League of Legends: Wild Rift

League of Legends: Wild Rift Dev Tracker




26 May

Comment

Originally posted by Low-Concentrate2162

What about when someone keeps reconnecting for an extended time, enough to screw the rest of the team?, does that count as afk, assisting the enemy or nothing?. Because of all 10 ish people I report on a daily basis usually only get one or two notifications back in my inbox.

Without revealing too many details of how our detection works, yes players like that will get detected. However they may not be gone long enough to trigger a positive result. We do try to be forgiving if someone is legitimately having trouble with their connection (it could be a bug in the game that is causing a crash on their phone!).

Comment

Originally posted by groovekingjames

I appreciate your reply to this post!

Sure I'd be glad to DM you if it'll help detection.

The thing is the afk players I reported were ones who spammed recall at base or sold all their items and ran it down mid/farmed jungle, also they're actual players we reported.

Is there any reason why they weren't penalized despite the reports we sent?

We'd really have to look at the games to understand why! There's also a bug that happened recently with report categories not getting recorded properly so that may have affected this.

Comment

Both Remake and ranked AFK compensation are on. However AFK detection is pretty conservative to minimize false positives. At high skill levels, unfortunately, players are going to be better at "soft-inting" to evade detection. If you want to DM me your account and info about the games (date, time, timezone, region, player or champion who was AFK) we can take use it as a source for future improvement. It is a hard problem because at high skill levels there's a lot of jockeying for position without a lot of combat happening which can look like non-participation (think Leona positioning and waiting for the right engage moment).


25 May


24 May


23 May


22 May


21 May

Comment

You won't get a remake because it's only meant to handle disconnects from game start, but you should report them for assisting the enemy team and/or AFK if applicable.

If we detect them as assisting the enemy team (and we can do that even if they are playing legitimately for part of the game), we will penalize them if it's not their first offense. Unfortunately it is tough to detect this kind of play without also accidentally catching someone having a bad game, so our detection is quite conservative which can result in guilty players escaping penalties.

If they are AFK later in the game they will get a penalty as well and if it is ranked they will lose extra ranked fortitude and players on your team will get bonus fortitude as compensation.

Comment

Originally posted by CUM_IN_ME_BRO420

I selected “Assisting Enemy Team” and wrote a description to that effect. I also reported this via opening a support ticket and sending it directly. I said similar things in both reports - Player decided to troll by feeding intentionally from the beginning of champ select. Firstly they banned a teammate’s selected champion and then confessed to preparing to troll the game.

While I know you’re likely unable to tell me what came of the reports, I do hope that some kind of punishment was handed down.

Thanks again, and let me know if you need more info.

Ok thanks, this is helpful. We'll check into it, we already have a bug with report categories not coding correctly, but we did not believe it to affect assisting enemy team. It may be having a description causes it to be recorded incorrectly.

Comment

Originally posted by A_Saade

tbh in pc there are potions, so i think this is why we have honey fruit in wildrift. idk if they'll remove them if they ever add potions in wildrift

Correct, we went with Honey fruit in lane for 2 major reasons.

1) The controls/UI that consumables would require. 2) We like the gameplay of Honey fruits in lane more. We think it has a bit more clarity and creates small, but interesting, moments.

It isn't something we have talked about removing, as we have been happy with the results. The only time it has come up as even a minor issue was in the Dragon lane, and marksmen taking fruit from their support for Sweet tooth's gold. But that was fixed with a change to Sweet tooth.


20 May

Comment

Originally posted by Sneakyferret07

Not like it matters because there will always be that 1 piece of shit who trolls and doesn't accept.

You should only need 2 out of 4 votes to pass a remake vote with one AFK

Comment

Originally posted by CUM_IN_ME_BRO420

I did indeed report them after the match, so I’m not sure why it would say that? I left a detailed description of their behaviour.

Edit: I can say this with 100% certainty. Is it possible that the report system isn’t working as it should?

We see a report in the system, but not for the specific type that covers intentional losing/feeding.

Comment

Originally posted by CUM_IN_ME_BRO420

I did indeed report them after the match, so I’m not sure why it would say that? I left a detailed description of their behaviour.

Edit: I can say this with 100% certainty. Is it possible that the report system isn’t working as it should?

Which report categories did you choose? I forget what the name is, but there is one for intentionally losing/assisting enemy team/similar that you need to check in order for the system to look at the player.

Comment

FYI OP, we looked into this game and no one reported this player for intentional feeding so we did not detect or penalize them. They would have been detected if you had reported them.