Read moreHello!
I'm reading this year old thread trying to figure out if "increased bow elemental damage" increases the damage of dragonfire, the cone spell caused by the bow dragonsong.
I'm guessing not, because its tags are fire, spell, area, dexterity, and not bow.
But there's never an "elemental bow" tag. I guess the "increased bow elemental damage" means it increases the damage of spells that are listed as having "bow" scaling and one of the "elements" scaling? Otherwise it's a two-for-one, but maybe because bow is unique for marksman you allow a two-for-one here?
Anyway, all that to give feedback. I think your game is amazing, your game guide is by far the best thing I've seen as an encyclopedia in a game, but if you want a lot of websites are very helpful with explaining what all the words mean. That said, I would love a sort of FAQ list you could make somewhere. You don't answer every question about every interaction.
But som...
It just needs to not contradict. If you want to scale a fire spell ability, you can use any damage stat which affects fire spells.
- Elemental damage
- Fire damage
- Spell damage
- Damage
- Elemental spell damage
- Fire spell damage
Things which don't work are those that are for anything else. Some examples of things that don't work are:
- Poison damage
- Melee damage
- Elemental bow damage
- Void spell damage
- Fire melee damage
TL:DR it doesn't work the way you want it to.