Please e-mail [email protected] about this.
It’s not something we can discuss publicly on our forum.
Please e-mail [email protected] about this.
It’s not something we can discuss publicly on our forum.
The current functionality is that it refreshes 10 minutes after it was last opened.
My bad! You should be all good now.
I’m unable to reproduce this using Manjaro on a system with a Ryzen 7 1700 & Vega 56. It has a comparatively older 4.19 kernel, but I’d assume that this isn’t the cause - if for no other reason than we only have a single person reporting this problem.
See if Steam verifying the cache helps at all. Given some of your past activities relating to a GitHub repo, I’m not sure if we can support your installation of the standalone client.
Do you happen to have another partition you could test on?
Edit: Mov...
Hi there!
Very sorry about this - I believe it was resolved yesterday a short while after it started.
Hi there!
Very sorry about this - I believe it was resolved yesterday a short while after it started.
You + 4 of your friends = 5 people.
The number of base classes isn’t too much of a factor here. If we were to hypothetically add a sixth base class in an expansion post-release, it would...
Read moreThanks!
Can I check whether you’re referring to animations (e.g. a character swinging a sword), or visual effects (e.g. a Void explosion)? I don’t ask to nitpick; given how well you have articulated your feedback, it would be a disservice to assume you mistyped without asking.
We happen to be working on both - specific examples of ...
Read moreThanks for the feedback.
It will be possible to change individual skill tree nodes in the future.
Sorry about this issue; our web developer will be working on it later this evening.
I’ll need to speak to our web developer about this, but I suspect that was likely a Cloudflare IP.
That is the plan, yes.
Thanks for the feedback; I’ll discuss it with the team.
This is not a design decision; it is a technical limitation we are working on overcoming.
A character which specializes in boss killing will be able to defeat normal enemies, just as one which focuses on regular enemies will be capable of killing bosses.
I’d further note that some (most?) builds won’t have such a narrow focus.
Hi everyone,
Anyone found to have been cheating to get on the ladder will be prevented from accessing the ladder again in future. If this doesn’t explain your inability to access the ladder, then please send an e-mail to [email protected] and we will investigate for you.
I am going to close this thread as we cannot address account issues publicly.
Thanks for the post! Moving to Bug Reports.
This is a known issue - though as we currently plan on replacing the Fire Shield skill, I am not certain whether we will be making improvements to its visual effect.