World of Warships

World of Warships Dev Tracker




04 Jan

Comment
    Ahskance on Forums - Thread - Direct

Why isn't a team of Players matching themselves against other Players in a team-based situation PvP?

While PvP is typically short-hand for "Player vs Player", there's nothing to say it can't apply to multiple players on either or both sides.

Comment
    Ahskance on Forums - Thread - Direct

I understand that you addressed the validity of the CV Snipe idea. What I'm asking is if you SHOULD look at it in the 1v1 perspective.

Basically, while each ship is controlled by a different player, winning is accomplished through the actions of the team. Is a CV player does something and deals some damage, while the target may not enjoy getting shot (who would?)... is it correct to view the CV's action in isolated as opposed to as a member of a whole?

Comment
    Ahskance on Forums - Thread - Direct

Ships are balanced for the primary mode of play, which is Randoms.

That being said, they should be tuned enough to make Bots go Boom.

Comment
    Ahskance on Forums - Thread - Direct

I think there's one part of the CV snipe that isn't quite being represented here. Yes, you're looking at it from a 1v1 sense, but the entire action has to be weighed against what the team is doing and if there are other decisions that are the better choice.

In terms of the ability to strike and do damage, there are other mechanics in the game which are similarly "breachable". For instance, even heavily armored ships can be lit of fire at the expense of "wasting" a plentiful resource of HE shells that might shatter on the armor. Or Torpedoes which may only result in a small number of hits out of a larger throw-weight.

In this sense, I think even the damage interaction isn't part of the whole, as the picture is much larger than just that 1v1.

Comment
    Ahskance on Forums - Thread - Direct

I know it was meant well, but I want no questions to exist about the fact that my ideas and opinions as a CV driver have literally NO impact on the CV Balancing process.

I do take my responsibility to the Community very seriously, however. That includes representing those that Like AND Dislike CVs and their reasons for doing so.

Comment
    Ahskance on Forums - Thread - Direct

Community Managers do relay feedback and issues from the Community up the chain, and we relay news and information from the Company to the Community.

I want to be aggressively clear on this point. I am not employed as a Game Designer, and I do not have any direct input on the CV experience. Outside of my ability to have a solid understanding of things players like and don't like, this game is available across many regions of the planet and I only represent players from one Region.

TLDR: I didn't move mountains and start making any CV anything happen at all. That's not my role or job.

Comment
    Ahskance on Forums - Thread - Direct

This will be my last post on this point. The "Just Dodge" meme happened BEFORE the post you are referencing.


Moving on.

Comment
    Ahskance on Forums - Thread - Direct

As a person that has spent literal weeks of his life in discussions like these, I'm well aware. I've heard it all before.

Still, I don't care who wins the unwinnable argument today or tomorrow. I only care that it's done with respect and civility.

Comment
    Boggzy on Forums - Thread - Direct

We're discussing it internally now.
Standby please - we should be able to get an answer by tomorrow.

Comment
    Ahskance on Forums - Thread - Direct

Spotting has been considered a pain point since back in 2019. It was discussed in front of an audience during the 2019 CC Summit. However, it was mentioned that balancing is best achieved moving one piece of the puzzle at a time.

It would seem enough puzzle pieces have been placed that the spotting part of the board is on the menu. How long that takes or how it might pan out is entirely up to the future and testing.

Comment
    Ahskance on Forums - Thread - Direct

Right now, to me both sides are yelling at each other. I haven't closed this because I'm hoping folks will take a breath.

These discussions are akin to letting out air from a slowly inflating balloon. In needs to happen so the balloon doesn't explode, but letting it go crazy results in just as much chaos.

---

I don't care what side wins or loses. I just want folks to talk with a level head. So, in regards to that:

Potato and Cthulu, please calm down.


Shomaruki, please don't poke people because that just whips things up further.

Comment
    Boggzy on Forums - Thread - Direct

It only doesn't feel rewarding until you run out ...

Comment
    Ahskance on Forums - Thread - Direct

Primarily the issue is with the "Just Dodge" dismissal statement. It doesn't add anything, while simultaneously making some posters angry and baiting a fight.

Bar Fights get the Police called, and as Boggzy likes to say:

"When a Bar Fight happens, either nobody goes to jail or Everybody goes to jail"

Comment
    Ahskance on Forums - Thread - Direct

A recent test was investigating limited spotting ranges on ships detected by planes. In short, we are aware that Spotting by Planes is considered a pain point and are still working on measures to address that issue.

Currently however, the Aerial Detection and Spotting mechanics are functioning as designed and implemented for the past 2+ years.

Comment
    Ahskance on Forums - Thread - Direct

Extrapolating "I can dodge planes" to mean "EVERYONE CAN DODGE ALL PLANES" is Bad Faith. It's not a straight line from Point A to Point B.

You have to understand that some people will argue from their personal experience and not be speaking to a Universal Truth.

Comment
    Ahskance on Forums - Thread - Direct

You may be thinking of a Closed Test from a long time ago which was based on the idea of reducing base aerial detection, but causing turned off AA to have a "spin up" time before reaching 100%. That was never implemented into the game.

Cruisers often as not have Aerial Detection that is as large or larger than their AA Range.

You should consider the AA range and Aerial Detection of your ship to be a balancing characteristic that is intentionally set that way.

I realize you may not like being spotted outside of AA range, but that's part of the package that the ship was created in.

Comment
    Ahskance on Forums - Thread - Direct

One person has stated that they feel they can dodge planes. That IS NOT dismissing a situation by hand-wavingly saying "Just Dodge"

Hence, I request that folks talk in Good Faith or else I will stop this party.

Comment
    Boggzy on Forums - Thread - Direct

HA!
Brother you've got more than I do - and I'm sitting on 1288!

Comment
    Ahskance on Forums - Thread - Direct

Why would you think AA should be defined on its ability to impact spotting?

Comment
    Ahskance on Forums - Thread - Direct

Saying, "Hey, you might try moving to mitigate some of the incoming damage" is a far cry different from: "Just dodge [lol]"

Again, please act in Good Faith. Name dropping old terms like this is just trying to start a bar fight, which means I get Admin'y and lock things.