JagexHooli

JagexHooli



18 Jul

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Posted this in the main thread just now but just to copying it here justi n case.

Here's an updated version from the team to give some of that additional specificity you were looking for:

Adjusted the weighting of rares on Zamorak's drop table so players should see bow pieces slightly more often, and chaos roar slightly less often when rolling a rare.

Comment

For those asking about the Rare Drop Patch Note for Zamorak - here's an updated version from the team to give some of that additional specificity you were looking for:

Adjusted the weighting of rares on Zamorak's drop table so players should see bow pieces slightly more often, and chaos roar slightly less often when rolling a rare.


15 Jul

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https://preview.redd.it/2uebvq9c9qb91.png?width=1920&format=png&auto=webp&s=9b98afc29e6e435f70150209495288a752d2258c

Hey 'Scapers,

Let's Chat About... is a brand new video series bringing you extended discussions with developers on the hottest topics in the RuneScape community, all filmed at Jagex in June 2022 with host TheRSGuy.

In Episode 1, Mod Jack (Lead Designer) and Mod Sponge (Content Developer) discuss the big topic of economy - we're talking Death Costs, Merchanting, Inflation, Drop Tables and a whole lot more.

Watch the full 50 minute episode here from 3pm Game Time today: ...

Read more External link →

14 Jul

Comment

That is definitely not intended. Thanks for the clear report and sorry for the attack on your visuals!

The Live Ops team want to get this fixed but need a little help investigating. Would you be able to share your GPU and Driver Version by any chance?


11 Jul


08 Jul

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Originally posted by strayofthesun

there was already a post that a jmod replied to saying it was happening. dunno when but I imagine on monday or the monday after.

It's in RC now - almost certainly Monday!


06 Jul

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#RSHotfix - 16:10 Game Time, July 6

Fixed a rare issue that may cause players to be hit with Zamorak’s world ending attack during phase 7 after teleporting out / dying in the arena.

Fixed an issue causing players to have a lower attack range during phase 7 of Zamorak, preventing some channelled abilities from being used.


05 Jul

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Originally posted by lmallam

So was it intended that to unlock the skip you had to get to 250% enrage rather than “25 kills”?

What’s going to happen if someone gets to 25 kills at 0% now and unlocks the skip but then you revert it to the intended mechanic, will they lose the ability to skip?

The unintentional part was being able to 'push Enrage' without having to do the Elite Dungeon. That shortcut was only meant to apply to Enrages you'd already completed (ie. if you can access 30% because you've completed up to 20% Enrage, you can only skip on 20% or below).

25 Kills at Normal or any Enrage is intended and still the way to unlock the shortcut.

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Originally posted by SaladFury

so we should just do 25 NM then push enr at zammy right?

That does work now yes.

That may change once all 5 categories have World's First 1000% Enrage Kill champions, but we haven't made any decisions so far. We just wanted to make a call and get the word out asap for now.

Comment

**NOTICE*\*

We've discovered the Zamorak Elite Dungeon Skip - unlocked at 25 kills - works at any accessible Enrage rather than only Enrages with a full run completed.

To ensure a fair World's First Race, we've decided this won't be fixed and to get the word out to all players. Good luck!

More info here: https://www.reddit.com/r/runescape/comments/vs7e0t/notice\_update\_on\_zamorak\_boss\_skip\_functionality/

Post

Hey everyone,

We've discovered the Zamorak Elite Dungeon Skip - unlocked at 25 kills - works at any accessible Enrage rather than only Enrages with a full run completed.

To clarify what this means.

  • Once you kill Zamorak 25 times, you unlock the ability to skip the Elite Dungeon.
  • The intended way the Zamorak Elite Dungeon Skip would work is only your highest Enrage completed with a full run - which means completing both the Dungeon and the Boss - would be skippable.
    • In other words, you are not intended to be able to skip when pushing Enrage - only on Enrage difficulties you have already completed.
    • The only exception is after 250% Enrage where that rule no longer applies.
  • The way the skip is currently working is, once unlocked, you can simply skip the Elite Dungeon on your highest accessible Enrage regardless of if you have completed a full run or not.
    • In other words, you can currently skip the ...
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#RSHotFix - 15:50 Game Time

Fixed an issue that would prevent Hi-Scores logging in some situations where a player died

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#RSHotfix - 15:45 Game Time, July 5

We have reduced the HP scaling of mobs by 66% within the Zamorakian Undercity with higher enrages. We'll continue to monitor your feedback.

If you exit the dungeon and re-enter, HP should adjust.

#RSHotFix - 15:50 Game Time

Fixed an issue that would prevent Hi-Scores logging in some situations where a player died

External link →
Comment

#RSHotfix - 15:45 Game Time, July 5

We have reduced the HP scaling of mobs by 66% within the Zamorakian Undercity with higher enrages. We'll continue to monitor your feedback.

If you exit the dungeon and re-enter, HP should adjust.


04 Jul

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#RSHotfix: 15:40 Game Time, July 4

Rare item drops from Zamorak will now correctly trigger broadcasts.

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#RSHotFix: 15:30 Game Time, July 4

Story Mode damage reduction is now correctly applying (90% reduction vs Normal Mode)

Fixed an issue causing Hellhounds in the Zamorakian Undercity to drop Clue Scrolls at a higher than intended rate.

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**Memory Issue/Crashes: 15:05 Game Time, July 4*\*

We have seen a few players unable to access the Zamorakian Undercity due to a memory issue.

If you are encountering this, please do the following as a temporary workaround while we work on investigating and resolving this issue:

Ensure your cache is fully downloaded

Set your Draw Distance to Low.

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Originally posted by DoctorZamz

Let me into the dungeon! Game continues to crash when selecting story/normal mode. Then gives me a memory error.

We're working on a fix for this - but the best solution seems to be reducing your Draw Distance to Low. Try that for now.

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Originally posted by Sillywickedwitch

Does the free death week apply to just ED4, or to everything?

Everything.