World of Warships

World of Warships Dev Tracker




17 May

Comment
    Boggzy on Forums - Thread - Direct

Oh, I see. Apologies then, I thought the implication was outside sites as I know how important they are to a lot of folks.

I'm afraid I can't agree that the stats are going to become "false". Multiple types of game setups have existed for a long time now and stats include those. Modes like Epicenter, Standard Battle, and Domination all influence the length of a battle and your stats along with them. Your random battle stats have always included the stats from those modes and Arms Race will too so I don't believe stats will experience a major difference with the inclusion of Arms Race.

Comment

Somente os comandos são traduzidos. O chat de outros jogadores não tem como. Minha recomendação seria ter uma frase em ingles ja pronta tipo "por favor use os comandos dentro do jogo para ajudar a comunicação do time" Assim o time pode comunicar nas línguas escolhidas.

Comment
    Ahskance on Forums - Thread - Direct

Testing shows an expectation of around 3% damage increase in Arms Race. The buffs were continually reduced from prior iterations to find numbers which mattered for the mode but did not lead to massive distortions.

The Health Regen was reduced significantly to avoid massive changes in damage/battle outcomes. If the Shimikaze lives for 10 minutes after taking an engagement, 8.5 HP/sec x 600 = 5,100 HP Regen'd.

Comment
    Boggzy on Forums - Thread - Direct

@IfYouSeeKhaos
We've actually discussed this. One of the things to remember is that independent data-tracking sites like wows numbers are not affiliated with WG or World of Warships. They are purely fan-sites, so we don't based our decisions around how it will affect them, generally.

Comment
    Ahskance on Forums - Thread - Direct

Squadrons of 9 is the most common, though there are some squadrons of 12.

Hakuryu Torpedo


Midway/United States HE Bombers


Immelmann Squadrons (Torps and Skips)

CV Hulls do not get buffed. No Regen or Total Health increase.

Comment

Neste momento eh apenas um teste, mas não seria impossível se ficar bom.

Comment
    Ahskance on Forums - Thread - Direct

Tier 10 Permacamo post-Conversion:

+45% Credits


+100% XP


+100% Commander XP


+100% Free XP

Co-Op Service Cost Reduction post-Conversion

30% Reduction

Tier 10 Service Cost post-Conversion

150,000 Credits/match

Co-Op Base Credit Earning post-Conversion

112.5% Earnings as compared to Current

-

Current Co-Op in T10 with Permacamo

180,000 x .75 = 135,000 Base Co-Op Service Cost


135,000 x .5 (Permacamo) = 67,500 Co-Op Service Cost



Total Service Cost: 67,500 Credits/match (with Permacamo Equipped)


Total Credits Earned: 120% Current Earnings (with Permacamo Equipped)

Future Co-Op in T10 with Permanent Economic Bonus

150,000 x .7 = 105,000 Co-Op Service Cost
...

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Post

Greetings Captains,

Welcome to this week’s edition of the New Player Captain's Log! For those of you who aren't sure what this is or what it might do, feel free to check out the introductory post here.

Without further ado, let’s proceed with Week 16!

Accomplishments
There’s a lot of similar things to last few weeks, but nonetheless, here’s a list of personal milestones that I hit during the week:

1. Played the German, Italian and French BB lines in Tiers 4-6
2. Purchased the Grosser Kurfurst with coal, marking my first coal purchase

Focus Points of the Week
Same refrain from previous weeks: my focus points for this week are largely the same, as I still want to put a lot of time into my play in lower to mid tiers before I move on to tackling higher tier play:

1. Continued exploration of the French and Italian lines, expanding to more BBs in both lines.
2. Devel...

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Comment
    Ahskance on Forums - Thread - Direct

It's a known issue, but the skill is functional enough to use even though it results in increased plane loss. For example, I run it on the Hornet since the B-25s can pad out of the extra plane loss while allowing for more aggressive positioning to mitigate the slow plane speeds.

We tend to avoid overhauling things unless we're doing several things at one time. Opening up the Commander Talent code is akin to opening up a car engine to do specific work. It's not seen as worth doing over something small when you could wait until there are multiple things to address at the same time to make it worth it.

Comment
    Ahskance on Forums - Thread - Direct

Because "Aircraft" have a notably smaller healthpool.

For a Squadron of 9 planes with 2,400 HP each:

2400 x 9 = 21,600 Squadron HP


21,600 x .00125 = 27 HP/sec

A Shimakaze:


The Regen is a little over half the Shima's Long Range AA.

Comment
    Ahskance on Forums - Thread - Direct

Epicenter will not be in Random Battles for any Tier. It will be removed as a Game Mode from Random Battles and Co-Op.

Post
    on News - Thread - Direct
Boost your ship's tech specs right in the heat of action with a new game mode! Read more
Post

Boost your ship's tech specs right in the heat of action with a new game mode! Read it on the portal

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¡Mejoren las especificaciones técnicas de su barco justo en medio de la acción con un nuevo modo de juego! Leer en el portal

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Atualize as especificações técnicas do seu navio no calor da batalha com este novo modo de jogo! Leia no portal

Comment
    Boggzy on Forums - Thread - Direct

Thanks for your patience, OP!

I’ve learned that, during the transition period after the separation of Lesta / WG, players and clans on NA/EU/ASIA servers may still be matched against CIS server clans for things like Clan Battles or Naval Battles for now.

Thanks for asking about this and I hope that makes it a bit more clear.

Comment

Update modifications for client version 0.11.4.0

Updated modifications "Zeiss and FOV"


Updated "Target-Marker Modifications"


Updated "Environment Modifications"


Updated modification "Advanced Chat BADoBEST"


Updated modification "Gun Caliber in mm and Inches [EN]"


Updated modification "Gun Caliber in mm and Inches [ALL]"


Updated clan icons


Disabled modifications: "Flippers 2.0", "Advanced HP Bar", "Crew Perks in Battle", "AutoSpy Minimap", "BattleFrame Minimap", "Simple Crew", "Camouflage Filters", "Modified Ports", "Post-Processing Modifications", "Names of Ships in Russian [RU]"

Update modifications occurs when you start ModStation and does not require reinstallation of the program, just run the program and, if necessary, apply the update previously installed modifications of the game.

Comment
    Ahskance on Forums - Thread - Direct

Current is 25% reduction from Base Service Cost.

Post-Conversion is 30% reduction from Base Service Cost. Co-Op earning will be increasing by 12.5%, so it would be 112.5% of what it is now.