Sarno

Sarno



05 Sep

Comment
    Sarno on Forums - Thread - Direct

Thanks for the feedback!

We’ve created another iteration of icons for spell-related buffs & debuffs;

Art Description
Buff
Debuff

Let us know what you think! :slight_smile:

Post
    Sarno on Forums - Thread - Direct

We have stated our intention to replace some skills in Last Epoch which we regard as placeholders. Two of the most commonly discussed examples are Fire Shield and Ice Ward, which we believe are fundamentally too passive to exist in the form of active skills. The functionality offered by these skills and their trees will instead be made available through class passives, trees for other skills, unique items, and possibly other sources.

Some of the feedback we have received regarding these plans is that skills which provide ‘always there’ bonuses can be fun - as they contribute to the power fantasy that is integral to an ARPG, and facilitate your character doing multiple things at the same time.

We agree with these points. For us the issue is not that Fire Shield and Ice Ward provide passive, ongoing benefits to your character, but that they fail to do anything else. To put that another way, we are not opposed to skills with passive elements - we just don’t believe that F...

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04 Sep

Comment
    Sarno on Forums - Thread - Direct

Hey @Peredur, I’d suggest taking a look at this thread whenever you get the chance. :slight_smile:

Comment
    Sarno on Forums - Thread - Direct

When I first submitted the previous post the icons couldn’t be clicked on to see the full-sized art. I’ve just noticed that now and corrected it. You may need to reload the page for this to work.

Comment
    Sarno on Forums - Thread - Direct

Thank you for the feedback!

If I can be honest, I think the priority for the art should be what it refers to. Whether it pertains to armor, or fire damage, or that your character is affected by Time Rot. The art is the only clue to help you identify the subject of a buff or debuff, while the system has other ways of representing whether it is good or bad (shape, positioning, green or red outline, etc.).

That said, we’re always interested in feedback so here’s some more icons;

Art Purpose ...
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Comment
    Sarno on Forums - Thread - Direct

Thank you for the continued feedback. :+1:

We haven’t had an opportunity to discuss this yet, but it is on our radar.

Comment
    Sarno on Forums - Thread - Direct

With PAX West behind us - and me not being sick anymore - we’re now getting back into our usual rhythm. Patch 0.7.3 is still scheduled for release later this month, and soon we’ll be ready to start talking about what you can expect from this upcoming content patch!

We have previously discussed Buff and Debuff Visual Indicators, as well as some of the design language we will use to help you differentiate between the two as easily as possible. Today we’d like to show you some of the a...

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Comment
    Sarno on Forums - Thread - Direct

I believe you’ve sent us an e-mail regarding this which we have since responded to.

Let’s continue the discussion there. :slight_smile:


03 Sep

Comment
    Sarno on Forums - Thread - Direct

Thanks for the feedback!

I’ll speak with the team about the potential for adding some interface options to customize the mouse pointer - both in terms of size and in terms of colour. This might not be something we find the time to work on until closer to the game’s release, so I’d be inclined to second @DYSFUNCTYNAL’s recommendation to try using YoloMouse.

I can also confirm that this isn’t - and assuming the functionality doesn’t change, never will be - considered a violation of the Terms of Use. We recognize that there are many legitimate reasons why someone would wish to customzie the ...

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Comment
    Sarno on Forums - Thread - Direct

Johnolesen77,

First things first - as you have replaced some of your hardware, can you please confirm for me that you have specifically uninstalled the driver for your previous video card - preferably by using Display Driver Uninstaller - and then downloaded the ...

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Comment
    Sarno on Forums - Thread - Direct

Please do the following;

  • Open the game client.
  • Choose a character to play on.
  • Enter the game on that character.
  • Press the Enter button to open the chatbox.
  • Type a message and click Enter to send it.
  • Wait a few seconds (just 2-3 would be fine).
  • Close the game client normally.
  • Post a log file (there’s a guide linked to from my previous post).

I’ll also pull up the relevant server-side logs to determine whether the server has received your message, as this would help us to narrow down the cause of the problem.

One thing which may also help is adding the game as a trusted application in your anti-virus suite. We link to step-by-step guides for some common anti-viruses in ...

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Comment
    Sarno on Forums - Thread - Direct

I’m not having any issues using chat. I logged in, pressed the Enter button to open the chat window, then typed “hey everyone :)” and pressed Enter again to send the message.

If you open the game client and press the Enter button, what happens?

Could you please post a log file to help us investigate?

https://support.lastepochgame.com/article/39-the-games-log-file

Comment
    Sarno on Forums - Thread - Direct

Moving to Bug Reports


02 Sep

Comment
    Sarno on Forums - Thread - Direct

Locking thread as the same person has created a new thread on the same subject.

https://forum.lastepochgame.com/t/upgraded-pc-only-for-this-game-and-still-runs-bad/15813

Comment
    Sarno on Forums - Thread - Direct

Good morning!

Apologies for neither getting the fixes released nor posting an update last week.

Some of our team attended PAX West, which impeded our ability to update our Launcher. I’m going to speak with the team about this, and I’ll post again once we’ve discussed the situation.


01 Sep

Comment
    Sarno on Forums - Thread - Direct

Hi there,

Welcome to Eterra! :slight_smile:

The default keybinding for the Cosmetics window is K.

Here’s one of the two pet slots you can use for your Juvenile Skullen;


30 Aug

Comment
    Sarno on Forums - Thread - Direct

Hopefully! :stuck_out_tongue:

Comment
    Sarno on Forums - Thread - Direct

Hidden throughout the world are Eternity Caches, special containers with the unique quality of being immune to the changes of time around them. By placing an item within an Eternity Cache along with certain rare materials, a player may return to the same cache hundreds - or even thousands - of years later to retrieve the resulting synthesis. This is no easy task - for the Eternity Caches often lie in places dark and forgotten, places exalted and under the watch of fierce guardians, or worse of all may have attracted the attention by foes eager to snatch the treasure you’ve locked away for themselves.
 

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...
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