World of Warcraft

World of Warcraft Dev Tracker




04 Jan

Post
    Ythisens on Forums - Thread - Direct

OKAY SRS NEWS DROP BRACE YOURSELVES:

Classic is coming. That’s all I got to share right now. <3


03 Jan

Post
    Ythisens on Forums - Thread - Direct

Right now that’s an issue with the perception of Shamans. numbers wise shamans can put them up, both Elemental and Enhancement, however the perception of Shamans in 8.0 has led to you guys into having a harder time when in reality you’re perfectly viable. I wish I had a solution to this right now ...

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Post
    Ythisens on Forums - Thread - Direct

Zandaladins will rise soon™

Post
    Ythisens on Forums - Thread - Direct

As most pointed out already, you’re talking what I said about a specific thing out of context, while there is some merit of it that can be applied to Mythic+ it was mainly for static difficult content like the Mage Tower that is supposed to be difficult.

There is some merit to the weekly affixes not providing equal weeks of difficulty, this is something hard overall to combat, no matter how you tune them there are going to be easier weeks than others just with the nature of how M+ works. We try our best to tune them though and its a constant iterative process.

It sounds like most of your issues are not from difficulty of content but rather social, players leaving or mad about dps over mechanics so I don’t get the point of quoting the original post or my quote.

As for your Shaman bit at the end, the recent 8.1 tuning has made Shamans more than viable in Mythic+ in all specs. I mean Ele cleave for M+ is quite strong and Resto seems to have a fairly decent represen...

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Post
    Ythisens on Forums - Thread - Direct

Got to HoA 38 on the main, established my role as a flex healer in my new guild, worked on M Ghuun (we’re almost entering phase 3), did almost the entire +10 FoS(just need Motherlode), Finished up some reps so I’m now 3 away from 100 Exalted reps, made like 300k gold…

I could keep going… but I was only talking about an alt I didn’t put any effort into originally.

Post
    Ythisens on Forums - Thread - Direct

This thread didn’t go the way you thought it was going to did it OP?

You could’ve still laughed about it and poked at the GM a little in a respectful way. It happens.


02 Jan

Post
    Bornakk on Forums - Thread - Direct

Hi all –

There were a number of changes to Island Expeditions in the Tides of Vengeance content update. Now that they have been live for several weeks, we wanted to take a moment and get your thoughts on them. It can be about anything you have experienced but here are some questions to open things up: How have the changes felt? Have things improved? Has anything gotten worse? What rewards have you been getting?

If you haven’t tried Islands out at all since the latest content update, before commenting please go ahead and try out a few and let us know what you experienced.

Thanks for taking the time to share your thoughts and Happy New Year!

Post
    Ythisens on Forums - Thread - Direct

A huge...

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Post
    Ythisens on Forums - Thread - Direct

Ion already spoke at length about this in the last Q&A but we admit it doesn’t feel good. The lack of reduction really only negatively affects very high end players pushing for absurdly high Azerite levels, we’re talking 40-44 (looking at you Myppoo you insane person you). For anything under that the levels are still within reasonable amounts to gain another level, plus 37-38 is all that you need to get ring 3 on even Mythic Dazar’alor gear.

We know it doesn’t feel good to put in more work to unlock the exact same traits you just had, and we sa...

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Post
    Ythisens on Forums - Thread - Direct

The weekly reduction makes a huge difference on alts. I was able to get my DK to 120 and HoA lvl 17 over the Christmas break with no actual grinding. The account wide Champions of Azeroth credit is great but the weekly reduction is more than enough for alts.


20 Dec

Post
    Lore on Forums - Thread - Direct

Last week, there was a bug active for approximately half an hour that resulted in a small number of players receiving an extreme amount of Artifact Power from completing Island Expeditions. While this error was on our end, the amount of Artifact Power given was far too high to leave as-is, as doing so would give an unfair advantage to the handful of players that happened to queue for Islands while this bug was active.

To that end, we have been working to identify and isolate these incorrect Artifact Power gains and remove the additional amounts that should not have been given. Players who were affected by this bug will instead be granted the amount of Artifact Power that would have been correct for the Island Expeditions they completed. This action has now been taken, and affected players will notice their total amount of Artifact Power has been reduced.

We apologize for the confusion and frustration this has caused, and remain committed to providing an equal and fair ...

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19 Dec

Post
    Ythisens on Forums - Thread - Direct

We’ve been thinking about this plan more today and agree that there are probably better ways to approach this issue. We’re going to hold off on this for the time being while we discuss.

Post
    Lore on Forums - Thread - Direct

Just to follow up - we needed to get some extra data together to do it properly, but yes, we’ll be removing the items gained and issuing suspensions for those who abused this bug (with an increasing penalty based on how excessive the abuse was). The reason it’s taken an extra few days is that we needed to make sure we were also cleaning up any extra Titan Residuum gained from this.

Post
    Lore on Forums - Thread - Direct

We’ve just pushed a hotfix to give Smoochums the correct model once again.

#JusticeForSmoochums

Post
    Ythisens on Forums - Thread - Direct

Since the launch of Battle for Azeroth, we’ve noticed an increasing trend of players turning off XP gains at level 110 in order to repeatedly powerlevel other players’ characters at an excessive rate without increasing their own level. The intention of the XP-off feature is to allow alternate characters to stay in lower-level PvP brackets or relive lower-level content, not to purposefully halt progression in content relevant to the current expansion.

To curb this behavior, we plan to implement a hotfix in the coming days that will disable the ability to turn off XP gains on characters level 110 or higher. Additionally, any character of that level who already has XP disabled will find it automatically re-enabled the next time they log in.

Post
    Ythisens on Forums - Thread - Direct

Knowing the philosophy behind the Divine Purpose/Relentless Inquisitor interaction, I assume its the same thing but I’ll double check. Since you aren’t “spending” HP it shouldn’t trigger the effect. So the damage is correctly not triggering but the animation might not be getting the message.

Post
    Ythisens on Forums - Thread - Direct

Tank at anything considered “high level”.

I once almost ruined a Tribute to Insanity run filling in for a tank that was sick. I messed up the rotation on H Anub and just the fear of tanking it all for the first time was so stressful. I just haven’t done it seriously ever since, I’ll do it to mess around on alts, but ill never offer to fill in that role again in like a main run.

Post
    Ythisens on Forums - Thread - Direct

It was actually just a typo. :frowning:

FeelsSadMan