7 Days To Die

7 Days To Die Dev Tracker




01 May

Comment
    Roland on Steam Forums - Thread - Direct
Originally posted by Mithrandir: I may be wrong too, but I think he meant to drop building blocks like frames. They can turn into rubble. If I'm right, it's no waiting, just dropping and wasting some frames.

Oh yeah, if you can just toss them one at a time out of your inventory then that would be even faster than hoping a tower topples in. Try both of these OP and see which works well to fill the gaps.
Comment
    Roland on Steam Forums - Thread - Direct
Originally posted by James: I'm just gonna go on record and say that this is a terrible workaround. So what, people are supposed to hang around the 3 wide ditch for hours and hope zombies appear and then hope they drop a loot bag (with very little chance) and then wait even longer for the bag to turn and create rubble block. All of this just to be able to get to a trader? Edit: Maybe I'm just understanding this wrong?

I think it is more like you make towers of blocks at the edge and then remove the bottom block so that a bunch of blocks tumble and fall into the pit and turn into rubble. I don't think that loot bags even turn into rubble. I think they just despawn.

This isn't TFP's "official workaround". It's just s... Read more
Comment
    Roland on Steam Forums - Thread - Direct
I asked the QA guys about this and they said it has been necessary in order allow the trader compound to be near other POIs. They hope to create a better solution but in the meantime if you use the drop chance for blocks to turn to rubble you might be able to fill the hole that way.
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Cor.: Remove LBR

Replace with LBD
I'd argue that those are two different things though. One is a skill system, one is a crafting progression system. One boosts your overall character capabilities as you do a variety of tasks, the other only unlocks crafting recipes.

On the topic... Hmm. I'd remove crafted vehicles. Ditch the crafted vehicles and Make it possible to select the ones on the road and swap parts between them to get a working roadster in a way similar to the old weapon crafting system; Stats vary from vehicle to vehicle, a sedan might carry more, a sportsy-car would be faster, etc.

I think vehicles would be a bit more interesting that way, and you could swap and tune up y... Read more

30 Apr

Comment
    Crater Creator on Steam Forums - Thread - Direct
For the record, the last thread on this was locked. A new thread would need to (constructively) offer something new on the subject.
Comment
    Shurenai on Steam Forums - Thread - Direct
What will change will be users actually looking at the pinned threads before posting! No, no..that'll never happen..

Joke aside, There's a pinned thread that covers most/all of the currently available information.
https://steamcommunity.com/app/251570/discussions/0/4348858679321203684/
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by leithj0102: Where can I craft the how at? Lmao
The Hoe has been long removed from the game; You no longer farm by crafting a hoe and tilling random dirt, instead you collect materials to build 'Farm Plot' blocks.

Locking the thread since it's from 2016 and the info within is no longer relevant to the current state of the game.
Comment
    Roland on Steam Forums - Thread - Direct
Or maybe have a dead zone of just one block wide so the gap can still be leaped.
Comment
    SylenThunder on Steam Forums - Thread - Direct
This thread already exists, and is recent even. Please take a look around before you post.

28 Apr

Comment
    Shurenai on Steam Forums - Thread - Direct
Your memory is correct, Repairing and upgrading is done with repair tools; IE, Stone Axe, Claw Hammer, and Nailgun, and by right clicking with it.

Given that you're pulling blocks out of the creative menu, it's possible the blocks you're interacting with simply dont have an upgrade path.. Not every block accessible in creative has an upgrade path, or even in some rarer cases, may be missing repair material entirely.

That said, the way you describe right clicking as simply breaking the block, It sounds like you may have remapped your keys at some point as the other user says; Though, alternatively, you may be properly upgrading the block but the resulting increase in mass for the block from upgrading is causing it to collapse from insufficient support.

Exactly What block are you trying to upgrade, and Where are you trying to upgrade it?

If you craft a stone axe and basic building block frame instead of pulling it out of the creative menu, does... Read more
Comment
    Roland on Steam Forums - Thread - Direct
Thanks for your feedback. Remember to post in a respectful manner and avoid insults. You can express criticism without resorting to toxic word choices. The 1.0 launch is sure to be interesting to observe no matter what you side you are on with regards to its timing. We will all know how it pans out after next month.

27 Apr

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by hammerinn:
Originally posted by ravend: Not quite on release (Dec13 from memory) but it certainly has been a fun 10 years to this point.
200~ odd hours so far which is bound to go up with 1.0 - its certainly a game where I have popped back to check on what is new and survive a few weeks.

33/43 achievements, with a lot of the ones missing being PvP based which I will most likely never get.

Purchased: Mar 30, 2014
7 Days to Die - $19.99 USD
Buy it again just to play the game I already bought? Yeah no thanks.
Not on PC you don't.
Comment
    SylenThunder on Steam Forums - Thread - Direct
UE5 wouldn't offer any improvements either. Performance would be worse because UE doesn't do voxels as well.
Comment
    SylenThunder on Steam Forums - Thread - Direct
A thread on this question was opened a few days ago, and there is also a PINNED thread in the Modding section of the forum. Not to mention that someone asks this about once a month for the past eight years.

Please take the time to at least look around a little to see if your questions were already asked before starting a thread.

26 Apr

Comment
    SylenThunder on Steam Forums - Thread - Direct
DLSS isn't going to help your CPU bottleneck. Though they have started working on FSR3.

Edit: Also note that there is a lot of optimization going into the next release. You might be aware of that if you read up on some of the details.

25 Apr

Comment
    Roland on Steam Forums - Thread - Direct
Originally posted by rubyismycat: i know that Roland i dont think it was done well or thought out properly i dont want to make a field of 100 dew collectors defended by auto turrets because just collecting from the 8 i already have is more than annoying and tedius enough thanks and with respect and not wishing to sound rude or cynical i know that with console games there is massive pressure put on devs to stretch out playtime and keep games simple however some pc gamers like myself want maximum complexity and depth with the console release just arround the corner it makes sense for TF~P to dumb the game down to a moronic looter shooter me do fetch quest shooty things bang bang me happy der! level i really do understand and hopefully after the...
Read more
Comment
    Roland on Steam Forums - Thread - Direct
Originally posted by rubyismycat: ill keep repeating the point i just made as often as i have to lmao i got lots of water but i need industrial amounts like 1000 bottles of water to make glue and duct tape 5000 bottles of water to make various food items etc etc etc get it now? yes? Good

If you want industrial amounts then you need to build a proper industrial factory. Make more dew collectors or find a mod that makes them produce more bottles each.

Being able to easily produce duct tape and such in the quantities you want trivialize the game and are part of the reason empty jars were removed.
Comment
    SylenThunder on Steam Forums - Thread - Direct
The game is primarily designed for 8-player co-op. Unlike Ark or Rust which are designed for 60-100 players per server.

Most people are playing co-op with friends in private servers or are playing single player.

As mentioned already, we are also kind of in an activity lull that naturally occurs during this time of year, and additionally during this phase of development where a new build is just around the corner.
Comment
    Shurenai on Steam Forums - Thread - Direct
Yes. Mods don't affect achievements. Only enabling cheats/creative/debug mode will prevent you from getting achievements, and even then they only disable it in the session you use them; if you do your business then disable them and reload into your save you can gain achievement progress again.

24 Apr

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by RedWolfofDeath: Gotta get that refund quick before it leaves EA. Steam allows all EA games a full refund no matter the hours of play time. Honestly, this game was really fun before some of the big changes, but Q4 2025 before they even work on the story is enough to make me think of getting a refund on this game.
They already fixed that exploit.