Vaknar

Vaknar



12 Jul

Post


During times of war, skilled siege smiths, engineers, and alchemists across Verra had proven themselves invaluable time and time again. The Storm Battalion was a mercenary company renowned for their prowess in siegecraft, and a tradition of solid technique, rigid discipline, and thorough equipment maintenance. This global force of best-in-class specialists found almost unlimited employment opportunities with the regular legions of multiple kingdoms. Though originally a Dรผnir battalion, ledgers and records reveal an uncharacteristically enthusiastic acceptance of fighters from many other races, producing powerful hybrid capabilities that could devastate even the most formidable of fortresses.

The Thunder at the Gate cosmetic add-ons will be available in the ... Read more

05 Jul

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    Vaknar on Forums - Thread - Direct
User @Jahlon has a similar thread up discussing this topic! The discussions are slightly different, so for now I won't merge the threads ๐Ÿ˜…. However, you might find yourself interested in that discussion as well! That can be found here: https://forums.ashesofcreation.com/discussion/52769/how-to-give-action-fans-active-blocking-without-breaking-waterfall-stat-blocking/p1 ^_^
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    Vaknar on Forums - Thread - Direct
I think there is certainly a possibility of some unique and interesting weapons in Ashes of Creation ๐Ÿ˜‰ We'll have to stay tuned to see what our designers and artists come up with!

What are some additional examples you all can think of for weird, unique, and cool weapons you'd like to see in Verra?

02 Jul

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    Vaknar on Forums - Thread - Direct
Hello all!

Before you submit feedback in our basic weapon attack combo thread, weโ€™d like to clarify some information regarding the basic weapon attack demo.

[list]
[*] Ashes of Creation utilizes a HYBRID combat system! ^_^
[*] This means it is ... Read more

30 Jun

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    Vaknar on Forums - Thread - Direct
I wanted to provide some clarity from what was shown during the livestream!

Ashes of Creation is utilizing a Hybrid Combat model. Basic weapon attacks, which we demoed on the livestream, lean on the action side. However, we also plan to have tab-targeting in Ashes of Creation and Tab-target abilities, as well as action combat abilities and targeting. We want a healthy medium between the two.

Another note: The abilities shown are also not associated with the basic weapon attacks, such as the whirlwind or big hammer, or dashing :) (those are not the official ability names, either ^_^ ) ;)

We will have more examples of this in the coming months! ^_^

You can read more about Hybrid Combat here, on the wiki: https://ashesofcreation.wiki/Combat_targeting
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    Vaknar on Forums - Thread - Direct
Edit: Combat Clarifications - Click here before dropping your feedback! :)

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Hello glorious community,

Weโ€™d like your feedback on the Alpha Two Basic Melee Weapon Attack Update discussed during the June 2022 Development Update Livestream.

https://www.youtube.com/watch?v=t3LydR8VssY

To help guide this conversation, here are a few thought starters:
[list]
[*] What aspects of basic melee weapon attacks are important to you?
[*] Do you feel anything is missing from the basic melee weapon attacks weโ€™ve shared so far?
[*] Are there types of basic melee weapon attacks in other games that you feel are done well?... Read more

25 Jun

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    Vaknar on Forums - Thread - Direct
This is certainly interesting to think about. Your idea poses different pros and cons. As others have stated, spying on other guilds and espionage is not just an unintended byproduct of the system, but instead an intentional inclusion of the system.

I think ideas like this generate great, thought-provoking conversations. Keep it up! ^_^

24 Jun

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    Vaknar on Forums - Thread - Direct
There are some really neat ideas in this thread! I find this one especially interesting:
rodzor

As long is it is more of a fun thing to show off record catches, level up cooking skills...



Keep these great ideas coming, everyone! What else do you think would be fun to incorporate into the fishing system?
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    Vaknar on Forums - Thread - Direct
JustVine

Glad Midsommar



Jรคttebra! ;)

Glad Midsommar ๐Ÿ˜Š ha en bra dag!

I'm giving myself a rule pass since I broke the rules here ๐Ÿฅบ forgive me ๐Ÿ˜‚๐Ÿ˜…
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    Vaknar on Forums - Thread - Direct
JustVine

Are we thinking about the same dwarven race? Current model for Dunir below.





My thought exactly!
@Tharmekhul (OP), are you looking at the Dwarves shown in Alpha One? I'm curious if you've seen those but not the update (post Alpha One) versions of the Dwarves c:

23 Jun

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    Vaknar on Forums - Thread - Direct
As @keenow stated, there will be 'lumber yard' buildings. We'll need to stay tuned as the design and engineering teams progress further in development for any updates on this system^_^

Feel free to ask this question in the livestream Q&A if you haven't asked a question there yet, though! ๐Ÿ˜Š
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    Vaknar on Forums - Thread - Direct
With every decision such as this one, there are pros and cons. I believe the current standing is that the NDA will be lifted for Alpha Two in a similar way it was for Alpha One.

With that said, these things are subject to change, so we shall see as we get closer to the release date of Alpha Two and further in the development process ^_^

What features are you excited about with Alpha Two?
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    Vaknar on Forums - Thread - Direct
I know the team here at Intrepid Studios is always looking at the latest technology to see what would make sense for our team to implement! So, we shall see ^_^
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    Vaknar on Forums - Thread - Direct
Very interesting video and obviously relevant to the genre and to this game! I certainly have fond memories of my early days of playing MMORPGs.

I also have some very fond memories of WoW from post-WoTLK when they added some of those core features that reduced the need for socialization.

I think they were correct by saying that there is a goldilocks zone of perfection when it comes to game design for MMORPGs.

Either way, I look forward to creating new memories in Verra with you fine folks ๐Ÿ˜‰

Side note: The narrator brings up an interesting point about how one can struggle in the moment, but look back at overcoming adversity fondly. I'd love to hear some examples from you all on moments such as these!
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    Vaknar on Forums - Thread - Direct
Balanz

I apologize if this is not the right thread, but this seems like the right people to ask.

Do you believe that the System Requirements listed in the wiki still be sufficient for Alpha 2?

https://ashesofcreation.wiki/System_requirements

For me, the cost of Alpha 2 is not just the Pledge, but a gaming PC as well.

Thank you.



There is a good chance that the system requirements change more than once between Alpha One and the full release of the game <3

22 Jun

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    Vaknar on Forums - Thread - Direct
There will be various different armor pieces that have some sort of revealing nature to them! One example of this is the Black Scale Imperator set. I myself hope my character is able to intimidate their enemies with epic chest hair ๐Ÿ˜ˆ

21 Jun

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    Vaknar on Forums - Thread - Direct
It would be very interesting to see the difference. However, both will be at different levels of optimization between their respective testing phases. So, it might not be a holistically accurate comparison, even if you are able to find the numbers to compare the two!
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    Vaknar on Forums - Thread - Direct
Certainly a hotly debated topic in the community..

My hope is that when Alpha Two releases, players who aren't familiar with or perhaps not overly enthusiastic about true open-world PvPvE / PvX will see how it works and perhaps better understand what makes it fun. It certainly isn't for everyone. I think that some people will be surprised with how well it can work, though!

Perhaps some of you can share interesting or fun open-world PvP stories for those who are hesitant about the feature? ^_^
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    Vaknar on Forums - Thread - Direct
Hello! Currently, we are not in an open testing phase. We haven't announced a release date for our next texting phase, which will be Alpha Two. You can read more on that here: https://support.ashesofcreation.com/hc/en-us/articles/360016315013-What-are-the-Alpha-Beta-Release-dates-

If you'd like to support the game's development, you can purchase a pre-order pack (https://ashesofcreation.com/shop). Just know that if you do that, you won't be able to access Ashes of Creation immediately. You'll need to wait until we announce and then release the next testing phase!
Comment
    Vaknar on Support Forums - Thread - Direct
Hello! Currently, we are not in an open testing phase. We haven't announced a release date for our next texting phase, which will be Alpha Two. You can read more on that here: https://support.ashesofcreation.com/hc/en-us/articles/360016315013-What-are-the-Alpha-Beta-Release-dates-

If you'd like to support the game's development, you can purchase a pre-order pack (https://ashesofcreation.com/shop). Just know that if you do that, you won't be able to access Ashes of Creation immediately. You'll need to wait until we announce and then release the next testing phase!