ekimarcher

ekimarcher



14 Jan

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The big game philosophy difference is that the BM is designed to get in the trenches with your minions. You get buffs for both of you by attacking and your companions will often buff you too. By contrast, the Necromancer is much more interested in using her minions as a resource. She has several active summoning skills that will have you standing back a lot more.

The big BM build right now is squirrels (it's wolves but converted with the helmet Ziz made). You get a sizable squirrel army and go to town. My favorite way to do BM is to get Raptor, Bear and Sabertooth but it isn't very good right now.

My favorite Necro build right now is zombies. I like taking the jump node and it's like having a bunch of leaping banelings.

If I had to pick between the two, I'd probably go with Necro myself.

If you like the 1 single minion style, the Falconer will be coming with 1.0 that is a new style of minion build for LE.

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Originally posted by Lykotic

Figured better to ask on a related thread than make a new one.

I fully understand that "things can change" but if a console port is going to happen, what are the odds that it'd have cross-progression built into it (not as concerned about cross-play tbh)?

Thanks =)

We have much much smarter people than me working on those elements so I can't give you a first hand answer there.

However, I do spend a little time dealing with data storage and regardless of where the game is being played, we would still store all those saves in the same place. So from a technical point, I think cross-progression would be much easier to do than cross-play.

That doesn't mean it will happen, just that it's easier. I feel like that's kind of a nothing answer though.

I think the decision to have cross-progression or not will probably come down to a design decision. If the hypothetical console port doesn't have some sort of gameplay difference from the PC version, I think I'd be cautiously optimistic for it. Just like if you look at D3, the console version has a combat roll and PC doesn't.

Now, we already have controller support so the PC to console difference likely won't be that much if anything for us.

So I think it's going to...

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Originally posted by Andrew_Tilley

Ah, that makes more sense. Thanks for the clarification.

:)

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Originally posted by Daegog

Gamers always find a way to game the system, its just what they do. For some of them, its the most important part of the game.

I definitely expect some shenanigans with this system, it will be interesting to see the response.

Oh for sure. We've had the CTs breaking it apart for a few months now. It's still possible to find a way to game the system but I will be surprised if it happens any time soon.

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Here is the really straight forward way to think about it.

Do you want trade? Pick MG.

Do you not want trade? Pick CoF.

Do you regret your decision? Switch.

That's all you really need to know. There isn't an efficient way to use both. Don't plan to use switching as a tactic to get ahead. The most efficient path is to pick one and stick to it.

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Originally posted by Andrew_Tilley

If I join the circle faction, I would get better drops but I cannot sell those drops on the auction house?

Correct. Items dropped as a result of benefits from the Circle of Fortune will have a Rank Requirement on them and thus cannot be traded. In fact, all items dropped while in Circle of Fortune cannot be traded and this is indicated on the items.

If I join the merchants faction, I can still farm for gear but the chance for great gear is a lot lower than the circle folks?

Yes, MG players will have a lower drop chance compared to CoF players that have ranked up to at least Rank 3 or higher.

Can circle faction folks BUY from the Auction house?

No, CoF players cannot interact with the Bazaar or initiate player-to-player trades. However, CoF players, MG players or factionless players can still Gift items to other players in their party provided they were in the sam...

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Yes, MG players will have a lower drop chance compared to CoF players that have ranked up to at least Rank 3 or higher.

I think this might come from a slight miscommunication from me.

Rank 1 CoF players will have higher drop rates over MG.

Rank 3 CoF will be above the current gear upgrade rate that you have currently on live.


13 Jan

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Originally posted by jandrewhiggy

Oh my gosh I love you guys. Means a lot to have someone from the team answer questions from the community like this! You guys absolutely rock

We aren't always quite so responsive but I try and find some time every day to answer questions like this. We're just on "high alert" right now because of the big news that just went out. Anyways, thanks :)

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We have polish changes coming to most of the end game but no new systems at 1.0.

We do have plans for new end game systems in the not too distant future.

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Originally posted by Craigy89

Just have to buy! I think you probably just need to make an account in game

It auto does it by using your Steam account.

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Originally posted by pallesaides

Your characters now will go to legacy league. We don't know if you will be able to give them factions, but if it's anything like Poe it won't really matter because only a tiny portion of the population will bother playing it.

You can select factions in legacy immediately when the patch drops.

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No, we are currently unable to do this.

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Originally posted by joule400

are you a member of the dev team? pretty cool of you to get involved here too

thanks for the info, i'll look up the channel

Yup, I'm one of the coders, I mostly work on skills and UI. I also do the weekly dev stream.

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Originally posted by Night-Sky

I actually just saw you other post talking about the bundle deal vs getting the items you want. where you could pay 60 buck for your void items but if you want it all a bundle deal could be available. I think that is a pretty good way to go. You please the collectors and please the people who want just the one item because it looks cool and they don't have to go all in. I do think this is a great idea and also means you don't have to do the whole path of exile future packs get discounted with the price you spent on the previous packs. (Not really discounted you still spend the same but its more manageable for the people who want it over a longer period of time.)

I understand that the higher tier packs cost more because they have more practical effects and are flashier. And probably take more dev time to make as well. I Don't think the packs are over priced for the cosmetics they give but over priced for the "perceived value"

I really think for me is that the 60$ pac...

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I'll pass it on :)

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Originally posted by Night-Sky

Would you guys ever consider better pricing on the supporter packs? Maybe not pricing but better perceived value? It’s really disappoint to see the higher tier packs not even give you more value with the premium coins. (Sorry I forget what they are called currently)

I really wanted to support the game but my perceived value seem really low when compared to other games like path of exile. I just spent 100 there because you get the pack + all the content from the lower value packs. The same value in currency as you spend. And it makes all future packs cheaper.

I’m not saying you have to do the same thing but I think minimum is to give out the same amount or at least more coins for the higher cost packs. Spending 20 bucks for a portal skin a cape and pet plus 150 coins is neat but then seeing the 60$ pack still give 150 coins feels bad. It has kept me from supporting the game even though I want to.

I'm not really involved in that process much so I can't really speak to potential outcomes. I do find this one very interesting though and I talked with someone yesterday that said the same thing as you. They may have been a little more extreme about it because they said they would want the bundles to be like PoE, even if it meant you were getting a worse deal.

I do think you're right that we aren't designing our packs to feel like you are getting more value, even if your are.

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Your CPU will be borderline and not having an SSD will be brutally painful. I think the minimum reqs even list an SSD.

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I think it's difficult to find constant information on such a subjective thing that has been evolving so rapidly. I suggest checking out Aaron's fashion show videos on the YouTube channel ActionRPG as he shows off all the stuff and deciding if it's going to be the style you enjoy.

We try really hard to make our non-MTX gear cool and thematic. The mtx gear is flashier and you'll get things like particle effects, animated pieces and fancy stuff.

We don't want the general feeling to be that you look like crap unless you spend cash on mtx.

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The initial few cycles will be universal content. This may or may not persist.


12 Jan

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Originally posted by HisCinex

Hey, I'm new to the community. I just want to give you guys some kudos how engaged you are with your fanvase :))

Thanks :)

I feel like I'd be hanging around on gaming subreddits anyways, might as well be one I know something about eh?

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Originally posted by PongoRocci

It's not. In 1.0, it will be.

Edit: you might downvote you all you want, it still doesn't change the fact that the game doesn't have a true offline mode. Don't believe me? Turn off the internet, launch the game and try to play.

Jesus Christ, this sub is frustrating. I can only imagine how devs must feel having to answer same questions every single day, but still it doesn't feel great being right when people don't even understand what "true offline" means

Endorsed.

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Originally posted by VlD-190IQ

I have a question, its off topic i guess , but what model are you going to use for expansions in the future is it going to be free or pay to play ?

Once you buy the game, you have the game and get updates to the game. That's it.