7 Days To Die

7 Days To Die Dev Tracker




01 Oct

Comment
    SylenThunder on Steam Forums - Thread - Direct
Windows 7 hasn't been supported since January by Steam. Windows 8/8.x shouldn't be used at all. Kind of like Vista.

Or maybe you need .NET or some other requirement. Hard to say with so little information.

Moving this to the correct area of the forum. Take a stab at the Pinned threads.

30 Sep

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Pain Weasel:
Originally posted by SylenThunder: Just a note.. Doing this is very likely going to break the save. Or at least anything in the world that relies on a timer.
really? Is the same true for the debug mode slider? Because I've never had any issues at all and I use it all the time.
Yep. Anything relying on a timer has a strong chance of being broken. Going forward is less likely to cause a problem, but going backwards almost certainly will. Has b... Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Pain Weasel: I guess the days would count towards the blood moon.

The easiest solution may just be to reset or lower the day count using admin commands when the rest of you log on.
Just a note.. Doing this is very likely going to break the save. Or at least anything in the world that relies on a timer.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Day count doesn't mean anything in terms of difficulty. Hasn't meant anything for a few years now. New players will get spawns and hordes based on their own gamestage.

29 Sep

Comment
    Shurenai on Steam Forums - Thread - Direct
You achieved the criteria for the achievement previously, but the achievements were broken. They were recently fixed, and Steam seems to be randomly doling out missing achievements to users here and there, We've been getting 1-2 people every few days coming and going "Why did I get an achievement when I havent played this in ages?" in some way shape or form for months.

28 Sep

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by sheriffmax: VPN BAN. I play from Ukraine - I don't use a VPN, I need to pass the verification until 2029. How do I do it?
Originally posted by sheriffmax: the verification must be done using Discord - but there is no link in the game or in Steam.

This is something only the host of the server can fix for you. Usually you would contact them via Discord, and they would have their Discord link in the server list details.

There isn't anything anyone here can do for you.
Це те, що може виправити лише власник сервера. Зазвичай ви зв'язуєтеся з ним через Discord, і у них буде посилання на Discord в деталях списку серверів.

... Read more

26 Sep

Comment
    Shurenai on Steam Forums - Thread - Direct
Yes, Melee damage bonuses apply to knuckles. The confusion you're encountering stems from an expectation vs reality situation.

Your Expectation is that +60% damage means...well, +60% damage. And that's a fair expectation.
The reality, though, is that that +60% gets applied in a different part of the formula than you're expecting. It's not +60% , It's +60% "

The result is that the +60% pans out to in the formula used to be more like a +10-20ish% increase in final damage. Which is in the ballpark of what you've encountered.
111 x 1.18 (an 18% increase) = 130.98 rounding up to 131.
111->131
Comment
    Shurenai on Steam Forums - Thread - Direct
Dirty water is a resource that you're unlikely to drink in it's current state; It's primary use is to be crafted into other things. When you're out looting, you'll find a good amount of it, so it stacks higher so it's less of an inventory hog.

Clean water is a Drink item that, like other drinks, is likely to be drunk in it's current state. It's primary use is to be drunk and it isn't found when looting much/at all, and so it stacks smaller to restrict the player's ability to have water on them; If you want more, you commit more inventory slots to it.

It's... kindof like how backpackers and hikers decide what goes in their pack, The restricted stack sizes of items you Want to have in your backpack makes you think about how many and how much of each you want to keep on hand vs open space you want to keep to acquire new items when looting.

Put more simply, It's game balance.
Post
Will the Survivors make it through this Blood Moon-infested night against these zombies? Check out the new 7 Days Blood Moons Live Action trailer and Wishlist the game now to join the fight for survival!



... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

25 Sep

Comment
    SylenThunder on Steam Forums - Thread - Direct
B is for build. It has nothing to do with stability.
EXP is for experimental.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Ginnza: I really really loathe it. Its like the worst leveling system. Its like they tried to copy projectzomboid book system but made it extremely dumb.
No, because it is a system that has been the end-goal for the developer for nearly a decade. We've known this was coming since 2013 if you were around for that.

Also, pretty much a duplicate thread. We have a number of other threads discussing this already.

... Read more
Comment
    Crater Creator on Steam Forums - Thread - Direct
The OP started another thread that actually has a topic. Closing this one on the grounds that it presents nothing to discuss.
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by comet_65cali: As what I always understood, it was getting GOOD meat vs bad meat, hence why you get more with a hunting bonus.

Originally posted by Blue Hasia: It's a game

Gas for vehicles also use gas cans as the symbol for gas. but it takes thousands of units of gas to fill the vehicles.

We are not putting thousands of gallons gas into the bike or car.

once you understand that most items in the games are based off of a *unit* and not some common we...
Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
[h1V1.1 b14 EXP[/h1]

Hello Survivors!

Here's the b5-b14 Changelog:

Added:
●  Player stealth meter is green when no alert entities are near you otherwise it turns yellow
●  Stealth is less affected by player movement and ramps up over time
●  countrytown_business_15
●  remnant_downtown_filler_24
●  remnant_downtown_filler_25
●  remnant_downtown_filler_26
●  remnant_downtown_filler_27
●  remnant_downtown_filler_28
●  Controller support for the 3D map preview on the RWG window
●  (PC Only) Controller Icon Style combo box added to controller settings menu, allowing players to override automatic controller detection and Steam Input to display either Playstation or Xbox icons
●  New explosion particles for Propane Tanks, Barrels and Vehicles
●  New inventory pick and place sounds for Robotic Sledge, Turrets, Tr... Read more

24 Sep

Post
    Hated on Steam - Thread - Direct
Hello Survivors!

Here's the b5-b14 changelog:

Added
  • Player stealth meter is green when no alert entities are near you otherwise it turns yellow
  • Stealth is less affected by player movement and ramps up over time
  • countrytown_business_15
  • remnant_downtown_filler_24
  • remnant_downtown_filler_25
  • remnant_downtown_filler_26
  • remnant_downtown_filler_27
  • remnant_downtown_filler_28
  • Controller support for the 3D map preview on the RWG window
  • (PC Only) Controller Icon Style combo box added to controller settings menu, allowing players to override automatic controller detection and Steam Input to display either Playstation or Xbox icons
  • New explosion particles for Propane Tanks, Barrels and Vehicles
  • New inventory pick and place sounds for Robotic Sledge, Turrets, Traps...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Hated on Forums - Thread - Direct

Hello Survivors!


Here's the b5-b14 changelog:

Added


Player stealth meter is green when no alert entities are near you otherwise it turns yellow


Stealth is less affected by player movement and ramps up over time


countrytown_business_15


remnant_downtown_filler_24


remnant_downtown_filler_25


remnant_downtown_filler_26


remnant_downtown_filler_27


remnant_downtown_filler_28


Controller support for the 3D map preview on the RWG window


(PC Only) Controller Icon Style combo box added to controller settings menu, allowing players to override automatic controller detection and Steam Input to display either Playstation or Xbox icons


New explosion particles for Propane Tanks, Barrels and Vehicles


Ne...

Read more
Post
    on News - Thread - Direct

1_1_EXP_b14In_Game_News_Launcher.jpg.e8170923431dae176d630fcb38e95848.jpg

 

Hello Survivors!


Here's the b5-b14 changelog:

Added 

  • Player stealth meter is green when no alert entities are near you otherwise it turns yellow 
  • Stealth is less affected by player movement and ramps up over time
  • countrytown_business_15 
  • remnant_downtown_filler_24 
  • remnant_downtown_filler_25 
  • remnant_downtown_filler_26 
  • remnant_downtown_filler_27  
  • remnant_downtown_filler_28 
  • Controller support for the 3D map preview on the RWG window 
  • (PC Only) Controller Icon Style combo box added to controller settings menu, allowing players to override autom...
Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
Please learn how to check the forum for an active thread on the subject before you start a thread.

It saves you a lot of time and trouble, plus it saves the forum a lot of clutter.
I advise actually reading through th... Read more