One of the things we did that isn't part of the patch is we spent time aligning on what good looks like for various classes.
For Assassins specifically - I think it is very likely they will be less powerful and we need to buff them (though that'll be followup, not pre-buffs).
In general, we are comfortable with burst characters killing their targets very quickly - the problem we're solving right now is that many of them can do it while building bruiser items and getting too durable, or without needing to pass any key skill tests, and sometimes even without having to commit their full kit (we don't want Zed killing an ADC with just QWE+AA when they're on even gold), and that too many characters who have other strengths are also able to one-round a squishy champion without giving anything up.
If we need to buff Assassins just by win rate, we'd first check to make sure they can secure kills on squishy targets when they're building burst damage items (l...
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