Warhammer: Vermintide 2

Warhammer: Vermintide 2 Dev Tracker




22 Jan

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    Axloss on Forums - Thread - Direct

The issue with issues like this, is that we rarely can reproduce similar behaviour even if there is for sure situations where we have memory corruptions etc which would cause crashes that you have. Sometimes when it’s this re-occuring it can be everything from HW issues to some external program interfering (3d party record like fraps etc or anti-virus).

We have some upcomming fixes, it’s just hard to say if they fixes the issues you posted.

Regarding the network, it’s out of my expertise but I know they are working hard in fixing the issues repored there.

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@Frostysir I think you’re referring to error code 1127, which is when downtime occurs, sometimes with Steam which has been having a few hiccups recently, or with our backend. It tends to resolve itself after a short period.

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Turns out the telemetry will need to be enabled manually in the user_settings.config. We’ll explain how on patch day, it’ll only take a minute! Otherwise, yes please play the hell out of it. :slight_smile:

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Hi @theDan

Thank you for the report and apologies for the inconvenience. I’ll pass this along to our development team to investigate.

Could you also please upload your console log file from the session you experienced these crashes? It would be very helpful and much appreciated if you can. Thanks!

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Hi @GrimReaper_Raphi

Could you try enabling the in-game option ‘Smart Network Packets’ in the ‘Network’ panel and see if this has any positive effect? (Note, this can’t be used in combination with the ‘Player List Plus’ mod, as they conflict.)

If not, you’ve mentioned trying a few solutions already, but can I confirm if you have tried all possible solutions in this article?

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No worries! Could you also please check this URL and post a screenshot https://4d1e.playfabapi.com/

Thank you in advance!


21 Jan

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This is kind of what you’re after, maybe?

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Sorry for the delay all. I’ve been hesitant to say anything until we had confirmation, and I wish I could say “this will be resolved by -insert date here-” but it’s no secret we’re having a particularly hard time solving this.

With that in mind, the plan is to patch next week with additional telemetry capture so our developers can identify where and how exactly these connections are breaking down. What we have in place at current isn’t quite enough to diagnose an issue this complex.

I (and Lev, and Hedge) will do all we can to support our developers in solving this and provide regular updates to the community explaining where we’re at on this issue. I know blanket PR apologies are of no use here, actions speak louder than words and whatnot, but we really do apologise that this has been an issue for so long. :frowning:

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Harridas is breaking records with something like 17 new reports by the time we’d logged on this morning. :smiley: We really do appreciate it though.

I laughed but then I cried

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Sorry to hear this. Has this always been an issue for you or has it started only recently?

You could try using a mod such as the ‘Creature Spawner’ on the ‘Modded’ realm. You’ll need the ‘Vermintide Mod Framework’ installed also in order to use this:

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Hmm, okay! :thinking:

Could you try something please, from your PC (with no VPN connection) can you access:
https://5107.playfabapi.com/

Can you please post a screenshot of what is displayed.

Thanks!

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This is unfortunately a side effect of how our physics work and not something we can resolve easily.

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Hi @lSkillsl

Usually errors like this are due to hiccups in the backend, which are short-lived and resolve on their own. Do you still get a server error when attempting to play?

If so, what is the exact error that is shown to you on-screen?

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    Axloss on Forums - Thread - Direct

unfortunately it is still hard to see what the issue is.

The crashes looks quite different, so I can’t make a conclusion from it. How often do the game crash for you?


20 Jan

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Thank you for letting us know - we’ll look in to it! If you wouldn’t mind, it would also really help us out to see your vermintide2_launcher.log, which is accessed in the same directory. :slight_smile:

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Thank you for letting us know - I’ve added this to our database for investigation.

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Sorry about this @Spekusk, it looks like your account data is corrupted in our backend. I’ve passed this on to our Backend Engineers. This should be resolved by end of play tomorrow, but please do send me a reminder if the issue continues into Friday!

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    Axloss on Forums - Thread - Direct

please attach crashify link or (since you said you dont get a crash report) full log and crashdump. crashdumps are found in the crashdump directory beside the log directory

We can’t lookup the crashes without the full crash report (that is in the log), but those are missing most info which is why we need the dump to actual look into what state certain variables are in.

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Sorry about this! A number of weave crashes, including this one, are on our radar and are being investigated.