Mike_GSG

Mike_GSG



28 Feb

Comment

Originally posted by SomeKent

You guys have made a fantastic game and should take great pride in your work. Thank you for bringing to life a real coop experience, it has given me and my gaming buddies many hours of joy.

What are some ‘immersive features’ that have been added to the game that were based on user feedback/player behaviour, that you didn’t expect would be in the game originally?

And thanks to you and your gaming buddies for liking our game.

Comment

Originally posted by Conre

Rock, or Stone?

Edit because i almost forgot EDF?

Both.
At once.
All the time.

Comment

Originally posted by dimtsag

Hello Ghost Ship Games. Two short questions:

  1. Do you plan on adding more unlockables to the game appart from new OCs, perks or pickaxe parts? I and I think many more players are really incentivised by a constant progression system.

  2. Would you consider rebalancing the credits/gold oe mined ratio so as to promote the mining aspect of the game (and to limit the bad attitude agaist gold mining on EDDs)?

Thanks beforehand.
ROCK AND STONE!

  1. No concrete plans for new unlockable types right now. But If we add new weapons they will come with new OCs.
  2. Not at the moment no. And I'm not sure if that would significantly change the relationship between gold and EDDs.

ROCK AND STONE!

Comment

Originally posted by Moszerker

Amazing game guys, love it and can't wait for full release. Love to know more about the following;

  • Female dwarves, "leaf lovers" or expanded character creation?
  • Any plans for PvP/Competitive play?
  • Any specific plans for new classes/weapons/enemy types/new biomes/planets/mission types?
  • Is there going to be cross platform play?
  • Expanded options for pick skins/abilities?
  • Melee weapons/class?

Not really questions, but I'd love to see the following added/changed;

  • Difficulty scaling: In my experience levels 1-3 are generally too easy, but then 4-5 are quite hard. Even when I get new friends into the game, they can usually clear level 3 pretty easily, but even with 100+ hours, my group of friends probably only beat level 4 like 50-60% of the time. Maybe smooth out the scaling?
  • Infested miner classes: infested/corrupted versions of dwarfs all with different abilities etc would be pretty co...
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  1. No Female dwarves in the immediate future. No leaf lovers. No plans for any sort of character creation.
  2. Nope, we want DRG to be coop through and through.
  3. No specific plans yet and the probability of us adding these things is as follows: unlikely/maybe/probably/maybe/nope/definitely
  4. Not in the near future, no.
  5. Literally working on a pick-axe "skin" system now / might add some more abilities to the pick axe in the future but no plans.
  6. Unlikely
Comment

Originally posted by THE-WARD3VIL

Any news on Xbox achievements? Rock and stone!

Axel is working on them right now!

Comment

Originally posted by Blakfoxx

I'm assuming you plan to add more weapon overclocks in the future; when you do, do you plan to increase the number of overclock drops in parallel, so that it takes you the same amount of time to get every OC? Or do you plan to improve a player's ability to target a specific OC to get, like with blank cores? Or do you just wish to extend the amount of content in the game and have it take longer to get all the cores? Or something else entirely?

edit: this question also loosely applies to the beers, though there's less of a desire to target specific beers outside of deep dive speedrun attempts.

At the moment we don't have any concrete plans for greatly increasing the OC pool. Most likely if we were to add new OCs it would come together with new weapons and the additional OCs would be for those weapons. As for the OC "drops" pacing, I don't think we would change it drastically.

Comment

Originally posted by Doug_Baton

Will there ever be more mission modifiers?

Not any time soon but I can see us adding a few more further down the line. For now I'm pretty satisfied with what we have now and would rather that we focus on new mission types.

Comment

Originally posted by Pwister

Do you have any plans to make the leveling to get to deep dives and such easier? As someone who only plays occasionally, not being able to access a lot of the content because of that actively discourages me from playing more.

No, no plans to shorten the time it takes to promote. We have tried to make sure that there is always something to do or unlock as you progress towards your first promotion. However, it is the nature of such things that while we try to make the progression flow of our game fun for as many of our players as possible, tastes and play styles vary greatly and not everyone will like the pace that we set.

Comment

Originally posted by ReployTheReployers

Which common request do you want to add the least? Why?

A "healer" class. I would not want to put a dedicated healer in to DRG, the game does not need it.

Comment

Originally posted by Axel_GSG

I would probably not rely too much on the teleport-beer, sure you might get a climate friendly trip to Thailand but you might also become the first danish Person on the moon.

I wanna go to the moon!!!

Comment

Originally posted by ZeroSignal_

From all of you at the office, who's got the best beard?

For sheer volume, it's gonna be me. I have not shaved in months!

Comment

Originally posted by DabasteBoi

Alright, thank you very much.

Rock and Stone!

Comment

Originally posted by DabasteBoi

Do you have any news regarding the progress of fixing this glitch?

Nothing so far :( as we have not been able to reproduce it yet here. We'll keep trying though.


24 Feb

Comment

Originally posted by RaisinsInMyToasts

Imagine having a normal game when suddenly the wall bursts open and a wave of demons comes out and then another wall bursts open the the Doom Slayer emerges to save the day

You don't need saving. Take care of the demons and get back to work... You're not getting paid by the hour.


22 Feb

Comment

Originally posted by Beerasaurus

where'd you get that!? I want one!

Me too!

Comment

Well that sounds sh*tty. I've passed this on to our xbox guys.


21 Feb

Comment

Thanks, I love it!


17 Feb

Comment

Originally posted by JovialCider

I think it's "Explosives placed"

This

Comment

Originally posted by Vutuch

Timeasd: posts this up Developers: "Hold up!"

Hold up!