Supercell_Drew

Supercell_Drew



31 Mar

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hey,

thanks for the post!

i can totally empathise with you on this update not being for the maxed players. it's super refreshing to hear that you know why we did the update even though it isn't what you wanted.

although there are a lot of reasons why this update is great for the health of clash royale overall, why should you care as a max player? where's the maxed player content? i totally get that and understand.

these kind of 'meta' updates aren't really the most exciting or fun for a lot of reasons, but they do ensure that the overwhelming majority of players are given decent quality of life and progression upgrades.

with magic items, we want to lay the groundwork for progression that extends the life of clash royale considerably. we want the game to still be played in 10 years and the previous grind grind grind, play 1 deck only royale was good a few years ago but we want to evolve and keep the game playable & competitive for as long as p...

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30 Mar

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the snow is defrosting as we speak - we'll return to the regular clan wars theme next week!

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for anyone checking this thread later in the day - we fixed this issue in a maintenance a few hours ago

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thanks - have updated & it will go in with the next batch of translation updates


28 Mar

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Originally posted by colemaker360

I’m really interested if we’ll learn what those bug fixes he mentions actually entail. (Please say deck copying works... please say deck copying works...)

deck copying works

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Originally posted by Parrotpara

Will new emotes come next season?

yes! next season will have some new emotes.


27 Mar

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Originally posted by iamreallybad

He sounded so done with everything

lol i'm just british. i love clash royale (obv) and i'm really looking forward to this update.

there's a reason we used to have a loud american in the videos 😉

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thanks for posting!

RE: CLAN WARS 2

i know you are all interested in the clan wars 2 changes and that this update didn't contain fixes that you thought would be coming.

as i said in the video, we have bigger plans to make clan wars 2 the version that you want to play, but just didn't have the scope to fit into this update.

once this update is released i'll be able to share our plans for clan wars 2 and answer some more questions about it.


22 Mar


03 Mar

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i've just added a list of approved creators to news royale in-game!
check the list here:
https://clashroyale.com/blog/community/unlock-this-battle-healer-emote-for-free.html

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Originally posted by TM-074

Will there be any balance updates?

the update will come with balance changes, yes

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Originally posted by Camtheboss

Hey drew. Any news on the update?

news will be revealed closer to the update's release!

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Originally posted by zaw123456

u/supercell_drew is this intended?

yes, we decided to leave the animation in place for 2v2 (this is what we did last year)

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i had to go in-game to check this wasn't real. nice job lol


25 Feb

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Originally posted by jmanguy

Hi Drew, just letting you know there's been extensive discussion on this topic in this thread here: https://www.reddit.com/r/ClashRoyale/comments/lrni3m/news_matchmaking_for_all_1v1_game_modes_will_be/

On a tangential note, do we have any word on the next update? Is it coming in April with the balance changes?

yep i had a read through that last night. good discussions there!

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RE: update info

after the negative community reception to early clan wars 2 teasers & videos, we will be reverting back to the tried and tested formula of no update info until it is very close to coming.

more info to come closer to release!

Hey Reddit,

For a looooong time, one of the biggest pieces of feedback for Clash Royale has been centered around 'unfair' matchups among King Levels.

Today we are addressing this in a maintenance break!

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  • WHAT'S CHANGING?

A global change coming to solo matchmaking.

Players will now get matched by default with players who have a King Level +1 or -1 to their own (alongside an equal match).

E.g King Level 12 player will get matched with King Level 11, 12 or 13.

Note: this rule will not change any current matchmaking rules based on Trophy counts.

  • KEEPING MATCHMAKING FAST

However to keep matchmaking times acceptable, these parameters will increase by a further +1 / -1 every 5 seconds of search time, up to a maximum of +3 / -3 at 10 seconds.

This is to ensure that players are not getting stuck searching for a ga...

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21 Feb

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amazing costumes! that hair is dedication.


20 Feb

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Originally posted by TheImmortal13

In short:

  • 4 clans (or maybe just 2) on the corners of the map
  • 1 week war in 2 phases
  • Phase 1: Conquer the arenas, first 4 days playing game modes
  • Phase 2: Clan War! Last 3 days playing duels
  • Optionally, introducing Heroes in battles

Hello! I've been thinking for some time how I really want a Clan WAR on a map, not a race, so I combined CW1 with CW2 features into this proposal.

The map:

Is divided into 13 Arenas, 4 clans (or maybe just 2) start controlling an arena in each corner, or it could be random. War lasts 1 week like in CW2, Phase 1 from Monday until Friday morning, Phase 2 from Friday until Monday morning.

Matchmaking:

Clans are matched on clan member count: those over 10, 20, 30, and over 40 members. Optionally each member could have an opt out button which would block him from clan wars until the next week after he reenables to opt in. Only those who are opt in will be ...

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love this idea. i've always wanted some sort of territory control system in a supercell game - i think it's a really cool mechanic. closest we got was rush wars (RIP!)

the idea about a specific game mechanic only being introduced in clan wars has also been something we've spoken about a lot - we originally wanted to have 'clan cards' that you could only unlock through CW2. but that itself raises a lot of questions!

thanks for the post - i had fun reading it and there's some rad ideas here.


18 Feb

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Originally posted by [deleted]

[deleted]

as i said already, it's not a problem on our side unfortunately so it isn't on us to fix it.

both players involved need to have changed their settings to be visible to eachother. so the other players can view you, but you cannot view them until they have updated their settings as well.