch Notes just came to us that have now been added to the TWIR!

  • Fixed an issue with Incendiary shot that would cause NPC animations to be overwritten.
  • Added tooltips to the following items
    • Hexhunter Bow
    • Inquisitor Staff
    • Terrasaur Maul
    • Laceration Boots
    • Fleeting Boots
    • Blast Diffusion boots
  • Fixed an issue where shield dome would increase instead of decrease damage reduction when used multiple times against some hit types.
  • Reduced the ambient audio volume of: Light Form, Dark Form, Andrenaline Crystals.
  • Rounded the edges of the adrenaline player headbar
Comment

Originally posted by 5-x

Could we get a clarification on which rewards cannot be received from story mode? The post is vague, the livestream was vague.

All unique drops - except the Pet - can be found in Story Mode, but at a much reduced drop rate compared to Normal Mode or higher.

Post

Launch Trailer: Zamorak, Lord of Chaos

It's time to Face A God! Fight Zamorak in the accessible Story Mode difficulty or battle in near-unlimited Enrages to be top of the leaderboards.

Also included in the Lord of Chaos update is the new Elite Dungeon 'Zamorakian Undercity', the 'Aftermath' Mini-Quest and a Free Death Week until July 11!

Read the update: https://rs.game/Update-040722

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**Notice on Zamorak Elite Dungeon Skips*\*

We've discovered the ...

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29 Jun

Comment

Originally posted by JagexHooli

We've flagged this to the team - hoping to have a response on this shortly either way. We'll be back with info on this as soon as we have it.

Got some good news -

The team were working on this later into last night and managed to fix the erroneous pricing over the course of the evening. You should notice the prices are back to where they should be.

We've also identified the root cause and have a fix in the works to prevent this happening again. Thanks for all the reports everyone provided on this!


28 Jun

Comment

Originally posted by rs_2019

u/Jagexhooli could we get some clarification why the GE is acting strange? First with yesterday’s update a lot of GE offers were being nulled, as Sukotto clarifies. This bug actually took the items out off the game from the offers that got nullified. But now today a ton of GE prices got reverted to many months back. Look at golden roses, stocking teleport tokens, frosted wreath. These bugs are messing with the entire economy, is somebody working on the GE engine?

We've flagged this to the team - hoping to have a response on this shortly either way. We'll be back with info on this as soon as we have it.

Post

#RSUpdate - June 28, 10:55 Game Time

We have deployed a Warm Fix to resolve issues with Clickbox precision. Thanks for your patience while we worked on sorting this.

Please reboot your RuneScape Client for this update to take effect.

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