Worlds Adrift

Worlds Adrift Dev Tracker




06 Feb

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NEW FEATURES AND CONTENT
 

NOTABLE BUGFIXES AND CHANGES
  • Fixed one issue with the Blight so it should be occurring less.
  • Fixed a bug where players were not be able to collect knowledge from databanks.
 
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Dear Travellers,



Starting today when you gather your Crew and ready up for a trek across the skies, the eagle-eyed among you will notice a brand new option in the main game menu - the Worlds Adrift Item Store!


The Item Store comes alongside a bunch of other fixes (please see the usual tasty patch notes for more on those), but we felt there may be people out there who wanted more info on the whys and wherefores. If that’s you - read on!


First up, it’s important to reiterate that the Item Store is now and will forever be for cosmetic items only - no pay-to-win here, thank you very much.


Our Founder community will remember an early post where we discussed the business model for the game (... Read more

05 Feb

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Hi Sylvain here,

 

Last Tech Tuesday we covered the Hotfixes and the technical challenges, decisions and processes we had to put in place to allow ourselves to release hotfixes faster to the community.

First I wanted to make it clear that together with committing to more focused updates, we have actually pledged to react faster after updates and deliver hotfixes on critical issues where we can.

Deciding if something is critical is obviously a subjective call especially in a game that is still under development and will receive significant improvements in the coming months.

I will try and explain the decision making process here but clearly this is not always an exact science.

The first question is about whether the issue was introduced or exaggerated by the last update, this is really important – if an issue has been around for a while, player behaviours and the game ecos...

Read more
Post


Hi Sylvain here,


Last Tech Tuesday we covered the Hotfixes and the technical challenges, decisions and processes we had to put in place to allow ourselves to release hotfixes faster to the community.

First I wanted to make it clear that together with committing to more focused updates, we have actually pledged to react faster after updates and deliver hotfixes on critical issues where we can.

Deciding if something is critical is obviously a subjective call especially in a game that is still under development and will receive significant improvements in the coming months.

I will try and explain the decision making process here but clearly this is not always an exact science.

The first question is about whether the issue was introduced or exaggerated by the last update, this is really impor... Read more
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Don't have a Founder friend to share a key? No worries.

Worlds Adrift is now ON SALE - 25% OFF!

🎉Happy New Lunar Year!🎉

新年快乐🐷🎉🏮

04 Feb


02 Feb

Comment
    Eternz on Steam Forums - Thread - Direct
The blight can be overly aggressive right now, and we are completely rewriting it for the next update, the current advice is to keep your ships quite simple and avoid high populated areas.

01 Feb

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Hey Travellers,

Don't believe the news, the snow in UK is a fine dusting.

We've got some exciting things lined up for next week. Keep your eyes peeled!

The Keys to Our Success
Dear Founders, if you haven't already seen it, read this![www.worldsadrift.com] Thank you for your fantastic support, we wouldn't be where we are without you.

We are about to stream!
For the first time ever, thanks to Oli and Ryan, the Worlds live prompt goes up on the Captain's Log! Come hang out with Luke and the crew, listen to all the behind-the-scenes anecdotes of Worlds Adrift development as the devs explore Driss.
... Read more