Everyone gets gaze stacks, gaze is buffed. Added needles as a dropable item which advances corruption even more. And yes it's all in the patch notes and the last devblog too.
Everyone gets gaze stacks, gaze is buffed. Added needles as a dropable item which advances corruption even more. And yes it's all in the patch notes and the last devblog too.
Streamer suggested two ways to bypass limit. I get that tribal knowledge slowly grows with games like this (things like numlock trick) - still a little frustrating when the game could just provide it naturally and not make players jump through hoops for QoL.
It's not a matter of wanting it or not, it's a matter of the game locking up or not. We've already pushed the filter to the limit. We can't add more rules without compromising performance.
No, it's already too high. It is bursting at the seams as it is.
Sadly did not get an answer
Every message gets an automated reply at least which confirms the email was entered correctly so if you didn't get an answer, check your junk mail. If you did get that reply but just haven't had a human follow up yet, someone will reply.
No, 200 is plenty.
Any date?
I don't know when.
More info on the topic is coming in the next devblog post. All that's known so far is that the ranks are going up to 12.
Dont know if its just me, but on mobile (chrome, oneplus m8) the countdown is overlaid on the "Ruin approaches" purple block and it probably isn't supposed to be :D?
yea, it's not you, I just checked and it's happening on my phone too. Desktop is still solid at least. I've passed it on to the website team.
Countdown clock here.
super cool
Neat to know, i'm also curious... do you plan maybe someday add a functionality where you can craft obsidian out of golden ones, like if you gather 20 golden or so you can craft a obisidian one out of them?
Very unlikely
Obsidian drop rate is being increased. Zones do not persist if you leave them.
We have had some issues with specific ISPs which essentially don't like the type of traffic going through the network. We have contacted each that have had this issue. Some of them just added us to some list and it was fine but a few didn't really give us the time of day and basically said that their customers need to contact them directly. I think these were mostly in Europe but I'm not sure about all of them.
This might not be the issue. If you want help finding out if it is and possibly get some help fixing the issue, you can contact us on our support site. Replies are way faster right now than they will be when the patch drops next week.
It's likely that steam cloud save us overwriting your saves. Do you share the computer or use your steam account on multiple computers?
You can manually backup the save folder after playing to see that it is updating based on the file modified date and time.
More importantly, LE is 32bit? I had no idea tbh. Can’t wait to see who manages to hit the dps overflow first.
Lots of data that gets sent over the network gets compressed down to save bandwidth. The actual values used to calculate the game are often more precise.
There was a bug where removing a -1 more modifier would be transmitted as infinity because it tried to divide by 0. It's fixed for 1.1
It's also just a display bug.
new speedrun category incoming: crab %
Looks great, I'll dip my toes back in. Biggest gripes that had me drop the game were performance on steam deck, QoL issues with the controller, and imbalance/nodes not working.
We have started work on getting that steam deck checkmark.
Read moreCircle of Fortune IS the crafting faction...
1.0 list but all of these effect crafting:
Rank 1: Grants a 35% increased chance of enemies dropping twice as many items. (more crafting bases)
Rank 2: Grants a 45% chance to preserve Runes of Ascendance when using items that require Circle of Fortune Rank 1. (crafting materials saved)
Rank 4: Grants 50% chance that Affixes are Exalted. (more crafting bases)
Rank 5: Grants 25% chance for double rewards in Monolith Echoes. (more crafting materials dropped)
Rank 6: Uniques twice as likely to offer Legendary Potential. (more bases to slam; crafting.)
Rank 7: Increases the number of T7 Affixes on items. (more crafting bases)
Rank 8: Items that drop as Rare above level 44 have a 25% chance of becoming Exalted. (more crafting bases)
Rank 10: Duplicates items granted from Prophecies. (more target farmable bases and materials)
Then there's ...
Stay tuned for the revamped list of faction rewards.
From memory, Mike said in Aaron's podcast that they'll likely drop a few days before the patch.
I was wrong. I just found out that due to feedback that people weren't getting enough time with the patch notes and that hype week was too drawn out, we are condensing the number of posts so that you'll get more info earlier. I don't have an exact date for it yet though.