Greetings, Survivors!
b330 comes with one new POI and plenty of fixes.
Changelog b330:
Added
Zombie Audio Source Distance Filters
remnant_hospital_01
Changed
Default QuestProgressionDailyLimit from 3 to 4. Make sure to hit the defaults button on your game settings, change the limit before starting your save game, and/or update the serverconfig.xml.
Inconsistent block property "BuffsWhenWalkedOn".
De-Reverb Base Zombie Female Audio
Mountain Lion is no longer extending from Dire Wolf and using its own hand item
Slight increase to bear entity damage to be slightly harder than little bear
Removed 2nd infested chest from gas_station_10
Fixed
Quest Tier Complete could not b...
Greetings, Survivors!
b330 comes with one new POI and plenty of fixes.
Changelog b330:
Added
Changed
Spawning yes, the loot bag no, which was from them extending from the dire wolf and getting their health too. That is fixed.
I can't, because I don't know, because there are many decisions still to be made.
It was fixed in my testing.
Each forge had a burning light and a crafting light. I merged them into one light and with a reduced radius, which improved performance of each forge. I also reduced smoke particles by 25%, which also improved performance. This rendered with less than half the FPS drop on my 3070 TI.
You can also try lowering the graphics Particles setting which will scale down the amount of smoke particles.
We test changes, but with limited time, there is limited testing. This is why we tell people it is experimental and to expect a variety of issues. I am surprised the save games actually made it this far being still playable.
It may seem like a lot of players playing experimentals, but actually a large majority of players do not play experimentals.
1 No plans, but it could change.
2 They could use them, but not happening for 1.0.
For those of you with the fancy Intel 12th-gen and newer CPU's, this can help to prevent Windows from putting the game on the worthless half of your CPU cores.Read more
Take control of your Intel CPU's P-Cores and E-Cores with CoreDirector software[http//Take+control+of+your+Intel+CPU%27s+P-Cores+and+E-Cores+with+CoreDirector+software]
It can probably fix your crappy performance, but not guaranteed i...
Additionally a screenshot of the Pregen08kA folder please.
I never said we planned allied NPCs. Apart from bandits, we have no specifics on what other NPCs may or may not be added to the game.
Are you using mods? Inventory data was changed to track each slots lock status, so mods may be breaking that.
It tries to spawn 4 traders per biome, but they only spawn in gateways and gateways are random on sides of cities, and there is a minimum distance check between traders, so success in somewhat random.
It is an occlusion issue and is on my list with dozens of other things.
No code changes were made that should effect infestations.
Originally posted by CrankyOldMan:Friday night counts as a weekend. At least, it does when you g... Read moreOriginally posted by SylenThunder: First yall complain the update is on Monday, and not Friday, and now you complain because it is on Friday.
Why complain about when updates to an **UNSTABLE** EXPERIMENTAL Build drop?
You were warned ahead of time.
Um this is Saturday the patch/update says today! In 15 minutes in someplaces in the world it will now be Sunday!
Stable is first an experimental release, so one of these experimentals will become stable.
Because there were issues with the builds earlier and it takes as long as it takes.
Fixed, thank you.