World of Warships

World of Warships Dev Tracker




06 Dec

Comment
    Ahskance on Forums - Thread - Direct

It is already offered in the form of Ranked season which are odd-Tier, Clan Battle seasons, and even Brawls that have those conditions. There are people that enjoy the content in specific, but none of those modes overtakes the popularity of Random Battles. Splitting queues divides your playerbase further which causes wait time and access issues.

Brawls and other events are Time-Gated in order to help the modes have enough players to function. Time-Gates help normal queues populate outside of higher population windows of time, but also increase engagement for the off-mode during the window of availability since people try to take advantage of what's available while it's available.

Comment

Se não estiver vendo, da uma olhada nos métodos listados pois as vezes para sua região você tem que pagar por um tipo de pagamento terceirizado para pagar com boleto.

Comment
    Ahskance on Forums - Thread - Direct

They exist in our game and are thus available in the matchmaking system. There is a side benefit of AI Submarines providing an experience where pings can be experienced and ASW can be used. Submarines do not dive lower than periscope depth, so it's not hard to shoot them when they give their position away through constant pinging.

I did relay this internally and the response is that the matchmaker allows up to two Submarines for players. We do not seem to have a way to limit the AI fill rates independent of potential human fill rates, so the up to 2 Submarine slots is there for use at the matchmaker's discretion.

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Greetings Captains,

Welcome to this week’s edition of the New Player Captain's Log! For those of you who aren't sure what this is or what it might do, feel free to check out the introductory post here.

With each topic I discuss, I also added a question at the end to see how y’all feel about things in comparison to how I feel. I just thought it would be an interesting way to get some discussion going!

Without further ado, let’s proceed with this week’s Log!

Focus Points of the Week
Here’s a list of the focus points for this week:

1. Try out British Battlecruisers for the first time
2. Advance the German BB line a bit
3. Continue to improve in submarines

British Battlecruisers
In order to prepare for the Ghosts of Past, Present and Future Forum Contest, I needed to play ships at various tiers in order to collect example screenshots. I used this as an opportunity...

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Comment
    Ahskance on Forums - Thread - Direct

OP states "most popular pvp mode".

Comment
    Ahskance on Forums - Thread - Direct

We already have Ranked and Clan Battles which provide this. Current Bronze Ranked has no access to either Sub or CV and the later Leagues let you see if a CV is in queue should you elect to wait a bit.

Ranked and Clan Battles do enjoy a sub-set of players, but neither mode approaches the popularity of Random Battles.

Comment
    Boggzy on Forums - Thread - Direct

Right? There is something oddly satisfying about getting a unique number in an ocean of uniformity and being like, "This is my bounty account. There are many like it, but this one is mine".

Comment
    Boggzy on Forums - Thread - Direct

There are far more ships in-game that are tech tree or "game-free" (coal, steel, etc...) than there are doubloon premiums.

Comment
    Boggzy on Forums - Thread - Direct

Correct! Part of streamlining the event to make it possible on other servers was to have all volunteers use their own accounts. However, since it was the press-account name that told people who was a bounty and who was not a bounty in previous events, we needed a way to show it, so we made markers! This fixed several long-term problems the bounty event had:

Distributing hundreds of press accounts is very time consuming


"Policing" the press account users was tough since they had to be matched up against their user if they broke rules (time)


Distributing rewards for participation had to be done manually after the event was over (time)


Players could not track their progress in real-time and had to "count" the number of battles they played themselves


Teammates often considered the press accounts to be "bots" and saw them as a liability to have on their team

Now, a ...

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Comment
    Ahskance on Forums - Thread - Direct

To give away his stuff...? No. It's his.

We do not have a system to transfer belongings from one account to another.

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Gaming preferences move and shift as players get used to a game and move to another one. Sometimes moves are permanent and other times temporary. Their account will still be there if players choose to download the game and give it another go in a few months or years.

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    on News - Thread - Direct
Make some space under the tree—Twitch Drops are coming down the chimney with glee! Read more
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Make some space under the tree—Twitch Drops are coming down the chimney with glee! Read it on the portal

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Abra um espacinho embaixo da árvore — os Twitch Drops estão descendo pela chaminé trazendo alegria! Leia no portal

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Hagan un poco de espacio debajo del árbol: ¡Los Drops de Twitch bajan por la chimenea con singular alegría! Leer en el portal

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    on News - Thread - Direct
The Hamburg Dockyard kicks off a massive construction project! Read on to learn how to obtain the ship and collect all the available rewards. Read more
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The Hamburg Dockyard kicks off a massive construction project! Read on to learn how to obtain the ship and collect all the available rewards. Read it on the portal

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¡El Astillero de Hamburgo da inicio a un enorme proyecto de construcción! Sigan leyendo para saber cómo obtener el barco y reunir todas las recompensas disponibles. Leer en el portal

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O Estaleiro de Hamburgo dá início a um gigantesco projeto de construção! Veja como obter o navio e coletar todas as recompensas disponíveis. Leia no portal