War Thunder

War Thunder Dev Tracker




24 Nov

Comment
    Stona_WT on Forums - Thread - Direct

1. Why not both? We fix hundreds of bug during Major Update and another hundreds between them, with server/client updates every few days.

2. If you think any vehicle miss something it historically had, please submit report with documentation. AFAIK your example with F-104G has been explained already - it's further modification of F-104G we have in game.

3. We have QA department, but due to fact the game is huge (like biggest military game on market now?) sadly it's not possible to avoid bugs.

4. Please submit bug report in technical section, so Technical Moderators can check it.

5. As above.

Comment
    Stona on Forums - Thread - Direct

So do not create topics in Academy Section.

We have special section for Italian Aircraft. Use it please.

Comment
    Stona on Forums - Thread - Direct

So you have decided to create another thread on same topic and AGAIN you decided not to share any example of battle where you have problem, despite to be asked to provide one previously?

No mate, this is not how this work.

Post
    Squier on Steam - Thread - Direct

  • A bug which would cause naval vessel crews to be blocked in battle has been fixed.
  • A bug which would cause the decals of one vehicle in a player’s vehicle setup to appear on another vehicle from the same setup has been fixed.
Interface
  • The vehicle menu is now available with the right mouse button.
  • A bug that stopped decal turning with a gamepad in the customization menu has been fixed.
  • A bug that showed the ‘Torpedo travel depth ’ option for all naval vessels has been fixed. This option is now only available to torpedo-equipped vessels.
Aircraft and helicopter model, damage model, characteristic and weaponry changes
  • T-2 — A bug with incorrect positioning of ordnance in the gun pod weaponry has been changed from...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/236390/announcements/detail/2889584591078847751]here[/url].
Post
  • A bug which would cause naval vessel crews to be blocked in battle has been fixed.
  • A bug which would cause the decals of one vehicle in a player’s vehicle setup to appear on another vehicle from the same setup has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/236390/announcements/detail/2889584591078758169]here[/url].
Post
    Stona_WT on Forums - Thread - Direct

A bug which would cause naval vessel crews to be blocked in battle has been fixed.


A bug which would cause the decals of one vehicle in a player’s vehicle setup to appear on another vehicle from the same setup has been fixed.



Interface:

The vehicle menu is now available with the right mouse button.


A bug that stopped decal turning with a gamepad in the customization menu has been fixed.


A bug that showed the ‘Torpedo travel depth ’ option for all naval vessels has been fixed. This option is now only available to torpedo-equipped vessels.

Consoles only:

A bug which closed the controls menu instead of switching to simplified controls has been fixed.



Aircraft and helicopter mo...

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Post
    Stona on Forums - Thread - Direct

A bug which would cause naval vessel crews to be blocked in battle has been fixed.


A bug which would cause the decals of one vehicle in a player’s vehicle setup to appear on another vehicle from the same setup has been fixed.



Interface:

The vehicle menu is now available with the right mouse button.


A bug that stopped decal turning with a gamepad in the customization menu has been fixed.


A bug that showed the ‘Torpedo travel depth ’ option for all naval vessels has been fixed. This option is now only available to torpedo-equipped vessels.

Consoles only:

A bug which closed the controls menu instead of switching to simplified controls has been fixed.



Aircraft and helicopter mo...

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Comment

As tempting as it is to deny things already mentioned and crush the dreams, we are not going to do it just yet )))


23 Nov

Comment

I hate to tell you this, but we are not using that list as a benchmark for UK (or any nations) aircraft to add. There are examples spanning all 3 decades you mentioned still to come.


That list is a drastically oversimplified representation of those eras of aviation and what's in them.


Again, not everything is going to be a top meta fighter but thats the same with every nation.

Comment

I think you may be thinking wrong then. Even outside of variants, the UK has lots of examples.


Every major this year for example has had one


Also not everything is going to be a number 1 air-to-air competitor whenever its added. Different planes have different roles.

Comment

Nobody said this. What we said was, ASA is all Italy have until much later generation aircraft. We are not in any rush to add it, for one because it is more advanced over the current F-104S but more importantly because then Italy has nothing for an extremely long time in the fighter department.



Again, removing a loadout from an aircraft is a secondary priority and really not important to the game overall. We do indeed deal with historical matters over time but they are a much lower priority than actual game bugs.


There is no connection between the F-104S having a gun with Sparrows and the ASA not coming soon. There is no link there.

Comment

We have a report under investigation that will be dealt with when there is time to do so, but in the grand scheme of things, removing the gun from the F-104S and effectively making it worse is not exactly a priority when there are actual game bugs, that stop people from even playing or effect gameplay experiences that the developers consider higher priority.


Calling the F-104S "fiction" is an entirely dramatic overstatement thats way off course. It has a gun that some sources suggest it cant also use at the same time as Sparrows are mounted. If thats the case, when the developers reach the report, they will likely remove it. But the aircraft is not "fiction" and if it really bothers you that much, simply dont mount Sparrows for now


Naturally as a game, stability, functionality and balance are at the core first. But we are also a historical game and dont just make up or invent fake or non-existent vehicles just ...

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Comment

We cannot say anything just yet and we dont want to raise expectations just to have disappointment. So its best to wait until a closer time and more offical news.

Comment

Because for ever player that chooses a 0.7 spread, they would be damaging the 1.0 spread matchmaking regardless at the same time. So yes, its not possible to implement.



You might, but as I said above, you are not every console player


Even if this whole forum agreed on something, its still not even a majority of the playerbase.


0.7 spread is also not something thats possible to implement without serious long term harm for the game.





Indead they have a separate server available too them, but due to player numbers during that time zone, they often have to resort to the other servers too. So its not a valid reason.


The game as a whole cannot support 0.7. Its not about any 1 server.


...

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Comment

I think you just lost tract of the entire discussion and now seem to be defending a point nobody was trying to make.


Scroll back through the conversation. We were talking about more advanced supersonic fighters. Not aircraft in general. Nobody said Italy has no aircraft left in general.



Decent is subjective and repair costs are not the subject of this topic.


We have answered countless times how they work and why they are here. If you want to discuss them, please take it to a relevant topic.

Comment

We are not overestimating the fact that its all Italy has between now and the F-16 / Typhoon and Tornado in terms of moving forward fighter technology wise.


Since we are absolutely not near those last 3 aircraft, dont expect the ASA anytime soon either.

Comment

Thats because you are comparing the case of Italy, who basically has only the ASA between now and the whole next generation, to that of USA, USSR and France who have multiple jets between.


If you cannot see the inconsistency, then perhaps review the available aircraft between these nations in reality.



Oh look, more wish listing in the wrong topic!


Please go here and stop spamming with off topic: https://forum.warthunder.com/index.php?/topic/484000-next-patch-and-beyond-wishlist-everything-except-trees/

Comment

This generally is always the same argument, but the fact is one person cant speak for the whole community.


Indeed there are many that wouldn't mind waiting longer for a match, but there are also those console players that want quick games. There are also those on Australian / Asian prime times that dont have the luxury of the wider population EU / US prime times offer. There are countless examples of people who dont want the consequences of expanding BRs or reducing the spread that many dont consider.



People always assume one thing is separate from the other. Reducing the BR spread is exactly the same thing as expanding the BR spread. All you are in effect doing is making the matchmakers options smaller and smaller in terms of the vehicles it can put into a single match and the players it can get into a game.


A BR 15.0 is literally inconceivable right ...

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