That area is quite dull currently 🤔 the mountains act as a nice way to transition from the forest - great ideas!
That area is quite dull currently 🤔 the mountains act as a nice way to transition from the forest - great ideas!
When you are on the brink of being hired by Jagex do they ask you if you have a personal account and check your blackmarks?
I’ve considered applying to jagex in the past but was worried bc I was an asshole on this game when I was like 7 or 8 years old lol. My main is basically one infraction away from a permanent mute.
Pretty sure we interviewed someone for CM once and then turned them down after seeing their chat logs… If it’s from a long time ago it’s probably fine but if it was that week you might have an issue
Damn. If Mod Ghost, Mod Ronan or Mod Mat K returned the nostalgia would be through the roof.
Ghost has been contracting for us for years :D he mostly handles animations and fx nowadays. He did all the animations for the TOA demi-bosses, so Akkha, Zebak, Kephri and Ba-ba were all Ghost :)
Fair enough. Didn't mean to be a jab at the art team. Like i said, the art itself is beautiful.
Old guard with chainmail just seems fine and they're already unique to varrock to begin with. If anything it is Falador guards that seems outdated.
At the end of the day, I don't have the data whether people actually complained about these. If they do, then fair enough. Just seems petty to me IMHO. That is all.
Hope you don't take it personally, and I hope I don't seem come forward as such, just look at it as feedback from a customer.
Sorry if I came off a bit blunt, I see too many comments claiming that "nobody asked for this" when that's never the case and it tends to rub me the wrong way. Even if there weren't complaints, having a consistent asset for humans is more important, especially when the edge cases are so few. I believe it's only the knights of the round table and the guards in Keep Le Fay that utilise those animations and models and they were the initial prototypes for the human model rework that came with HD in 2008.
Perhaps it is a small and petty complaint to address but it feels worth it to me. I don't take feedback personally, you've got to get used to it when you've been working on the product for as long as I have :P
Its one of those thing where nobody really cared to notice or even had a problem with the old one. They're completely fine.
Makes you wonder why bother spending art time on something nobody asked for, nobody complained about, nobody noticed.
New outfit looks good though, so ye.
You didn’t notice and you didn’t complain, but that doesn’t mean others didn’t. We don’t do things unless there is feedback from the community and we spend a lot of time looking at the feedback. It also only took a couple of hours and to the art team, that’s worth it for more consistency when it comes to the in-game human assets, especially ones that are seen so frequently.
I really like the art of the tackle-box
Thanks! It turned out better than expected, inventory models are always quite fun to make :D
Remember the bootleg website that came before OSRS, basically where this subreddit got its name from?
2007scape.com is what it was and they did such a decent job it basically made jagex release OSRS. They did shut that site down but that’s when they held the poll and released OSRS after player interest.
IIRC it was 2006scape, 2007 was chosen as that was the earliest backup available when Jagex decided to put it to a vote
We still love you, don't be hard on yourself
haha, it's fine :P most artists likely cringe a little looking back at their early pieces
lava staff orn kit could use some love tho tbf
steam kit is already sick
yeah, not my best work >.<
The inconsistency annoys me a bit but the ornament kits pretty much solve that issue. Lava battlestaff if pretty iconic so I can't see that asset ever being drastically changed :)
I remember this being a huge issue with fire max cape release. I think mod ghost was around during that time. They had to make changes to it in order for it to look brighter. Anyways, I think the way the cape is currently is fine. It doesn’t need to be changed, it’s perfect with Masori. If it’s made brighter, it won’t match..
Similar issue but made worse by being a texture :D there's something we can do with textures to make them slightly brighter but it doesn't quite work with untextured polygons :/
dude its not about that. why are you showcasing rangers gloves LOL
They should be as useful as the boots >:(
It's an issue with a lot of capes as the player model is lit from the front when in-game and I wanted an even lighting when showing off the asset to the players :D
Beautiful renders :D Love how you’ve posed the bosses!
Oh damn, you guys work fast! I don't suppose this is one of those "free membership for a year" ideas ;)
I see a good idea, I get to work :D
Ornament Kit reveal?
I neither confirm or deny 👀
The attack animation also makes it stand out from other weapons. It’s vicious. As well as that, if you’re good at the raid you might find yourself in possession of something else ;)
reminder what we never got
Mod Wolf dared me to make it as edgy as possible and damn did it pop off. Perhaps one day we’ll get the flail in 😅
Does that imply they had the same affects as the place holder assets? No need to answer if it's a big spoiler. I'm perfectly happy finding out on release. Thanks for coming around the sub to answer questions / concerns.
Not necessarily, I think the Zuk projectile was plugged in most places as it’s one of the better assets we have. I think the Fire ball might be close to what you expect, but it’s not really a spoiler to say you should avoid tile targeted attacks :P