Anthem

Anthem Dev Tracker




07 Mar

Comment

Originally posted by MurphyESQ

From my observations, damage modifiers stack additively. So for your first two questions it would be 225% and 400% respectively.

  1. 225. Percentage mods add together.
  2. 400.
  3. In that example you would be immune. Mods add together
  4. Nothing. Its a bug. One is the suit specific stat and the other is the local stat. We included it in this list because some folks will have both right now.
Comment

Originally posted by niszdog

I'm curious if javelin specific components (epic/mw/leg) are working as intended. Are they supposed to only have access to the less useful inscription pools?

This is working as intended, yes. The trade off is meant to be - you take Javelin specific components for the base health. You take Universal Components for the higher primary inscriptions. its meant to be a trade off.

BTW, we are buffing nearly all of the universal components in an upcoming patch, so they won't feel so weak if you don't happen to roll a good inscription on them. And also - /spoiler masterwork versions of Universals are rolling out, so they will be a more viable choice.

Comment

Originally posted by Erro_Llyon

Actually, jokes aside, you’re honestly right.

I gotchu fam

:)

Comment

Originally posted by celticsfan34

At some point, I know you won’t have the answer now, can we get an explanation on what happened and how it was fixed? This feels a lot like a feature with unintended consequences rather than a typical bug, and I would feel better if I could understand what is actually going on when I’m shooting an enemy. Even after being told “everything is fixed now” it probably won’t feel that way if I don’t understand it.

Thanks for reading and addressing the concerns in here.

The short version is we wanted you to have a good experience when unlocking a new Javelin. As a result we did some things to the starter loot so you wouldn’t be gimped at first. It ended up being a bad idea. Here we are.

Comment

Originally posted by CMDR_Cheese_Helmet

The criticism and suggestions come from those of us who wanna see the game succeed. We want the game and bioware to succeed.

The presence here helps. The patches too. Keep it up.

Criticisms and suggestions are great. They can be phrased positively or constructively. It makes a big difference :)

Comment

Originally posted by OmniBlock

Honest question. With so many broken or bugged issues on release. Was there an issue that effected QA before release? Something that your team encountered?

I think a lot of people are interested in understanding.

It’s a long a long topic. The short version is whatever issues exist, it’s on the team as a whole, not one discipline.

Comment

Originally posted by Josh-trihard7

hi :)

Heyooooo

Comment

Originally posted by [deleted]

[deleted]

It’s actually done before every update.

Comment

I feel like this thread deserves more karma (note: I had nothing to do with this, no self promo :) )

Comment

Originally posted by xSerp

Out of curiosity why are you waiting until march 12th to push a large number of bug fixes?

Yeah there are things like QA time and first party cert and a bunch of stuff that makes it better to roll things into something like a 2 week cycle.

Comment

I appreciate the attempt at constructive criticism. You lost your way a bit there but thumbs up to anyone who attempts to be constructive.

I don’t really have anything to say at the moment but we have read this, thank you for providing feedback

Ben

Comment

In March 12th patch you can open the mission screen from anywhere. This should help.

Comment

We are doing this. Details TBA. Timing TBD.

Comment

I think this is fixed for March 12th

Comment

We are on it. We are committed. It’s positive messages from the community that keep us going. We need your ongoing support.

Comment

I think it’s funny. Unfortunate but funny. We are on it. Fixed for March 12th