Please send a ticket to support. You should not be able to get daily login prize with vehicle you already have.
Please send a ticket to support. You should not be able to get daily login prize with vehicle you already have.
Please submit bug report. Thanks!
There is a post + photo. Please read the post.
Please submit bug report. Thanks!
It's AB feature only.
Fixed.
Please be sure to check system requirements.
Please submit bug report in technical section, thanks!
System Requirements (17.11.2020)
For PC
Minimum:
OS: Windows Vista/7/8/10
Processor: Dual-Core 2.2 GHz
Memory: 4GB (Windows Vista/7/8/10)
Video Card: DirectX 10.1 level video card: Intel HD Graphics 5100 / AMD Radeon 77XX / NVIDIA GeForce GTX 660 (The minimum supported resolution for the game is 720p)
Network: Broadband Internet connection
Hard Drive: 17 GB
Recommended:
OS: Windows 7 64bit / 8 64bit / 10 64bit
Processor: Intel Core i5 or Ryzen 5 3600 and better
Memory: 16 GB and more
Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon...
Yes.
https://warthunder.com/en/game/about/
Please do not use General Discussion section for technical questions/discussion. We have technical section for that.
As stated in the pinned comment on Official Website:
Never was. From the start we have post WW2 aircraft in game.
SK60B
— Separate launch for the unguided rockets has been added.
Pz.IV J
— Hull damage model has been corrected.
The high-explosive effect of 165 and 184 mm HE shells (cannons on the FV4005 and Centurion AVRE) has been fixed.
Tracers when hitting elements of the HVM Starstreak missile have been added. Guidance when shooting at targets moving at angular velocity relative to the launcher has been improved.
A bug when aiming Air-to-Air heat-seeking missiles has been fixed. In some cases the missile did not guide accurately enough to the target.
Ki-61-2
- A bug leading to a lower stall speed relative to the vehicle passport has been fixed.
Sound
CPU load has been reduced.
Sound events for artillery shell explosions have been reworked.
...
SK60B — Separate launch for the unguided rockets has been added.
Pz.IV J — Hull damage model has been corrected.
The high-explosive effect of 165 and 184 mm HE shells (cannons on the FV4005 and Centurion AVRE) has been fixed.
Tracers when hitting elements of the HVM Starstreak missile have been added. Guidance when shooting at targets moving at angular velocity relative to the launcher has been improved.
A bug when aiming Air-to-Air heat-seeking missiles has been fixed. In some cases the missile did not guide accurately enough to the target.
Ki-61-2 - A bug leading to a lower stall speed relative to the vehicle passport has been fixed.
Sound
CPU load has been reduced.
Sound events for artillery shell explosions have been reworked.
More p...
Sadly your hardware do not meets minimum system requirements
For PC
Minimum:
OS: Windows Vista/7/8/10
Processor: Dual-Core 2.2 GHz
Memory: 4GB (Windows Vista/7/8/10)
Video Card: DirectX 10.1 level video card: Intel HD Graphics 5100 / AMD Radeon 77XX / NVIDIA GeForce GTX 660 (The minimum supported resolution for the game is 720p)
Network: Broadband Internet connection
Hard Drive: 17 GB
Battle Pass is still under development.
When we will be ready to introduce it, we will publish proper information on our website.
Nobody was scammed. 9.3 was given as a preliminary BR based on the aircrafts flight performance. Nowhere was it ever said or advertised its BR would never be changed.
It was too powerful for 9.3 in game due to its armament mostly, thus has been moved up to 9.7.
All vehicles are subject to a BR change at any stage to balance the game. That on top of players feedback requesting a rise to 9.7 / 10:
You indeed do, you paid for a Harrier GR.1 and you still have your GR.1. At no point anywhere is it said, advertised or been even mentioned that premium vehicles cannot have their BRs changed.
All vehicles are subject to BR changes.
Harrier GR.1 never had countermeasures of any kind. The airframe could not equip them until the GR.3.
We just did this recently with 10.7. What people often dont comprehend, is its not just a case of "ok so just do it again".
You cannot expand out ranks, and thus the matchmaking player pool when there is not a viable population and stable matchmaking for all the new gaps you create and ranges you have changed.
BR expansion happens when its possible. Not when it suits an aircrafts personal needs.
There is nothing that can "detects" if game get d/c or crashed by error or by your intention.
Allowing to skip crew lock because of random disconnection would only open gate for abusers who would use it to skip battles.
If you still in need to discuss crew lock system, please use already created topic for this matter.
How exactly? What source data do you have that they are overperforming compared to how they historically could?
Or perhaps such a system, given its capabilities was simply so expensive and complex, that it was simply too expensive for the government of the day to see through fully. Plus its development was not entirely lost, but went on to be part of many future projects, including some involvement in ASRAAM.
The missile performs how it historically should as per the best sources available to the public. If you have better information that shows its overperforming, please feel free to present it.
Nobody said they cant have it, but a choice of gunpod was not as necessary for release as air-to-air weaponry that is critical. Someone has already made a suggestion topic on it, so lets see where that goes.
Since the beginning ammo selection for vehicle is a balance tool we can use to adjust vehicle performance in battle (provided it could be fired technically, which is not always the case even with the same caliber). Still, according to this photo, T-72 from Syria used Mango.