rspn_exgeniar

rspn_exgeniar



02 Jan

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I actually had this discussion a while back, among the many other reasons, I didn't want to punish players for playing with friends.

For the record, we already attempt to match Full parties against Full parties, so this suggestion wouldn't be validly apply 100% of the time...

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Oh, I have bad news for you.


28 Dec


21 Dec

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You are either playing on a sever with very low population, or that guy is glitching.


17 Dec

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Originally posted by New-Extent-8272

Hope you can find away to block those ridiculous images in peoples names that can go across the entire screen u.u

We're working on it.

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Originally posted by Sombeam

I hope you're not taking those who just insult you that serious, they definitely don't reflect the majority of the playerbase.

To get to the point though. I understand that high level doesn't mean high skill.

If I play solo though I'm pretty sure I (regular Dia and around 4 K/D) shouldn't get matched with people who aren't necessarily low levels but are certainly bad players. Why do people who are obviously far above average at this game get matched with people who are obviously far below the average?

If someone can't hit a barn right in front of them they should certainly not be in the same lobby as players who have been Dia or master before.

Yea... Pub's matchmaking can be a bit volatile at times. It's on my radar.

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Just to be clear here ... High Level does not imply High Skill ....


16 Dec

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Originally posted by aefaal

So where is the fix for the event tracker?

It's in the next hotfix, it's going through the hotfix pipeline atm...


03 Dec

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Originally posted by LobsterAdditional791

Np mate, there should be a link in the chat string if not I'll resend it

No no. We are good.
I found out what happened.... I'm kind of upset, apparently it wasn't patched. Deathtraps like this should have been hotfixed in the first place. It's too late to make a hotfix now, since 11.1 is coming out like next week or so, and it's fixed there.

I've talked with my colleagues, and we are aligned. If deathtraps like this sticks around for anything longer than say a week, feel free to raise hell and tag me on it.


02 Dec

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Originally posted by LobsterAdditional791

https://www.reddit.com/r/apexlegends/comments/r7gecw/rat_trap_again_but_clearer/?utm_medium=android_app&utm_source=share this vid has hole more visible and turned performance data on, just did it now

tyty

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Originally posted by LobsterAdditional791

This was taken yesterday

tyty. Might be a specific server that's missing the update. Sigh.

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There should be a piece hotfix-ed geo there. I tripled checked the code and it's still here. Are you telling me that's happening right now?
Is this an older video?
You don't have performance data on, so I can't tell what patch you are on.


29 Nov

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Originally posted by TheRealSheevPalpatin

I forgive you

Bugs are to be fixed.

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Originally posted by TheDefendingChamp

This is old news but I wouldn't be surprised that's it's on purpose. It's a cool void synergy.

sorry.


21 Nov

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Originally posted by Gmores93

It has to do with Rev's Ultimate.. You ran out of your rev ult before reaching the top. This will always happen until they patch it. Seen it hundreds of times it feels like.

^ If I recall correctly, a fix is imminent.


16 Nov

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Acknowledged. Currently under investigation.


15 Nov

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Originally posted by NakolStudios

Maybe, but you have to remember there's plenty of NA preds that play in Sao Paulo were they know they'll fight lower ranked players and intentionally play there for that.

^


08 Nov

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Originally posted by Ninjario

Uhm does that mean you have even more changes planned? Well... oof :D

Time to make a calculators instead of charts :D

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These charts are going to get real confusing real soon... ;)