What time we all coming over tonight?
What time we all coming over tonight?
There’s nothing quite like heading into battle in a javelin that shows off your unique style. It’s easy to spend hours in the Forge making small tweaks and adjustments to get the look you want just right. While you’ve already got access to a huge selection of personalization options, we wanted to let you know about other ways to secure vanity items.
By subscribing to Origin Access or EA Access you’ll receive a special vanity item reward, and you’ll be able to use your 10% subscriber discount to purchase in-game currency called Shards*. Let’s start with the subscriber reward and how to claim it.
So what is this special vanity item reward? As a subscriber, an Anthem™ “In All Directions” javelin decal is all yours and it can be used on any of your javelins. Starting March 26, head to the Store to collect your reward. That’s all there is to it. Want more details...
Read moreHey u/BrenonHolmes first, I want to say I appreciate all the work you all are putting into the game and I’m looking forward to playing it as it grows. Most of these people don’t understand how intense and time consuming it is to search thousands of lines of code to find one small error.
Second, my question. Any information on if there is a fix incoming or in the works for Titan’s Hail, the masterwork/legendary colossus ordinance launcher? It’s special skill (is now a detonator ability) doesn’t work at all.
I'm out today, but I can look into it tomorrow! 😊
Edit: Haven't forgotten about this, didn't get a chance to check it out today - I'll try to hit it up this weekend if I get a bit or on monday.
Gamers we knew were particularly knowledgeable on the inner workings of the game
Yeah, so knowledgeable they don't know what Inscriptions are called or what Mark of Ruin is.
I definitely don’t know everything in my head at every moment. That is true.
This is a nice message. We know we have work to do. Stuff like this keeps us going.
The biggest thing we can ask for is if you have criticisms, make them constructive. In return we will continue to listen and do our best to make the game better
Read moreThanks for finally admitting it instead of being smug and condescending. That being said I wanted to provide some constructive input into this:
-There is definitely a UI bug. It is purely superficial and likely the bug that you saw all the time. I understand that your dismissive comments were due to you only seeing this bug.
-There is definitely a true health bug, like we've been saying. I strongly believe this bug ONLY occurs when you are playing with a lower level javelin. Most likely due to scaling. For me I only get the true bug when playing with my lower levelled friends or when a random brings in a lower level into gm. I would suggest your testing team tries varying levels and switching from gm1 to hard or normal with a mismatched squad.
-There are probably millions of us that want Anthem to succeed and are willing to help out or stick with the tough release times, please don't be smug and dismissive like that. It doesn't help the game or the community...
Appreciate the constructive nature of your post :)
That skips over the heart of the problem this bug reveals: there should never be dynamic scaling in a build-based progression looter. Ever. It invalidates the core gameplay loop. Every single number and stat has to be real, not dynamically altered behind the scenes.
Agree for end game. Disagree for levelling.
Having it for levelling let’s friends of any level play together. That’s a huge barrier to entry for many people.
Quick Notes on this.
As lead producer isn't it your job to accept the blame and not shift it onto the rest of the team?
I’m happy to say it’s my fault. As a leader of the team that is true.
You missed the point of my comment which is - don’t go blaming QA, that’s not how it works.