Wolcen: Lords of Mayhem

Wolcen: Lords of Mayhem Dev Tracker




04 Mar

Post
Hello everyone!
We are back with another Update: Patch 1.1.0.10.



Active Skills
  • Annihilation
    • Base damage increased by 23%.
  • “Avenger” Autoturret
    • Base damage reduced by 17%.
  • Bladestorm
    • Damage of the skill increased up to +24% at max level.
  • Bleeding Edge
    • Base damage increased by 14%.
    • Unstoppable momentum: cooldown reduced from 10 to 6 seconds.
  • Consuming Embers
    • Base damage increased by 13.3%.
  • “Deathgazer” Railgun
    • Base damage increased by 13%.
    • Stage 1: Time to re...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/424370/announcements/detail/3040464689832317751]here[/url].

15 Feb

Post
    CoTTo on Steam - Thread - Direct
Russian version[vk.com]

Hello everyone!



We released the Chronicle I: Bloodtrail, two months ago; It is now time to shake the meta a little. Our goal is to improve the balancing of Wolcen iteratively with some changes brought to the game every few weeks. The modifications will be supported by your feedback, that our teams are collecting daily on our various platforms and our internal metrics.

Aether Jump:
  • March of the time devourers: Reduced the Willpower multiplicator from x2 per cast to x1.5. Now also increases the resource consumption time by 0.5s.

Anvil's Woe:
  • ...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/424370/announcements/detail/3042714141642579766]here[/url].

26 Jan

Post
Russian translation[vk.com]

Hi everyone,

Our work on Wolcen continues with Hotfix 1.1.0.8!
Thanks for your feedback, suggestions & bug reports.


  • The items sold by Fate-Adjucatrix Zeitgeist's now scale with the level of the on-going expedition instead of the character’s level.
  • Increased the fade-out time after loading a level to prevent empty levels to be visible.
  • Added Sparks VFX to the pet "Timefault Tracker".
  • The Apocalyptic Shrines present in the Sanctum of Hope during the Chapter 2 quest “The Darkest Dusk” are now only usable after the start of the event.
  • ...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/424370/announcements/detail/3046090385103018243]here[/url].

03 Dec

Post
    CoTTo on Steam - Thread - Direct
These Patch Notes are divided into two parts. You are currently reading Part 1 . Read Part 2 here


Hunts: The hunts are a... Read more
Post
    CoTTo on Steam - Thread - Direct
These Patch Notes are divided into two parts. You are currently reading Part 2 . Read Part 1 here
Community Translations:

... Read more

27 Aug

Post
    CoTTo on Steam - Thread - Direct
Community translation: Русский[vk.com]


  • Chapter III Boss: Improved the indicators for the fire projectiles so that they better fit the actual size of the explosion.
  • Chapter III Boss: Fixed to the fire projectiles sometimes not exploding when colliding with the ground.
  • Fixed an issue preventing damage type conversion to work on default attacks. This affected the following nodes in the Gate of Fates: "Primal Power"(Warmonger), "Blood Reaper"(Warmonger), "Blessing of the Jade Legion"(Assassin), "Initial Spark"(Child of Fury) and "Conflagration"(Child of Fury).
  • Fixe...
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28 Jul

Post
    calistaen on Steam Forums - Thread - Direct
Even though we focused on bug fixing for the past months, and fixed a lot of issues, there are still bugs in the game. We tried our best to prioritize bug fixing during Second Dawn and first address the issues that would impact you all the most, based on playtesting and your feedback. However, some of these issues might take a substantial time to be fixed. We identified the majority of them, and we will try and address them as soon as possible.

Here is a non-exhaustive list of known issues that are active on Patch 1.0.16.

  • We identified dupe issues remaining and are actively working on fixing all of them.
  • Joining a party who has just finished an Untainted Expedition but not exited the area allows the newly joining players to see the red portal usually used for regular Expeditions.
  • The Expedition consumable Hidden Coffers allows for the player to teleport manually back to Stormfall and does not automatically te...
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10 Jul

Post
Community translation: Français [www.hacknslashworld.com]- Русский[vk.com]

Hello everyone!

The Second Dawn patch will be coming soon with its bug fixing, balancing changes, and performance improvements. Today, we would like to share some major improvements this patch will bring to game performance.

These last few months, we’ve run a lot of tests, gathered tons of feedback, and we’ve spotted a certain number of issues related to performance impacts, whether you are in simple a scenario or in a complex endgame f... Read more

04 Jun

Post
Community translation: Deutsch[www.wolcen-game.de] - Français [www.hacknslashworld.com]- Русский[vk.com]

Hello everyone!

This is the last patch before the Second Dawn(1.0.16.0) patch in July. Although we've fixed a few issu... Read more

13 May