moxjet200

moxjet200



20 May

Comment

Originally posted by Kraygfu

Any plans on making the Druid synergize better with skill points in Werebear form? Currently feels like 90% of the time my other skills are useless.

Yes! Druid is going to be receiving some significant love after the 0.8.2 patch. We have the new bear form model and the new unannounced form being rigged/animated at the moment and they're awesome. We'll be revisiting a number of skills and passives with that update.

Comment

Originally posted by rediteer342

How are you and the team doing today?

Super good and super busy. Last days before patch are usually quite intense to get last minute polish in.

Comment

Originally posted by Haldalkin

LOL the AMA got removed because he did not have "adequate proof" even though he was flaired for a scheduled AMA? That sub is... strange.

Haha yea, the mods had sent me a message to add proof but I was so caught up in answering people that I didn't see the message until it was taken down and I went searching. Was a pretty effective way to send me the message I suppose!

Comment

Originally posted by DanielSecara

Sorry to be „that guy”, but the answers seem computer generated PR fluff. I mean, look at the reply given to Lizard and to the question about auto-cast, just to name a couple.

I mean, I get it, they cant go into too much detail, but come on! Also, sometimes a simple yes or no would suffice. Using the same patterns („looking forward”, „the team is committed to”) is disingenuous, especially to the veterans.

I know your heart is in the right place, but make it more personal. Dont treat us as your customers, but as players from a community. Maybe even friends.

Hi Daniel, I'm sorry you feel that way! May I ask what question you'd like a more direct answer to? Some things of course I can't reveal entirely but maybe there's something you are curious about that I can.

Comment

Hey everyone! We definitely hear and sympathize with the want for alternative leveling systems. While I don’t have anything to share on this, I do see that this thread is quite popular so after the patch releasing on Monday I’ll have the game design team revisit this thread and discuss. We appreciate the feedback and suggestions so keep them coming


19 May

Comment

Originally posted by hezur6

Holy f**k! Just when I thought I had barely scratched the surface of what the game had to offer you guys just go and make almost an entire new endgame.

One suggestion though:

Stash tabs are EXACTLY 17 tiles high. Make a tab for armor and it doesn't fit. Make a tab for any piece of equipment that's 2x2, it doesn't fit either. It's tilting me so much, please make it 18 :(

Haha I can sympathize with that. Will talk to the team


18 May

Comment

To give you guys a sense of scale of the map I took a little GIF just now: Screen capture - 3146147c8b38c5ae650babf8adfc0d11 - Gyazo

Also visuals that we’re working on implementing:


14 May

Comment

Originally posted by InSomniArmy

Love your username. I grew up playing MTG. Also grew up playing Diablo 2 and Chrono Trigger so I feel right at home in Last Epoch (pretty much jumped for joy when I saw Gaspar was my main point of contact at the end of time and Jah Ith Bear teleporting at me for the first time is something I’ll never forget). Really great game you are developing and I look forward to seeing where it goes.

I really like how it feels you have taken a lot of interesting ideas from elsewhere and found ways to improve upon them while also innovating within the genre.

Keep up the great work!

My three favorite games right there!!! ;)


13 May

Post

Judd-Cobler-AMA-iama1728×972 2.07 MB

I’ll be at r/IAmA May 20th, 2021 at 9am CDT to answer your questions regarding Last Epoch, EHG, and how I created and grew a game studio over 4 years that led to our first early access title becoming a Steam top seller.

Last Epoch started as an after-hours project that myself and a few other Action-RPG fanatics would pour all our free time into. Within 12 months we were able to launch our Kickstarter campaign which raised just over $250,000. This allowed me to officially bring on a few team members full time a...

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https://preview.redd.it/ufzzt8h0cyy61.png?width=1728&format=png&auto=webp&s=50907c78725286078c4c0ae37a461641495fe256

Last Epoch started as an after-hours project that myself and a few other Action-RPG fanatics would pour all our free time into. Within 12 months we were able to launch our Kickstarter campaign which raised just over $250,000. This allowed me to officially bring on a few team members full time and begin laying the foundation for what EHG would become. Since then I have been able to hire over 50 full-time amazing individuals from around the world. This includes people from the United States, Canada, Brazil, Australia, Russia and many other countries in between. As a result of the team’s passion and energy we made it onto Steam’s Top Seller list multiple times while still in Early Access and self-publishing. I’m excited...

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06 May

Comment

Originally posted by crookedparadigm

Will this update bring some form of multiplayer? My friend wants to play with me but he's holding off until we can play together.

This patch will not. While we are making lots of progress and testing internally there is still more work to do. We're working very diligently with many developers on it and there's no major blockers, it's just an intense amount of engineering. Thanks for your patience, we want to make sure it's done right.


05 May

Comment

Originally posted by VindicoAtrum

We’re now at the point where funding is what we need to make the game we want to make with a team we’re very confident in.

Is this to say EHG is fundraising somehow? Investment round perhaps?

It's clear from recent dev blogs that the team is growing, the capability is growing etc and that more resource could be utilised. Given the lifespans of PoE/D2/D3 it's probably not too hard a sell to an investor?

We've been approached by every publisher and investor under the sun it feels like. We've actually explored this a bit but we're unwilling to lose any decision making power or agility that has gotten us to where we are, so we are still fully independent without outside funding. The funds come from the sales of the game and we've been very fortunate that people have had enough faith in our team and vision to continue to support us by purchasing higher tier supporter packs and spreading the word to their gamer friends. It has been quite a ride, haha!

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I’m impressed, great collection of info we’ve dripped!

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We are diligently working on adding new visuals in terms of different armor sets, weapons, and uniques and we very much want to be able to transmog as well. The system will support it because of cosmetic MTX and we have had some discussions on what transmog for gear you pick up while playing will look like, but we haven’t 100% nailed down the specifics. I’m comfortable saying you can expect it in the future though. The cosmetics just haven’t been the primary focus as we’re still developing classes and progression systems.

You will however see a more permanent looking cosmetics panel in the late may patch (082)! So we’re making slow progress there and it will speed up as other things are fleshed out first

Comment

Appreciate the kind words :blush:

Comment

Originally posted by joeyzoo

I would love to buy Last Epoch again (me and a friend refunded it after we learned about multiplayer not being a thing yet). I know that it is on the horizon but I‘m really eager to get into the game together with my friends. Is there any ETA on the MP release? When I google the topic i always get „next big update“ from posts almost a year ago. I‘ve mostly heard late 2021 but would it be possible to PinPoint it to a Quarter?

Hey Joey, we’re excited to let you guys play together more than you can imagine. Multiplayer is one of those things that will be ready when it’s ready but I can assure you that we’re playtesting it internally, working through updates diligently, and when it’s in your hands it will be in a state we believe is solid. For more context, right now we’re addressing server side quest issues related to different party states (party leader and party members at different progressions).