Nav gets occasional updates by Will to fix things or add POIs, so it will be somewhat different in 1.0.
We should have pregen maps on console and they will be made using the improved RWG.
Nav gets occasional updates by Will to fix things or add POIs, so it will be somewhat different in 1.0.
We should have pregen maps on console and they will be made using the improved RWG.
This FSR 3 port to Unity I used is 3.0 and it does not have frame generation ported. It basically works, but there is blurring on certain types of renderer objects like particles using cutout. I may not have much time left to make changes to it, so it may be off in all the presets, but manually enabled using the AA setting.
Originally posted by rubyismycat: i know that Roland i dont think it was done well or thought out properly i dont want to make a field of 100 dew collectors defended by auto turrets because just collecting from the 8 i already have is more than annoying and tedius enough thanks and with respect and not wishing to sound rude or cynical i know that with console games there is massive pressure put on devs to stretch out playtime and keep games simple however some pc gamers like myself want maximum complexity and depth with the console release just arround the corner it makes sense for TF~P to dumb the game down to a moronic looter shooter me do fetch quest shooty things bang bang me happy der! level i really do understand and hopefully after the...Read more
Originally posted by rubyismycat: ill keep repeating the point i just made as often as i have to lmao i got lots of water but i need industrial amounts like 1000 bottles of water to make glue and duct tape 5000 bottles of water to make various food items etc etc etc get it now? yes? Good
Originally posted by RedWolfofDeath: Gotta get that refund quick before it leaves EA. Steam allows all EA games a full refund no matter the hours of play time. Honestly, this game was really fun before some of the big changes, but Q4 2025 before they even work on the story is enough to make me think of getting a refund on this game.They already fixed that exploit.
Originally posted by seven:Read moreOriginally posted by Contra:
Original poster actually had a great idea. What you cited as a problem would be easily fixed by having a user-selectable setting for “simple” and “advanced” settings or something similar. Relying on mods is not near as good as native game support. Mods can break with updates and/or be buggier as a result of being the work of unpaid and often unappreciated programmers.
The problem is there have been many great ideas of opti...
Originally posted by 8_Hussars:Originally posted by MoistGamer:
My point is it makes me wonder if TFP is gonna get pissed when someone makes bloodlines for free.
Perhaps, I am misinformed. Is Bloodlines not a 3rd party developed game with licenced 7d2d assets?
In 1.0, RWG will more successfully make cities/towns, so there are more of the bigger ones.
Possibly. Event Types: None, Basic, Advanced, Insane, You Will Regret This.
Should be a mix of medium and high. It does render lower and upsample like many console games do.
I did get FSR 3 rendering working a few days ago on PC and looks good other than a few minor blur issues, but it has not been tested on Mac/Linux or console yet.
We will be trying to avoid that as much as technically possible. Hopefully a save will at least partially load by converting the data we can.