Valorant

Valorant Dev Tracker




15 Apr

Comment

Originally posted by hoosakiwi

Just want to use this as an opportunity to re-up our bug megathread.

Contrary to popular belief, these megathreads aren't used to hide away the bugs, but rather to make sure that the issues we all face as players are seen and (hopefully) resolved by the devs.

Thanks! As a QA person, I love that y'all do this. It's so helpful to have the information consolidated in one place with default format expectations, etc.

Back in my LoL days I regularly hunted through those megathreads for issues :D

Comment

Originally posted by Kodokai

=(

Was hoping he'd have more input on weapon handling/spray patterns etc as 1.6 was some of the best gunplay in a competitive fp and Valorant is off.

Ah, just because he works on map design doesn't mean that he has input into various gameplay elements. He most definitely has input! I don't work on that side of things, but I know that there's a ton of ways that the design team work together with each other, and with the broader dev team to make sure they are getting feedback and tweaking things accordingly.

Comment

Originally posted by L__O__G

I'm not sure it's that. I've had this since I started playing (first day of beta). When I send a message in team chat, nothing happens. But whispers, party chat, and all chat work perfectly fine for me.

Really strange... Can you submit a ticket to player support with your issue? They will be better equipped to troubleshoot and help you out.

Comment

Originally posted by RicardM7431

Thanks! I'm not sure if you guys mentioned it before but would there be a possibility of adding a range/spell indicator for agent's abilities in the future, similar to LoL's indicator?

I have no idea! Sorry, I don't work on character design at all :(

Comment

Originally posted by Vonspacker

Thank you for responding and showing the progress addressing these issues.

I've been plagued with the "anticheat error" kicks in every game I've played and honestly had seen no official response to it until now.

Initially I thought it was an issue with the vgc service crashing. I set it to automatic and restarted the process and such and was able to play a single game the whole way through before the issue began again.

Absolutely lost as to what I need to do to fix it but glad you guys have noted this.

Some players have fixed this issue by:
1. Updating windows
2. Updating antivirus software
3. Making an exception for VALORANT in their antivirus/firewall

Give that a try and let me know if it helps! We're still trying to figure out the exact cause of this.

Comment

Originally posted by RicardM7431

Also, are abilities that go above the map intentional? There are certain cases where Sova's recon bolt can travel very far distances above the map and above all the structures

It is intentional that there is no skybox for abilities.

Comment

Originally posted by Kodokai

I'm glad you're focusing on fixing the major issues ;)

OT: I'm curious, what was Volcanos job on valorant?

Volcano is a map designer!

Comment

Originally posted by LoFiEnthusiast

My FPS has been fine in every game except this one I'm in right now. Idk what map I'm on, but there is a smoke texture in the sky, but it's surrounded in a black box - as if the transparency isn't working.

It wasn't like this earlier and it's causing terrible FPS. I'm going to restart my computer after this game to see if the issue is fixed

That sounds like a bug I've seen before on really low-spec machines. If you're on a low spec machine, it could just be that your PC is struggling to keep up with the VFX.

If you're on a high spec machine, you should check to see if the game is using your integrated GPU instead of your dedicated GPU.

Comment

Originally posted by L__O__G

Thanks for the work!

Have you seen anything about people not being able to use team text chat or am I the only one with that problem?

We have had intermittent outages with chat due to service load, so maybe that's what you're having?

Comment

Originally posted by Man16

Hi,

I got a problem that seems like almost no one else has. Playing Valorant makes my status offline to everyone apart from those playing Valorant. So my friends in the league client can't see me playing Valorant when I have it open.

Currently have a ticket open with support (#47030729) but doesn't seem like they know how to help since it's just generic solutions being suggested and now I've been left in the dark.

Hmmm, that's super interesting. I'll make sure we look into this.

Comment

Originally posted by Twigler

How can I end the game with cheats enabled? I had to keep ending the round time and get 13 rounds to get out of the game lol. Did I miss an option somewhere?

i think that's the only option we have at the moment.

Comment

Originally posted by Hibbsan

Please tell me that the Cypher camera weapon exploit is fixed? I do not want to go against that anymore.

this should already be fixed in game.

Comment

Originally posted by Goodrah

I made this comment based on trailers and without playing the beta. They have less impact than I had thought they would, although to me it makes things a little redundant if it's used for a team chat replacement, because you have the ping system (thank you for this system, very much needed in all games imo), it's not redundant to an extent it should be removed, so maybe a thin layer of overlap is a good word for it. TBH the system is working well, better than expected like I said. When coming from CS, I imagined CS with this feature, it'd destroy the game in a strange way i had thought. But it works well here so far. Thanks for commenting and I hope this feedback is valuable to you.

EDIT: A few moments after I had an after thought, the system doesn't seem to be created for hearing impaired like you mentioned, I understand it may help with their ability to play, but the number of sound queues, from ults, to abilities, to reloading and specific gunfire sounds, possibly more...

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Thanks for following up! It's good to hear that you are finding the feature useful but not overbearing or damaging to the core gameplay.

Comment

Originally posted by Portaljacker

I would just love to be able to open the game, or any Riot game at all but I still can't for some reason.

I opened a ticket (#47251670) and commented in the bug thread: https://www.reddit.com/r/VALORANT/comments/fwjskd/valorant_closed_beta_bug_megathread/fnewxhu/

i passed this on to the relevant team. thanks for reporting.

Comment

Originally posted by _Desura

For what reason is it intentional? I understand it in live matches, but generally customs don't happen with anyone other than friends.

customs are used for private competitive matches or tournaments, not just friends or testing around. Like i mentioned above, we are exploring options, but for now, we just aren't done making the game.

Comment

Originally posted by zeohi

Is there a reason it's intentional? It feels like I'm hostage to spam clicking end round after wanting to just test something quick with a buddy

its intentional now because were in beta, not done with the game yet

Comment

This is intended for now, we are exploring options to make this more clear in the future for customs. If you don't intend to finish a custom game, we recommend starting it with cheats enabled so you can end it from that menu. Otherwise you need to exit the client and wait 5 min or so.

EDIT: Adding some clarification. By intended, I mean we know this is how customs currently function, and we are/were ok dealing with this behavior for right now. We know it's not optimal, we know it's painful for friends wanting to test stuff out, and we will have a better solution in place before we ship. We just haven't gotten that work done yet, but be patient, we will.

Comment

Thanks for the kind words. We made this game for you, and much like the jelly of the month club, we intend for it to be the gift that keeps on giving all year round.