Warhammer: Vermintide 2

Warhammer: Vermintide 2 Dev Tracker




23 Jun

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This is implemented, will likely come in the first hotfix.

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Originally posted by gorgos96

Is it intended thay we can equip imperial shields on grail knight?

Yesn't. I think it's going to stay.

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Originally posted by milkandcookiesTW

Thank you!

DM me your steam profile if you can. Will test a manual fix

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Originally posted by DadOfDonkalon

Yeah I have this too, have just submitted a Technical Support topic on the forum - hopefully we can get some info.

knightly temper talent is causing crashes when GKs ult lands. could be this one?

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Originally posted by Janfon1

I wonder if the same level of detail will be applied to older weapons as well

We're looking in to it, yep!

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Thanks, Exan! Will update more here where found! <3

edit:

  • knightly temper talent is causing crashes when GKs ult lands.
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Originally posted by milkandcookiesTW

I'm getting this crash before main menu every single time since the update. Anyone else? Verifying game integrity, restarting, and uninstalling Grail Knight did nothing to fix the problem

GUID: 186ad5d3-71d2-43c7-b5b2-40ccfa472987 Log File:

Info Type:

[Script Error]: scripts/ui/ui_passes.lua:518: Material 4 not found in Gui.

Hey bud, we're investigating.


22 Jun


21 Jun


20 Jun

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I'm absolutely blown away... :O Amazing work! Love this!

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Very cool! Have you decided where you are going to place him?


19 Jun


18 Jun

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Originally posted by WX-78

Even the irrepressably jovial Bardin becoming a slayer is pretty weird.

It kind of breaks my heart. He's such a good boi.

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Originally posted by Randomorph

Anyone else feel 10 USD is a bit high for the "full" package including challenges?

Comparison is WoM which was 20 USD and had a lot of content (albeit not the best quality of content on release). 5 new weapons plus illusions, around a couple dozen distinct maps with different modifiers, a new crafting system, leaderboards (which aren't necessarily desired), and all the challenges and weapon skins.

Back to Ubersreik was also 10 USD, and offered 3 full maps and a challenge map, 5 new weapons with 2 unlockable skins each, and a bunch of challenges.

For 10 USD we'd only be getting a career and one weapon (which they themselves priced at 4 USD), meaning 6 USD for a couple skins (probably just recolours), a couple helmets, and a couple weapon illusions, along with a few in game achievements.

I'm not sure it matches up in terms of value. I'd spend a couple extra dollars for the extra skins and such, to support them, but I feel 10 is a bit excessive compa...

$3.99 gets you all the gameplay. It's the one you'll want to pick up if you're here for the moment to moment combat. The upgrade/bundle is very much an optional purchase for those who just really wanna have a more ostentatious hat, or more regal colourway, some themed paintings or alternate illusions.

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Originally posted by Randomorph

Thanks for clearing that up Hedge. Are there plans for more weapons for Grail Knight in the future? Maybe a thrown weapon?

It's not impossible! Nothing in the pipeline though. The kind of thing we'll look in to once folks get some gameplay and talk about what might be cool. :)

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Originally posted by smaltur

Still not clear if bretonnian krubs is like slayer in having only melee weapons or not. We know the Bretonnian navy uses a lot of gunpowder but its apparently below most knights. Still we could also see Kruber making concessions to the now non-negligible Imperial blood he has to still use guns and a bow (would be nice to have the bow no longer be exclusive to hunstman, tbqh)

No ranged weaponary planned for GK. Much like he turns his back to a pole or halberd, he would shun ranged also.

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3.99 for the full career, there is another pack (didn't catch the price fast enough, I think it was 9.99) but you get extra cosmetics and skins basically on top of the career itself)

3.99 for the base career DLC. This is the new Kruber career and his base skins. All the talents and abilities, basic weapon set.

There is an upgrade available via a bundle, too. It's a bunch more cosmetic option, available through challenges and I think the emporium as well.

The whole bundle costs 9.99 if purchesed upfront as a package. It's possible to upgrade later, but I think it comes out a buck or two more expensive than the 'all in one' bundle.


17 Jun

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Originally posted by VeryWeaponizedJerk

By spending tons of time fleshing out a character to the level of the original 5, getting voice acting done for unique interactions with the original 5, creating 2 more careers so that they would have 3 like the others, etc etc...

I mean yeah in an ideal that would be better, but it would also probably mean that fatshark wouldn’t even consider doing it at all due to costs. I like it better this way, because it’s still actual content.

We could do it, but it would take ages, and cost a fortune to make, and as such we'd ask for more than anyone would pay, just to even attempt to break even.

Adding a new hero is so much more than just the hero, but every interaction any of the U5 have with that hero, across all maps, careers, etc. Yuge.