Thanks for the post!
Currently no skill has an AoE tag, so I’ll move this to #feedback.
Thanks for the post!
Currently no skill has an AoE tag, so I’ll move this to #feedback.
Is this on Steam or the standalone client?
Moving thread to Technical Support.
Thanks for the report!
We haven’t had any luck reproducing this issue. Could you please try temporarily changing your download region in Steam and let us know whether the issue persists after doing so?
https://support.lastepochgame.com/article/131-changing-your-steam-download-region
Thanks for the kind words!
Thanks for the report!
A fix for this issue will be included in Patch 0.7.4.
Thank you very much for the in-depth feedback!
It’s quite late here so I hope you’ll forgive the brevity, but to touch on your points briefly;
Thank you for the report!
A fix for this bug will be included in our next patch.
Could you please post use the Upload button to attach your system information as an attachment to a forum post? We’ve a support article for this which may be helpful;
https://support.lastepochgame.com/article/79-collecting-system-information
Moving thread to Technical Support.
Our website doesn’t have a ‘buy as gift’ option, however if you reach out to our support team they can arrange the gifting of a supporter pack for you if you would like.
We have a couple of support articles regarding this;
Read moreClosing thread due to inactivity.
We have identified an additional bug which can facilitate illegitimate respecs. This bug won’t be fixed in Patch 0.7.3b, but a fix for it will be included in our next update.
Did you resummon the minion between making tree changes and checking the damage?
Thanks for the report!
This is on our radar.
Thank you very much for the detailed, well-articulated, and constructive post.
I’m going to link to this thread from our internal issue tracker. We’re still in the process of designing the Mechanics Guide, and we may not address the examples you’ve raised before we have a firmer idea of what will - and what won’t - be available in the guide. I can guarantee you that we will be discussing this, and we’ll address each of these at some point.
In the meantime, I’d encorage anyone who would like to add additional examples to do so. The only caveat being to please add them in new posts, rather than editing existing posts we may have already seen - this helps ensure that nothing ‘falls through the cracks’, as it were.
Thanks!
Moved back to Bug Reports.
One of the nodes on the tree is tentatively named this.
(If I get my way, it won’t be by the time we release it in a patch.)
Thanks for the post.
Moving to Bug Reports.
Thank you for the report!
Could you please give us some insight into your build? Screenshots of your class passives in particular could be very useful. I would be especially interested in whether your character has a death avoidance passive, such as the Necromancer’s ‘Effigies’ passive.
Are you referring to Fireball’s Flamethrower node?
That’s not a beam so much as a bursty ‘machine gun’ type of ability. The two do feel very different in practice. To offer one example - when turning your character, with Fireball / Flamethrower you turn rapidly but the projectiles may not hit enemies. With Disintegrate you turn a little more slowly, but the beam is going to sweep over every enemy in its path.
It’s definitely a good concern to raise - and I would be interested in your feedback after having played with both - but it’s not a problem we’ve had internally so I’m not currently worried. ...
Read moreJust wanted to provide a quick update - we have had some success reproducing this issue internally. If you’ve had this occur with a skill other than Summon Scorpion or Summon Skeleton, please let us know in this thread. Thanks for the reports!