Valorant

Valorant Dev Tracker




15 Apr

Comment

Originally posted by amunak

Not the other commenter, but please, don't have a "our anticheat is always right" attitude with your product.

I understand that it's difficult with so many cheaters around to try to judge individual cases, and trust that your system is flawless, but some of us were badly burned by an anticheat that detected a false positive, and for an avid gamer that's one of the worst things that can happen to them. It's unjust, there is no recourse, you have no way to fix it and usually you don't even why specifically you were banned; perhaps what software got you flagged so that you can avoid it in the future.

We're definitely not perfect and we're willing to review punishments we give out to look for false positives. We're happy to overturn bans if we have made a mistake.

Comment

Originally posted by Smok3dSalmon

Does the anti-cheat software ban you from taking screenshots?

I'm using Lightshot or an equivalent program that replaces the default print screen functionality on my computer. When I press print screen, my game force closes. I believe I got an anticheat message too. I was trying to get a screenshot of an arrow lineup for Sova.

We aren't specifically blocking screenshots (for example, you can use the Nvidia Shadowplay overlay to take screenshots), but 3rd party applications like that one might have issues if they have unsigned drivers.

Comment

Originally posted by Smok3dSalmon

Are you aware of anyone hearing ghost footsteps or audio in general being odd?

I was in bind-bathrooms during a 1v1 and heard footsteps through the wall to my left but the only opponent left was directly in front of me. Here is a diagram

It was a 1vs1 vs an Omen, so it's possible that he teleported but I did not hear any teleport. I'll watch the demo tonight if that's possible and make a video of it. My whole team heard them too.

We had an issue where you would sometimes not be able to hear "low priority" sounds, which was mostly cosmetic stuff, but notably ally footsteps. We put out a fix for that issue yesterday.

For audio, I think that might fall more into the audio readability feedback bucket - I don't think it's bugged.

Comment

Originally posted by Vonspacker

I'm using AVG, I have tried running the game with this off however to the same result.

I'm happy to try sending them to your account on twitter or something you're verified on if that's ok with you? Simply on the paranoid principle of not sending any logs or anything to a non-verified Riot account.

You can DM me on Twitter then. Still trying to get flaired on this subreddit. https://twitter.com/0xNemi

Comment

Originally posted by Graffioh

Are you working on AMD cpu LOW fps/stutters?

yes

Comment

Originally posted by CosmicRudyy

I can't see the circle around my agent on the map, which indicates footsteps. I know it should only work when I'm running and it doesn't work most of the times.

We're working on a fix for this!

Comment

Originally posted by Gwance124

The vandal and some other gun reload animations drop multiple mags even though it should be just one

We have a bug open to fix this, but it's low priority.

Comment

Originally posted by gogetsomesleepneo

What? Nonsense! How can it be possible? I've been spamming your discord feedback thread since 7th first hour of release. How am I not on the list

I've found 30+ people around with the same issue. I had a script sending mouse input to the game to confirm my theory. There really is a mouse inptut lag issue

And everyone who report about this input issue have another weird quirk:

When you look completely down or up at character camera limits, your left and right mouse input is choppy, instead of being smooth the camera does miss the input and jump suddenly

Everyone with this little quirk also experience noticeable and constant mouse input lag overall that ruins all experience. I've reached level 5 of beta challenge few days ago and it was unbearable pain to play all this time. The moment I change to any other game it feels like heaven, everything is so responsive

Tell me you saw this, I'm tired of bumping this issue twice everyday j_j

Hello! I'm not active on the discord community :(

We have a bug open for the issues around looking straight up and straight down, but haven't prioritized fixing it since there's not a lot of gameplay reason to look straight up or down, but it is on the list.

We're looking into mouse input lag issues, specifically most notable at low sensitivity while scoped, but I'm not sure what the progress is on that.

Comment

Originally posted by Der_Klatscher

If you use the ability paranoia with Omen, it often happens that the opponent is not blinded even though you hit him 100%

The hitbox is tiny on that thing

Comment

Originally posted by MicOxlong

Anyone had one where you have to aim your cursor to the right to click on what you actually want to click on, not in game, just the interface like when in agent select or viewing weapons or contracts etc.

This is a known issue, most commonly seen if you have your taskbar on the top of the monitor instead of the default bottom taskbar.

Comment

Originally posted by [deleted]

[deleted]

You might want to double check that the account linked to your twitch is the one you're checking on the VALORANT website. Sounds like a wrong account issue.

Comment

Originally posted by Portaljacker

  • Region: NA
  • Type of Bug: Riot Client Updating
  • Description: No matter which of the 3 Riot Games I open, the updater fails giving the screenshot linked below
  • Video / Screenshot: https://imgur.com/fTW8QpP
  • Steps to reproduce: Try to open Valorant, League of Legends, or Legends of Runeterra
  • Expected result: The game launcher opens
  • Observed result: The above screenshot happens
  • Reproduction rate: 100%
  • System specs: Windows 10, i7 4790k, 32BG of RAM, 980ti (none of this really matters given the issue)
  • Things I've tried:
    • Running the installers again,
    • Running the games in admin mode,
    • Reinstalling Valorant,
    • Uninstalling all 3, reboot, reinstall, re...
Read more

The workaround here was to not install to a drive mounted as a folder. We dont support this yet.

Comment

Originally posted by TheGrizzlyOP

For some reason when I started a game this afternoon my mini map disappeared. I finished the match and restarted my game and it came back again.

I forgot to mention that one! We're looking into this, but having a hard time reproducing it. If it happens to you, spamming the map key seems to bring it back.

Comment

Originally posted by Vonspacker

Well that didn't take long lol.

Neither fix has worked for me.

After updating I was able to stay in a game until the last round of the first half.

After this I turned off firewalls and restarted the client and was able to stay in for 2 rounds before the issue happened again.

I find that generally once i've been kicked once over this error it recurrs far sooner each time.

Grab your logs, zip them up, and you can send them my way (PM). They'll be in "C:\Program Files\Riot Vanguard\Logs".

What antivirus are you using? Just Defender?

Comment

Originally posted by icemoo

What is defined as an exploit? Camera gun sure 100% not intended but what about edge of map sage boosts like that Long A haven to see heaven and corner of stairs? Is that defined as an exploit?

Getting entirely out of the map, getting into normally inaccessible areas where you can see opponents but they can't see you, things like that, I would consider exploits.

If you're able to boost and see opponents, but they can also see you, maybe it's just a cheap angle, I would not necessarily call it an exploit. We'll be patching these out and addressing them as we go. Some of these boosts might end up being 'intended', and others might get patched out.

Comment

Originally posted by Cahootie

Are you saying that we should PM you for access instead?

If you PM me for access, I will tell my dog mean jokes about you and ignore your message.

Comment

Originally posted by zandm7

That's awesome, thank you so much for letting us know!

Out of curiosity, do you have any idea when we could expect those fixes to go in?

Also, do you know if these window-mode improvements will also cover the issue of certain high-res/ultrawide fullscreen resolutions not functioning properly?

For example, I filed ticket #46890006 with support reporting that on my 5120x1440 display, the game launches in fullscreen at 3840x1080. Trying to change the resolution to any 1440p resolution (2560x1440, 3440x1440, or my native res of 5120x1440) just reverts back to 3840x1080 even after hitting Apply > Confirm.

Thanks <3

Yes, this includes superwide resolution fixes.

I can't say when the patch is scheduled

Comment

Originally posted by [deleted]

[removed]

we hear you

Comment

Originally posted by IkeKap

Maybe that was intended (but bad behavior) from the driver. Like it recognized that a certain process was hindering its behavior so it would close the game because it wanted to try again after the "troublesome process" was eliminated?

Hahaha, maybe? I'm really not sure, this was a very odd one.

Comment

Originally posted by Vonspacker

have tried updating/disabling my antivirus which did not work.

Have just updated windows and will try again, will then try playing with firewall settings. Will feed back once I've tried all these options, thank you!

Thanks for the help! I hope you figure it out :D