OwlcatStarrok

OwlcatStarrok



14 Jul

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Important: There's currently a known problem with not being able to take multiple prestige classes. It is not an intended behaviour (it came from Loremaster fix slipping in from 1.4 in an incomplete way) and will be hotfixed soon.

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Originally posted by Ephemeral_Being

The improved bonus from the capstone (Transmutation Supremacy) falls off if you take almost any action (Quicksave is the one that's most hilarious to me). Instead of a +4 bonus to modifiers from Transmutation spells, it drops to the +2 mod you got from Powerful Change at level three.

I reported this, too.

Thank you, found the report. There's a chance it's a mod issue though, all recent reports are all from users with mods. But we'll check anyway.

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Originally posted by bloodyrevan

Spider cat, spider cat, does whatever a spider cat does. can she swing? no she can't, she is a fighter... looook ouuuuuut, she is the spider caaaat.

lovely work by the way, i'm half wishing it was monstrous wendu from books however. also why doesnt she have mohawk =P?

You stole my comment :[

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Originally posted by Ranadiel

Still holding a vigil for poor Yaker it seems. Doesn't look like any of the things from my list of monitored bugs are in the patch notes. I'll wait until the patch where some of them are addressed (1.4?) until I post it again because that thing has gotten long and Starrok indicated that all of them are in the work.

I did however remember something from my very first guide that probably should be added to the list:

  • When talking to Areelu for the secret ending one of the answers (GUID: 70feca2bda2039f4fa472f0f4d09edde) has a condition check AnyMythic10Level (GUID: 816fcd6fcaf58cf409da0de0c44e9c59). This check only checks for whether the player is level 8 in the six starter Mythic Paths. It does not have checks for the player reaching mythic level 10 as a Gold Dragon, Devil, or Swarm. Could be intentional, but nothing in the dialogue feels like it is explicitly excluding those three.
  • Regarding Swarm and the secret ending, the ending slides include a slid...
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Fixes from your older reports are scheduled for 1.4. These are new, correct? No repeats since the last time?

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Originally posted by Dlinktp

Is the dazzling display while mounted not working bug on you guys' radar?

Scheduled for 1.4.

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Originally posted by Warlord41k

Question, do you ever plan on changing the formula for determing the DC for non-merged mythic spells (right now it's 10 + spell level + mythic level)? Because even on normal most enemies can easily pass a +20 saving throw check.

Don't think any changes are planned in that regard, unless something is found out to be broken.

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Originally posted by Ephemeral_Being

Cheers.

How about the BFT capstone? Any news on that front?

Would you mind elaborating what's the problem with it?

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Originally posted by That_Mango_Sentinel

So many crusades end in a crit 😭

There was that hillarious video somewhere, where a streamer sends his party to rest in Kingmaker, a random encounter procs, and a wolf spawns right near the MC and instantly crits him to death. Ouch.

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Originally posted by Guthixian_VALUE

Is DLC3 still coming out this month?

The announcement is coming really soon. You'll see the date there.

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Originally posted by Ephemeral_Being

The new "InevitableDarkness_KilledOnUnfair" etude doesn't work in the Colyphyr Mines. No Rift spawns after killing the Scorcher of Souls. You don't even get the Hard loot anymore.

I reported this already. It was not fixed.

The new "InevitableDarkness_KilledOnUnfair" etude doesn't work in the Colyphyr Mines. No Rift spawns after killing the Scorcher of Souls. You don't even get the Hard loot anymore.

Highlighted this to the team as well.

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Originally posted by BadBunnyBrigade

Well yes and we all appreciate your hard work, but... What about the most important issue, u/OwlcatStarrok???

What about the pub kitties??? When are THEY going to get some pets and scritches? Are they getting enough to eat? Who is taking care of them, u/OwlcatStarrok???

Who?!?!?

>:C

You can pet Tiger, I already said that :P

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Originally posted by FatFrostmourne

I think it started to not work properly since the last patch's fix to greater invisibility:

https://www.reddit.com/r/Pathfinder_Kingmaker/comments/vvd0cs/i_really_have_underestimated_the_power_of_true/

https://www.reddit.com/r/Pathfinder_Kingmaker/comments/vwppkc/is_true_seeing_fixed_yet/

https://www.reddit.com/r/Pathfinder_Kingmaker/comments/vqhb6s/ch5_spoiler_does_true_seeing_not_work_vs/

I can also say from personal experience that I started to miss from concealment all of a sudden after the last patch dropped when True Seeing Communal was on.

Thank you, highlighted this to the team.

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Originally posted by DeathDestroyerWorlds

The main thing is they fixed the janky animal companions movement. Tiddles looked really odd charging cultists ass first at an angle. 😂

Everyday I'm shuffling... No longer!

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Originally posted by Tim_van_Beek

The patch notes don't mention true sight against greater invisibility, only "Glitterdust and Starlight spells now suppress Greater Invisibility;"?

True sight should be working since the last patch, but please check and let me know if it still doesn't.


12 Jul

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Patch 1.3.7 is landing soon, which may or may not have some of these fixed. Please tag me again after it goes live, if issues remain.


11 Jul

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Originally posted by RooftopKor

Will it have controller support?

Quite likely so.

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Originally posted by Push-Living

Yeah i understand its not really a realistic expectation which does suck but hey silver lining is that i dont have to delay my run until it launches and will get to play it again once the EE is out with all the new cool stuff. Already plenty of post launch content i need to check out with the baby dragon and the new character customization

So far it doesn't look like any serious delays are to be expected.

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Originally posted by CheekyBreekyYoloswag

Sent! Are you going to share your findings with us eventually?

I would love to see some hard facts/statistics about what people liked and disliked about crusade management.

We've gathered almost 20 000 answers, so this was definitely a hot topic :) Thank you folks a lot for the feedback! This will be of great help in further development.

For those curious:

- The most popular grades for the Crusade were 3 and 4, with all other grades significantly behind.

- According to the community, the most popular feature of the Crusade were the card events and council meetings. The most annoying factors that the community highlighted were balance, non-satisfying level of integration to the story and system as a whole feeling uninteresting to them.

- Interesting observation is that only about 14% of the participants preferred to play without a strategic system in an RPG game at all or turned automatic mode on. Rest enjoyed the system to a varying degree.