JagexHusky

JagexHusky



16 Oct

Comment

Originally posted by Amaz2007

Regarding the account used for a League not mattering, would the rewards from Leagues be visible in the Collection Log?

No they won't be added to the collection log

Comment

Originally posted by Rockafellah1

Basilisk Knights

1) Could you release the task weightings for Basilisks for the slayer masters that are currently unknown (Nieve, Duradel, Konar)?

2) Could you release the droprate of the Basilisk Jaw?

3) Are there any plans to further change Basilisk Knights? As it stands they are a horrible task (and even worse to kill offtask) for every combat/gear bracket. Maybe it would be wise to adjust their droptable now that they take a lot longer to kill.

4) Could you filter the messages you get when you are struck by their special attack? Even with filtered chat you get 5+ messages everytime you get hit by the special attack.

5) The Fremennik Exiles seemed very quick and easy to do, even without a guide. What are the parameters you consider when ranking quests as master, grandmaster, etc.? In my opinion TFE felt more like an intermediate quest and I was wondering if the difficulty of quests is getting lower overall.

Other

1) R...

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I can answer the leagues questions at least.

  1. Once you select a Relic that choice cannot be undone and you will have that Relic for the rest of the league. At certain league point thresholds you will receive another choice with a different 3 relics to choose from, you will not be able to unlock 2 relics from the same selection so if you want the 80% ammo saving you have to pick that as your first selection and give up on infinite run and auto burying bones.
  2. Your league progress is measured on the account that participates in the league. This affects everything mentioned in the league to league rewards section of this blog h...
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Comment

Yeah the idea is that the currency (league points) from future leagues will be able to used to buy rewards from previous leagues.

We're currently undecided if the opposite is also true, i.e. can you buy future rewards? That depends on whether we keep the currency the same or separate them into "Twisted League Points" and "Some Other League Points" or if they stay as "League Points"


15 Oct

Comment

Originally posted by Targt

In Kourend it's possible to get dragon daggers, dragon longswords, dragon battleaxes, and others I may be forgetting. Will these just be alchables, or is there a chance that additional quests will be unlocked so that we can use all equipment obtainable within the region?

We will not be unlocking Monkey Madness, Heroes Quest or Lost City for leagues so you won't be able to use those weapons :)


02 Oct

Comment

Originally posted by Uunikana

How many servers are you planning to dedicate to this mode? I was assuming there wouldn't be that many, so "jumping to a random world", would mean like choosing one out of 5 servers available.

And regarding the D-warhammer: I have nothing against certain tasks being out of my reach, for example I know I won't be able to do CoX tasks and that's okay. But the issue with D-warhammer is the extreme RNG. You said:

"Pick which ones you want, some people will want to get a dragon warhammer and will be rewarded for it."

Will they? If the server has a limited duration time and a task like this is heavily luck based, it really doesn't seem balanced, but rather unfair. It barely measures skill or dedication to the game.

Have you considered having some kind of counter to this? Something like Vorkath, maybe, where you get the piece needed for accumulator for sure after a set amount of kills?

Cheers for the awesome mode anyways, let's hope it doe...

I think if we have only 5 league worlds that may be a problem. I'd be surprised if less than 10,000 players were playing at any point in time.

Comment

Originally posted by BoulderFalcon

Well it certainly won't be me since the time investment is absurd.

Let's look at the Hard, Elite, and Master Tasks.

Hard: Equip a Dragon Warhammer

  • RNG variable, but I think 50-100+ hours on average, especially without a blowpipe, is a safe bet.

Elite: Complete 250 Chambers of Xeric Runs

  • Efficient Raids with max stats are around 20 minutes. Trident and Blowpipe won't be available here either, nor will barrows. So realistically, if being generous, a maxed player would be able to complete maybe 2 raids per hour. And that's with lucky scouts (alt scouting will be meta, btw). So that's 125 hours of raids at max efficiency, and the real number is far higher.

Master: Metamorphose Olmlet

  • So not only do you have to OBTAIN Olmlet (assuming the average raid is about 100,000 points (~11% of drop) in a trio, and you have 33...
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Here's a reply I made to someone complaining that maxing was a ridioulous task. The same applies to the tasks you've pointed out, hopefully this clears it up. It's worth noting we have around 500 tasks so far in design/development. Don't focus on the ones on the blog too much

No. You cannot max if you only play 1-2 hours a day... AND THAT's FINE! These are not a bucket list of tasks where you have to complete everything, instead these are a list of tasks which you can choose which ones to complete!

We want a huge range of tasks which are impossible for one person to complete all of them so that you always have another goal to work towards. Someone will surely max but that person may not have some of the other tasks complete. The goal with Master tasks is to award players for the absolutely insane long-term achievements.

Comment

Originally posted by Wallbounce

Yeah I overlooked the endurance one a bit, but I still stand by my point. Copy/pasting from another comment: The accumulator one will save you millions of gp if you get to 99 range/mage. The infinite run one is very useful no doubt, but the 1/2 prayer drain is basically useless, and the 3rd relic with auto-burying bones and double ensouled heads is also next to useless since the highest tier prayer is mystic might, so getting above that isn't too helpful other than more prayer points, which again, don't really matter if you can flick properly.(obviously not counting raids prayers since they don't seem too obtainable for almost all players)

This leads us to a point where only 2 out of 3 of the starting relics will be "viable" and the worst thing that can happen will be a "meta" with the relics and everyone going the same build. Hope that makes sense, I just want this mode to succeed :)

Once we're done we're all going to need to play for it a bit to see what it feels like.

if the prayer one was 100x experience it would probably be the best one by far. Naturally that means there is a balancing point where all 3 are relative in power, we'll find that balancing point

Comment

Originally posted by e1744a525099d9a53c04

Not sure if there are extremely powerful relics you unlock later but that 2277 task is pointless if 3x XP is the highest you can go...completely impossible to max a zeah-only ironman in 6 months of main-game time.

Completely possible. Remember that the relics exist

Comment

Originally posted by monkeycomand

Hey Husky, for the relic that automatically buries bones and grants 4× XP is that 4× the Leagues 3× rate or 4× the rate of the regular game?

It would be (standard bone xp * 4 * league boost) so 12x boost with our assumption of running at 3x xp multiplier (this might change in internal balancing)

Comment

Originally posted by donprimo

You've told us very little about the xp relics. All we know about is pray (which will just make it compete with alters, with no bone running).

I'm using 3x as my reference because that's what you listed.

My opinion is based on what we know. I think it will be difficult to max. Sorry to offend your relics.

Sorry that I was a little sassy haha but I did say above.

Not everyone will max but some people will, pick the tasks YOU want to complete and will find fun, customise your own journey and pick the relics that fit your playstyle. That's the point of this game mode.

There's no reason not to have a task to max because it's a task which rewards those who want to go and do it

Comment

Originally posted by Uunikana

My body is beyond the point of ready.

Here's a little constructive feedback, however:

-Is it wise to add different "tier" worlds for future leagues? Having an almost empty world for yourself will be a gigantic advantage for the whole duration of the next league. How is someone supposed to get into that 1% margin from servers that are filled with other people?

-Is it fair to have an ironman mode, and at the same time add a task that doesn't measure skill or dedication, but sheer luck? (Equip Dragon Warhammer). Luck is always somewhat present in RNG based stuff, but that Dragon Warhammer was listed as "hard", not even elite or master.

They aren't as prestigious as you may think. Even in the main game I quite often can't find a spot on a total level world but hop to a random other world and the spots free, people gravitate to the higher requirement worlds and the reward will feel good to those who obtain it.

Remember that there are slayer only caves for Shamans and the point is that there are a huge variety of tasks. Pick which ones you want, some people will want to get a dragon warhammer and will be rewarded for it. Some people would rather do other things.

The goal is not to complete all of the tasks but to provide an endless bucket of potential goals for people to choose from.

Comment

Originally posted by Wallbounce

By the way, the starting relics are INSANELY imbalanced. The only one worth going is the accumulator one. The other ones aren't nearly as good.

Endless Endurance Your run energy drain-rate is reduced to 0 and your prayer drains at half the speed.

Unlimited run is nice, prayer draining at half the speed is basically irrelevant if you can one tick prayer flick.

Dark Altar Devotion Bones dropped by creatures are automatically buried and award 4 times the experience. Ensouled heads now drop two at a time.

This seems useful on paper, but you can't even get piety so literally going over 45 prayer is basically pointless if you can one tick prayer flick. I guess it could be useful for rigour+augury but those seem like they'll be unobtainable for 99.9% of players.

/u/jagexacorn /u/jagexhusky /u/jagexflippy

Ironically you made a comment about 30 minutes later saying oh nevermind going for endless endurance.

This discussion is what I love about the relics, the choices aren't as obvious as you may think and it depends on your playstyle. Also numbers are still very subject to balancing

Comment

Originally posted by Mareks

They give everyone 15 agility, and you can train it with barbarian fishing. And i guess that's how you're supposed to get 99.

There are other ways to train agility without spoiling haha.

This whole discussion thread is amazing and every time someone has told me one relic is a nobrainer I can give an example why the others may be better.

I look forward to seeing the numbers for which ones people pick when it gets released

Comment

Originally posted by TheHappyPittie

Is there no way to link accounts? Id be happy to put membership on a second account to use for leagues and have its points go to my iron. If it comes down to two months of no progress on my ironman or leagues I’ll not be playing leagues which is a shame because this sounds incredible.

That sounds much easier than it is for us to implement. Our systems cannot send stuff like that from one account to another without trading.

Also, what happens if you and your friend set up a link from his account to your account so that you get rewards for him? Now consider that it may not be your friend but instead someone who has been paid to play for you (or someone offering to provide that service)... It gets very very messy at that point.

Here's my response in a previous comment

Comment

Originally posted by Talonris

same here, but with the ancestral recolour.... which supposedly costs even more than the slayer helm recolour

We'll be releasing the points for each reward as soon as we can so that people have a goal to work towards when they start if they only want to play to earn specific rewards.

Also, you can always save your points until the next league if you didn't quite make the cut this time so you don't have to lose a whole 2 months of progress

Comment

Originally posted by ThatPoshDude

Biggest problem I foresee is people finding sneaky ways to escape the island. Sounds like a brilliant ltm idea though

I've spent a lot of my time on that problem. After lots and lots of hours of internal testing I can tell you that Zeah is secure and even if we missed something we have lots of measures to make it so leaving the island isn't even worthwhile.

Escaping Zeah is not a task, you won't get points for it :P

Comment

Originally posted by Zyliana

Because they are tradeable. That ruins the whole point :/

I replied to this above, hopefully it makes sense

So we see this feedback a lot and here's my thoughts on it.

If it's untradeable then you only get them on your alt unless you pause all main-game progress which a lot of people won't like. Most people are going to like the rewards being tradeable so they can do this. Ironman accounts are hard done by this, there's no way around it though we don't have the tech to let you log in to more than one world at once.

Also, there are benefits to being tradeable. They will be rather expensive when the league ends and everyone gets them and people get to feel like they earned something which helps their main account progress.

And finally, we do want a way to show off your progress in the league, this is why the trophies are untradeable. Each league the logo will change so if you want that prestigious dragon trophy, better play and get it!

Hopefully this means the rewards have something for e...

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Comment

Originally posted by xRakurai

In your honest opinion is it possible to even max in that time period for the league if we are a casual player? (1~2 hours a day, would like to keep my job lol)

No. You cannot max if you only plat 1-2 hours a day...

AND THAT's FINE!

These are not a bucket list of tasks where you have to complete everything, instead these are a list of tasks which you can choose which ones to complete!

We want a huge range of tasks which are impossible for one person to complete all of them so that you always have another goal to work towards. Someone will surely max but that person may not have some of the other tasks complete. The goal with Master tasks is to award players for the absolutely insane long-term achievements.

Comment

Originally posted by Hailgod

how about registering an account to receive the rewards when you sign up for the league? only 1 alt account can be tied to each main.

make it require both accounts info + 2fa + bank pin to log in and link/tie for rewards. might discourage people buying service.

That sounds much easier than it is for us to implement. Our systems cannot send stuff like that from one account to another without trading.

Also, what happens if you and your friend set up a link from his account to your account so that you get rewards for him? Now consider that it may not be your friend but instead someone who has been paid to play for you (or someone offering to provide that service)... It gets very very messy at that point.

Comment

Originally posted by donprimo

Imagine maxing in leagues with only 3x xp. Nice task jagex.

Imagine not even considering the Twisted Relics. They have a large impact on the exp gains which will definitely affect how fast you can max.

Also as I've said above, 3x experience is a starting point for our balancing, that's why we didn't confirm in the blog